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Author Topic: [3.5e D&D] A Game of Death and Destruction  (Read 47693 times)

Remuthra

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Re: [3.5e D&D] A Game of Death and Destruction
« Reply #15 on: December 30, 2013, 08:10:25 pm »

mastahcheese

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Re: [3.5e D&D] A Game of Death and Destruction
« Reply #16 on: December 30, 2013, 08:11:10 pm »

Is the leadership feat allowed?
If you take it, every wizard will know powerful AoE spells.
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Rolepgeek

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Re: [3.5e D&D] A Game of Death and Destruction
« Reply #17 on: December 30, 2013, 08:21:55 pm »

Is the leadership feat allowed?
If you take it, every wizard will know powerful AoE spells.
Antimagic fields. :D
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Remuthra

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Re: [3.5e D&D] A Game of Death and Destruction
« Reply #18 on: December 30, 2013, 08:22:53 pm »

Is the leadership feat allowed?
If you take it, every wizard will know powerful AoE spells.
Antimagic fields. :D
Flamethrowers :D

Rolepgeek

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Re: [3.5e D&D] A Game of Death and Destruction
« Reply #19 on: December 30, 2013, 08:24:47 pm »

Oh, so you can make homebrew stuff but we can't? :p
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Remuthra

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Re: [3.5e D&D] A Game of Death and Destruction
« Reply #20 on: December 30, 2013, 08:26:17 pm »

Yes.

GreatWyrmGold

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Re: [3.5e D&D] A Game of Death and Destruction
« Reply #21 on: December 30, 2013, 09:23:30 pm »

Indeed. Then I bring in Anti-Magic Field and they all die.
Depends on what you pair them with.
And let's face it, anything that kills a druid and its animal companion is going to kill a monk/fighter/rogue with no magic items.

Venerable Dragonwrought Kobold for. The. Win.
Does this mean ... the kobold was made by the dragon?
Nah, that would be Half-Dragon.
Dragonwrought is a feat in Races of the Dragon that means you have more dragon blood. It makes you Dragon-type, count as a true dragon, and a couple other things.

Yes.
How is that...oh, right.
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Rolepgeek

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Re: [3.5e D&D] A Game of Death and Destruction
« Reply #22 on: December 30, 2013, 10:56:53 pm »

Couple things.

One, will the amount of cheese you use in planning our deaths be based on the Tier of class we choose?

And two, you never said how many points for point buy.
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Remuthra

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Re: [3.5e D&D] A Game of Death and Destruction
« Reply #23 on: December 30, 2013, 10:58:47 pm »

Couple things.

One, will the amount of cheese you use in planning our deaths be based on the Tier of class we choose?

And two, you never said how many points for point buy.
No, the system is more complicated than that.

36 Point Buy. Thought I had put that in there.

Rolepgeek

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Re: [3.5e D&D] A Game of Death and Destruction
« Reply #24 on: December 30, 2013, 11:30:25 pm »

Well. Considering that we will probably be in a party together, everyone, for protection if nothing else, what say we all tell each other what we're making so we can compliment our strengths and weaknesses?

I'm probably going to end up making a crusader or a swift hunter, but I'm not too sure. I kinda want to take this opportunity to make something unique and/or unexpected, but I dunno what I should go with.

The whole 'ANTIMAGIC FIELDS EVERYWHERE BWAHAHAHA' makes me shy away from making a Warmage or Warlock like I was thinking(or Dread Necromancer for giant armies of doom). And I like the idea behind Beastmaster(mostly I like having minions to control, if you haven't noticed), but I'm fairly sure that it's a shitty class.

I could make Conan The Half-Giant or something, I guess.
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Hanslanda

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Re: [3.5e D&D] A Game of Death and Destruction
« Reply #25 on: December 30, 2013, 11:31:58 pm »

I think I will deploy the ultimate in cheese technology.

I think I'm going to be a Bard.
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Remuthra

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Re: [3.5e D&D] A Game of Death and Destruction
« Reply #26 on: December 30, 2013, 11:35:00 pm »

I think I will deploy the ultimate in cheese technology.

I think I'm going to be a Bard.
You have chosen well, hero.

Well. Considering that we will probably be in a party together, everyone, for protection if nothing else, what say we all tell each other what we're making so we can compliment our strengths and weaknesses?

I'm probably going to end up making a crusader or a swift hunter, but I'm not too sure. I kinda want to take this opportunity to make something unique and/or unexpected, but I dunno what I should go with.

The whole 'ANTIMAGIC FIELDS EVERYWHERE BWAHAHAHA' makes me shy away from making a Warmage or Warlock like I was thinking(or Dread Necromancer for giant armies of doom). And I like the idea behind Beastmaster(mostly I like having minions to control, if you haven't noticed), but I'm fairly sure that it's a shitty class.

I could make Conan The Half-Giant or something, I guess.
Not saying ANTIMAGIC FIELDS EVERYWHERE are a thing. ANTIMAGIC FIELDS are probably going to be a regular thing if everyone plays a spellcaster, though. Shore up your weaknesses, lest they be exploited.

mastahcheese

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Re: [3.5e D&D] A Game of Death and Destruction
« Reply #27 on: December 30, 2013, 11:41:30 pm »

If I were to join this, I would probably be an Artificer with Ballista Proficiency and Penetrating Shot. Forget all you guys.
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Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Rolepgeek

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Re: [3.5e D&D] A Game of Death and Destruction
« Reply #28 on: December 30, 2013, 11:49:27 pm »

You know.

I kinda want to play a Ghost Bard now.

Or a Ghost Warlock. YES DEAR GOD YES THAT WOULD BE AMAZING if it worked. Eldritch Glaive effectively has Ghost Touch right?
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Remuthra

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Re: [3.5e D&D] A Game of Death and Destruction
« Reply #29 on: December 30, 2013, 11:54:05 pm »

You know.

I kinda want to play a Ghost Bard now.

Or a Ghost Warlock. YES DEAR GOD YES THAT WOULD BE AMAZING if it worked. Eldritch Glaive effectively has Ghost Touch right?
No, but using it counts as casting a spell for most intents and purposes, so you can use it on the Material Plane anyway.
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