Symon looks at Thyra and mumbles, "I h-h-h-have s-some."
((If you somehow missed this or something...))
((Did a quick update before I left work. I had a shower, got settled in with a couple water bottles and giving my hand a rest after I also cut it open when I sheared a steel bench's leg off. I know I missed a lot))
Thyra shakes her head but smiles at the offer.
"You keep it. You will probably have a ways to go, even if we part ways somewhere down the path. Speaking of which, remind me why you guys are headed to that fortress. Weston, do you care to explain since Symon here can barely make full sentances around me?"She makes a playful giggle as you look at her for poking fun at you. The three of you begin to wander about as you talk ((Just so we can catch up with Aurel))
((It's times like these that I'm glad I simply had Cromwell go back to his room so you guys could have fun without worrying about me falling behind.))
Look out the window, do I see anything/anyone of interest? My party members? Thieves? Some A$$#$ to kick?
You see a man in black robes walk into the inn from your window. Or he may be in front of it. You see a caravan or two pass by, but not much traffic. (?) You then see a humanoid (its difficult to tell from a distance away) in very ornate clothes. If anyone, you'd mark him as a mugging target.
Try to find anywhere in the place that might be stable
There seems to be a small room that housed caravans for loading. Not much on that part. You notice the sun is starting to get low from the windows. The burnt flesh smell seems a little stronger as you leave the caravan room. You also notice something not there from before; a note hung by a dagger blade. There appears to be no handle. It reads:
Nadarr,
The night comes, and yet you cannot escape what will happen. No chains will be strong enough to bind what you wish to hold. You will remember as you always will, and the chaos will grow strong. Fear the night, Nadarr.
You hear a crow caw as you look around, but you still see nothing.