Check whether the area around the warehouse is populated and whether these warehouses can house or hide things.
Afterwards get back into the city and try to find a high-value target (important looking person). If I can't find such a thing, ask around for who the authorities are.
You find an abandoned warehouse, but as you do so, as you're looking about, you notice a crow that has strange eyes and flies off whenever you see it. The warehouse is close to the docks and you check inside to see if there are any nasties. A bit of it is rotted, but there are some parts that can hold for a good while. You turn to leave, and hear a crow caw. Looking around for a sound, you feel something strike you over the head, knocking you out! You wake up god knows how much longer later to immense pain as the sun touches your uncovered face. Smoke comes off as you try and flip your hood back on. You take 15 radiant damage but you'll live. You check your gear. Your gold and everything is still intact but you lost something and gained something. You lost your thieving dagger, but you gained a note. You think the handwriting is familiar but you can't put your finger on it.
In all your many years, you should know by now not to steal from a thief. I have taken back what you have stolen, and I have planted something that will haunt you until you beg for death.
-The ageless stranger
You look outside and see that the sun marks it to be 5pm. You've been out for an hour or two at the least.
((Gonna let the others catch up))
Weston threw an arm over Symon's shoulders and lowered his voice, hopefully far enough that Thyra couldn't hear.
"There's no shame in it, you know, and she IS rather pretty. Plus I get the impression that she like you too."
(?) She does not hear you.