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Author Topic: The Saviors of Vault-222: A Fallout Role-playing game  (Read 64122 times)

Nerjin

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Vault 225]
« Reply #360 on: February 22, 2014, 09:43:16 pm »

... Interesting thing, they HAVE been over because that's the only way I really know how to play [D20 basically] BUT... I am intrigued with your "Under" suggestion. That would make it a lot easier on me. Instead of doing it the [kinda annnoying] way I've been doing it thus far I could just set D100, D200 [if you have enough skill], and D300 [if you have a LOT of skill] and just do that... Hm... For now I think we're sticking with "Over" but I might change that.
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kj1225

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Vault 225]
« Reply #361 on: February 22, 2014, 09:44:51 pm »

Really? I thought you were doing it like you were with the... I think it was attack rolls you said you did that with? I remember an info dump from you explaining it.
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Nerjin

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #362 on: February 22, 2014, 09:47:18 pm »

This one?

A little too easy I’d think but hey, that’s just how it is when 5 healthy people gang up on a frightened injured man who can’t even move.

At any rate, congratulations on your first victory! Enjoy your small experience gain. Eventually you will all be wrestling death-claws!

In case you didn’t notice for combat you want to roll UNDER your chance to hit. How do you get critical? Rolling under your critical chance. So if you have a 80% chance to hit and a 5% critical chance, if you roll a 5 you not only hit but you also CRITICAL hit. So yep… What do you guys do now?

Also, it'd be kinda nice if you guys picked a name for your group so that I have something to call you as a collective other than "The Group". Anything's fine by me.
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

kj1225

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Vault 225]
« Reply #363 on: February 22, 2014, 09:49:27 pm »

Yeah, that one. Also good on you with that pink thing. It's very convient.
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Nerjin

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Vault 225]
« Reply #364 on: February 22, 2014, 09:50:12 pm »

Yeah. I'm open to suggestions about what color you guys want though. I just went with pink because... I went with it, basically.
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

kj1225

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Vault 225]
« Reply #365 on: February 22, 2014, 09:55:10 pm »

I'd suggest blue since it'll show up whether you use default or darkling.
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mastahcheese

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Vault 225]
« Reply #366 on: February 23, 2014, 12:01:40 am »

((Yeah, but blue doesn't show up very well on my screen. You could use orange, it seems to work well all around.))

Cromwell hold his gun and knife at the ready.
"I think you have us confused, we've not been here before. Let's have a seat and talk this out, I'm sure this is just a misunderstanding, and nobody needs to get hurt over that."
Cromwell moves up slightly, putting himself in between the man and his teammates.
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The Derail Thread

Nerjin

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Vault 225]
« Reply #367 on: February 23, 2014, 12:10:36 am »

Cromwell hold his gun and knife at the ready.
"I think you have us confused, we've not been here before. Let's have a seat and talk this out, I'm sure this is just a misunderstanding, and nobody needs to get hurt over that."
Cromwell moves up slightly, putting himself in between the man and his teammates.

The man seems less than impressed. "Put your guns away and leave. Mea-Culpa has ordered this vault to be cleansed. If you wish to talk go somewhere else. I have nothing to say to you. Unless... Are you familiar with the radio technology here?". The man shifts his hand away from his machete. It would appear he is willing to negotiate.
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

RangerCado

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Vault 225]
« Reply #368 on: February 23, 2014, 12:20:42 am »

"... It would seem we need a red key card. You up for some adventure Selina? I'm sure the others can fend for themselves while we look."
Kyle turns to his ghoulish companion.
"okay." Selina seems very disturbed by the destruction around her.
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The best ship is the one where one of them is literally allergic to the other~
Quote from: NakaTeleeli
"A room ain't messy less you can't find nothin!"
[/quote]

kj1225

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Vault 225]
« Reply #369 on: February 23, 2014, 12:22:47 am »

Kyle puts a hand on her shoulder ignoring the squish that would come from it.
"Hey, it's going to be fine. There were just... very lucky idiots. They're probably dead and won't bother anyone again. Not much we can do for these people though."
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RangerCado

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Vault 225]
« Reply #370 on: February 23, 2014, 12:23:36 am »

Selina sighs but nods, not really comforted.
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The best ship is the one where one of them is literally allergic to the other~
Quote from: NakaTeleeli
"A room ain't messy less you can't find nothin!"
[/quote]

mastahcheese

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Vault 225]
« Reply #371 on: February 23, 2014, 12:24:04 am »

"I don't, but we have someone who does, our friend Kyle, he could take a shot at it. I can go retrieve him."
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

kj1225

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Vault 225]
« Reply #372 on: February 23, 2014, 12:24:58 am »

"Come on, stiff upper lip. People die and sometimes a lot of people die. It just happens and it ends up being good in some way."
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RangerCado

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Vault 225]
« Reply #373 on: February 23, 2014, 12:27:33 am »

"It shouldn't have to happen."
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The best ship is the one where one of them is literally allergic to the other~
Quote from: NakaTeleeli
"A room ain't messy less you can't find nothin!"
[/quote]

kj1225

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Vault 225]
« Reply #374 on: February 23, 2014, 12:30:14 am »

"It does though and that's the way it is. You have to learn to get through it okay."
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