Turn 059Continue to not die.
GUESS WHAT?!
Keep doing things to Igor. Despicable things.
...
Like acid and beating.
[Igor spd:2
-1-1=0]
[Bigf01t spd:3
+1-1=3]
Firstly, the dizzy Igor does what he thought would be a good idea: covering behind a body. That's gotta help, right?
[Igor str:6
-1+1-1=5]
After trying to grab the body and noticing how light the weird humanoid made of cogs was, he decided to go for it. But, after managing to lift it without effort, he said fuck it and lifted the whole body, putting it in front of him , with the arms of the deceased poor devil going across one of his shoulders, somewhat flailing as he moves. That should help, he guesses. It is encumbering, on the other hand.
Effect:
-1 to speed and dex rolls. In dex checks, if something only wins you by 3 or less, the corpse absorbs the damage.
((You are essentially gaining 2 dex, as long as the corpse holds together. Of course, there are attacks that may bypass the corpse, either because they are not strictly physical in nature, or because their physical properties make them spread))
And here comes the test:
[Bigf01t pot:6
+1=7]
[Igor dex:1
-1-1-1=-2]
[Bigf01t dex:3
+1=4]
A huge pool of acid appears above both combatants and falls above the two, Igor not even managing to move, but Bigf01t managed to actually jump away, but some of the acid hit his face. The uncomfortable hissing noise filled the room, as the chest of the body receded unto itself, showing the disgusting(but fortunately not exceedingly so) amorphous dissolved entrails of the body, as some of the acid, due to the sheer amount of it, flowed to the aluminium humanoid, also dissolving part of it.
Bigf01t has gained
[Slightly mauled] on his head.
Ironically, this has disproved his theory. Has he just got angry because his face just got partially melted? No, he is angry because he has been proven to be wrong, even when nobody, barring a metaphysical entity related to mastering games, had even heard said theory.
As rage is now the owner of his body, he strikes back, at the guy who hasn't managed to hit him once!
[Bigf01t dex:3
+1-1=3]
[Igor dex:2
-1-1-1-1=-2]
Cripple execution:
[Bigf01t str:3
-1+1+1=4]
The face-melted alien guy assaulted Igor from the front, his mace empowered by rage, but not managing to land a decisive blow to the head of the sod. The strikes were unbalancing him, though, until anger allowed the alien to think for a brief time, and with a fast slide he changed sides, catching Igor off-guard as he tried to turn around, and hitting his head hard enough to knock him to the floor. Then the deed was finished, and Bigf01t ended up simulating an agitated breathing, holding a gory mace.
Igor the invincible has died. Bigf01t gains a stat pointOkie dokie.
Different plan, then.
You have an idea! That guy full of scars probably isn't going to need that hammer, right? You walk to the Grand Room, only to find him dead with his head totally disfigured by the alien guy who was so kind as to give you your bow. He doesn't look kind any more. You reduce distances slowly and you quickly snatch the hammer from the still warm hands of Igor. Bigf01t looks at you, still pretending to be breathing with intensity. It actually makes a tiny chirp at the final moments of each exhalation, which makes him seem kinda funny, if it weren't for his teeth. You back off slowly, just in case he decides to try to hit you. Now you have a hammer!
Bad luck.
"Oh joy, you again."
gtfo
[Thrancaole spd:4
-1=3]
[Derm spd:3
-1=2]
The shade doesn't listen to you, and instead walks towards you again!
[Thrancaole pot:1]
[Thrancaole dex:5
+2=7]
And he dodges his own acid again. This is not funny any more.
Anyway, time to do magic:
[Derm pot:3
+1=4]
Your chest and head flash with light, turning back to their exact forms. Immediately afterwards, your whole body begins to glow, and you feel the magic to be under your control. You order it to react, and you flash with light, revealing now that you have a waxy pinkish outside, but you are still hard inside, a few centimetres behind your skin. You feel that the magic is stable, and that still obeys your command, but doesn't seem that the responsiveness will endure repeated orders.
Character sheet updated!
Science is so fun.
...When you don't kill yourself!
[Pot:2
+1=3]
You get a golden line which draws a rectangle.
[Pot:4
+1=5]
Nothing happens!
[Pot:3
+1=4]
Nothing happens, again!
That was disappointing!
You are interrupted by a diamond Ork who enters the room wielding a naginata made of the same material. That is odd.
Put that point into Pool.
To the Portal Room to recover my pool and hopefully my soul as well.
You get there, there is a black guy in black clothes there. He seems to be afraid of you, sorta.
Your soul meter now is at 5/6
The flimsy Wizard crawls out of the wall in the SE hallway. He has been repaired, changed into flesh, and somehow he has messed up with his power.He doesn't remember anything that happened into that wall. Wait, it wasn't even that wall. Well, that was a crazy night out. He was lucky that the magic equivalent of a vacuum cleaner didn't suck him. Anyway, he has to do science:
[Pot:3
+1=4]
A golden line appears and draws a hippo.
[Pot:4
+1=5]
A pile of a yellow material, with a bad smell appears in front of you.
[Pot:4
+1=5]
You get a chunck of silver to appear in front of you.
[Pot:1
+1=2]
You get a little green shard of presumably something.
[Pot:2
+1=3]
A golden line appears and draws a small humanoid figure.
[Pot:1
+1=2]
You get another shard of something, but this one is transparent.
Well, you are back in business!
Li appears in the NE hallway. There is noise coming from the Arcane Room. Wet noises. You hope that it is not the sound of flesh being ripped from the recently dead
Character sheetsName:Derm
Appearance:I put on my robe and wizard hat.
Stats:+5
Str:1
Dex:3
Spd:1
Wil:0
End:1
Pot:3
Pol:5
Status effects:Transformation status: Wax-iron man!
[Soft]-Missing left foot!
-1 to dodging and similar acrobatic actions. You can still stand over the stump, though.
-Right foot is solid inert iron:
-1 to speed!
Inventory:-Clockwork iron/fire spear:
[Piercing weapon][Two-handed][Heavy][Minor burning.] (Currently on)
[Energy based:0/7]Location:North hallway. Center.
Name: Bigf01t
Appearance: Generic science dude with a white robe resembling a lab coat.
Stats: +5
Str:2
Dex:2
Spd:0
Wil:1
End:1
Pot:3
Pol:4 (1)
Status effects:Head:
[Slightly mauled]-Left leg
[Slightly mauled]Transformation status:Black Bio-Metal body
[Light][Yields][Soft][Naturally sharp]Inventory:-Chitin armplate on right arm:
[Smooth surface]-Cloth rags: Will not make a tag for this, you know their uses.
-Paper: you know the drill
-Futuristic diamond morningstar:
[Blunt weapon][Minor piercing]Extra mode A: no piercing damage
Extra mode B: -2 blunt damage, +1 bleeding damage.
Location:Grand Room. West entrance.
Name: Robert Todford Williams
Appearance: Around 6 feet tall, with an average build. He has a full beard that has grown long enough to reach the bottom of his neck. He wears a trucker cap, red plaid shirt, jeans, and boots.
Stats: +1
Str:0
Dex:1
Spd:1
Wil:0
End:1
Pot:3
Pol:4
Status effects:Soul meter:5/6Transformation status: Diamond orc
[Crystaline structure]Inventory:-Steampunk diamond naginata:
[Has an edge][Heavy][Two-handed]Location:Portal Room. East entrance
Name: Systar
Appearance: A sneaky devil of a man, with a well-trimmed beard and slicked down hair.
Stats:Str: 3
Dex: 2
Spd: 2
Wil: 0
End: 1
Pot: 0
Pol: 1
Status effects:Transformation status:Inventory:-Cold aluminium warhammer
[Blunt weapon][Light]Black biometal bow:
[Light]Obsidian arrows(2):
[Heavy]Location:Grand Room. West side.
Name: Zolond
Appearance: A dark skinned man in a black robe and black pointy hat.
Stats:
Str: 0
Dex: 1
Spd: 1
Wil: 1
End: 0
Pot: 3
Pol: 3
Status effects:
Transformation status:
Inventory:
Location:Portal Room. Center.
Name: Thrancaole
Appearance: A shadowy figure. Neither its face nor clothes can be seen.
Stats:
Str: 0
Dex: 7
Spd: 0
Wil: 0
End: 0
Pot: 1
Pol: 1
Status effects:
Transformation status:
Inventory:
Location: North hallway. Center.
Name: Flimsy Wizard
Appearance: Flimsy Wizard is back from the dead! Did he even die? Nobody is sure. He seems a bit weaker, though.
Stats:
Str:
Dex:
Spd:
Wil:
End:
Pot: 3
Pol: 6
Status effects:
Transformation status:
Inventory:
Location:SE hallway. Center
Name: Li
Appearance: A rather typical-looking wizard with blue robes
Stats:
Str: 0
Dex: 1
Spd: 1
Wil: 0
End: 1
Pot: 3
Pol: 3
Status effects:
Transformation status:
Inventory:
Location:NE hallway. Center
GM commentsThis took so long because two waitlisters were either too busy or not active to play the game. Now, there are only two waitlisters left. If my estimations are correct, I will run out of waitlisters by turn 66. This means, I need more people.