Turn TwoArmork
Attack the nearest animal "This world needs to be destroyed and remade!"
[6] It then dawns upon you. It's not
their duty to spill their blood, no, it always was
yours to ensure that it leaves their bodies, for it is how your glory has graced the world since times immemorial.
You spy an albatross and charge towards it with utmost prejudice, yet it begins flying away the moment it notices your advance. Does that stop you? Never. Executing a jump that'd leave a tree frog ashamed, you grab it by the wings and take it crashing back down on the ground, shouting
"This world needs to be destroyed and remade!" as you do so.
[6] The albatross takes the impact completely and explodes into gore, [5] the chunks of bone evading you completely. You've now covered in sticky, moist albatross bits.
Azol-Gathog
>Completely clean wooden object.
>Attempt to determine what it is.
[6] You completely remove soil from the wooden object. The wooden object turned out to be a plank. You are now at the plank's edge. [2] You completely fail to recognize what a plank would be doing here or what lies beyond the edge, though.
Lady Mary Anjou
Create the fanciest ghost dress I can possibly make! Then wear it!
[5] You create a dress out of white fabric that seems to materialize with a mere wish of yours.
It has a short narrow skirt that flares at the bottom and bell-shaped sleeves with a V-line waist. On a whim, you also create a huge bow out of dark pink fabric, created in the same manner.
It even appears to fit you.
Dwarven Dick Detective v Dave D. Davidson
Continue punching hydra in face to establish superiority.
I WILL KILL YOU!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1v4] You decide to go for a haymaker and knock out one of the beast's heads. You swing... and tumble, falling onto the ground. The ground has a rock on it, you now realize. That is after falling nose first on said rock.
This breaks your nose.
[Vague] You state your intent of murderizing the dwarf.
GCat
Stop licking self.
Look at pants.
Use green magic to teleport the pants into Jane's house.
[4] You stop licking yourself and look at the pants you are currently wearing. They are dark brown and tattered, yet somehow specifically tailored for the specifics of a cat's physique.
Your usage of magic fizzles however, and while the pants have been teleported, they have been teleported onto your head. This obscures your vision a little.
Kyle Johnson
Attempt to stop the wind again.
[3] You swing your arms as you have when previously stopping the wind. Nothing seems to happen.
Spot/Listen Check:
[4] The wind appears to be picking up speed. An explosion of gore catches your attention, and there seems to be wood knocking against some other kind of wood to the south, which is loud enough to make the shriek a hydra barely noticeable.
Status:Dwarf.
Clothed in torn leather trousers.
Scratched face. Broken nose. Slight bleeding.
Ghost.
Establishing inventory.
Clothed in a
+fancy dress+, a
huge bow and torn leather trousers.
Unharmed.
Dabbling Flectomancer.Hydra.
Claiming murderous intent.
Clothed in torn leather trousers.
Unharmed.
Fairy.
Practicing Aeromancy.
Clothed in torn leather trousers.
Slight headache.
Dabbling Aeromancer.God of Blood.
Crashing an albatross.
Clothed in torn leather trousers. Covered in albatross gore.
Unharmed.
Sponge.
Uncovering the mysteries of lumber.
Clothed in torn leather trousers.
Unharmed.
Cat.
Wearing pants on their head.
Clothed in torn leather trousers.
Unharmed.
I should inform you of several things:
Hand to hand combat is useless unless you get creative with what you're doing. Throwing punches will take longer than this RTD will (probably) run for to get anything done, barring something extraordinary happening.
You can fit three actions in a regular turn, and five in a combat turn. Should come in handy.
Vague actions will end up being ignored at best. Don't want to be held responsible for misinterpretation.
I want to know what sort of sacrifice Yourmaster made to the RTD gods. At least it wasn't an important turn.
Things should pick up once you get some good rolls for exploring things.