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Author Topic: [3.5e D&D] A Game of Death and Destruction  (Read 48384 times)

Hanslanda

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Re: [3.5e D&D] A Game of Death and Destruction
« Reply #30 on: December 30, 2013, 11:55:03 pm »

Question. You said WBL is standard. But we have ECL 14. Is it WBL for 10 or 14?
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Rolepgeek

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Re: [3.5e D&D] A Game of Death and Destruction
« Reply #31 on: December 30, 2013, 11:56:22 pm »

HAHAHA YES

This will be glorious if I can figure out how to make an optimized warlock at all.

The nice part too, is I won't/don't/wouldn't have to worry about spending points in Constitution. Plus, good luck hitting me...

Although it does mean I'll be fighting clerics. Lots and lots of clerics.
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Remuthra

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Re: [3.5e D&D] A Game of Death and Destruction
« Reply #32 on: December 30, 2013, 11:58:26 pm »

@WBL: 14.

mastahcheese

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Re: [3.5e D&D] A Game of Death and Destruction
« Reply #33 on: December 30, 2013, 11:58:46 pm »

Although it does mean I'll be fighting clerics. Lots and lots of clerics.
Someone could play as an evil cleric to use "bolster undead" to make you harder to turn.
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Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Remuthra

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Re: [3.5e D&D] A Game of Death and Destruction
« Reply #34 on: December 31, 2013, 12:00:21 am »

(This is exactly what I hoped for from this campaign.)

Rolepgeek

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Re: [3.5e D&D] A Game of Death and Destruction
« Reply #35 on: December 31, 2013, 12:00:50 am »

Although it does mean I'll be fighting clerics. Lots and lots of clerics.
Someone could play as an evil cleric to use "bolster undead" to make you harder to turn.

Yes. Alright. Osoero as a dead person it is.

EDIT: How do you plan to kill me, Remuthra?

DOUBLEEDIT: Spellscale Constitution penalty doesn't apply to undead. :D
« Last Edit: December 31, 2013, 12:07:00 am by Rolepgeek »
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mastahcheese

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Re: [3.5e D&D] A Game of Death and Destruction
« Reply #36 on: December 31, 2013, 12:01:23 am »

(This is exactly what I hoped for from this campaign.)
For people to discover overpowered combinations of superpowers?
Or the chance to annihilate said powers?
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

GreatWyrmGold

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Re: [3.5e D&D] A Game of Death and Destruction
« Reply #37 on: December 31, 2013, 12:01:47 am »

If I were to join this, I would probably be an Artificer with Ballista Proficiency and Penetrating Shot. Forget all you guys.
Ballistae are mobile? And nonflammable?

Or a Ghost Warlock. YES DEAR GOD YES THAT WOULD BE AMAZING if it worked. Eldritch Glaive effectively has Ghost Touch right?
No, but using it counts as casting a spell for most intents and purposes, so you can use it on the Material Plane anyway.
With a 50% miss chance.

Although it does mean I'll be fighting clerics. Lots and lots of clerics.
Someone could play as an evil cleric to use "bolster undead" to make you harder to turn.
Stab undead!

Anyways, I'm probably going to be some kind of druid-like person. Like a druid.
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Remuthra

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Re: [3.5e D&D] A Game of Death and Destruction
« Reply #38 on: December 31, 2013, 12:09:10 am »

Although it does mean I'll be fighting clerics. Lots and lots of clerics.
Someone could play as an evil cleric to use "bolster undead" to make you harder to turn.

Yes. Alright. Osoero as a dead person it is.

EDIT: How do you plan to kill me, Remuthra?
Oh, yooou'll see...

(This is exactly what I hoped for from this campaign.)
For people to discover overpowered combinations of superpowers?
Or the chance to annihilate said powers?
Pretty much. Then I can reveal my own overpowered superheroes, and they can fight in the most hilarious way possible.

Is this party going to have a necromancer, or was that a different one?

mastahcheese

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Re: [3.5e D&D] A Game of Death and Destruction
« Reply #39 on: December 31, 2013, 12:11:33 am »

I know that there is a feat somewhere that lets you throw your allies as weapons, can you enchant them?
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Remuthra

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Re: [3.5e D&D] A Game of Death and Destruction
« Reply #40 on: December 31, 2013, 12:13:48 am »

Magic armor spikes.

Rolepgeek

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Re: [3.5e D&D] A Game of Death and Destruction
« Reply #41 on: December 31, 2013, 12:14:10 am »

Only downside to being a ghost is that I can't be a Hellfire Warlock. :/ That doesn't assist in damage dealing capabilities...At all.
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mastahcheese

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Re: [3.5e D&D] A Game of Death and Destruction
« Reply #42 on: December 31, 2013, 12:16:00 am »

Magic armor spikes.
They could throw adamantine Warforged at people!
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Rolepgeek

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Re: [3.5e D&D] A Game of Death and Destruction
« Reply #43 on: December 31, 2013, 12:26:58 am »

Hmmm. I could play a Pixie, actually.

Also, are flaws and/or traits allowed?
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Sincerely, Role P. Geek

Optimism is Painful.
Optimize anyway.

Remuthra

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Re: [3.5e D&D] A Game of Death and Destruction
« Reply #44 on: December 31, 2013, 12:29:17 am »

2 Flaws max, and 3 Traits.
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