((You are TRAINED in theivery (multiclass), Bluff, Intimidate, Streetwise, Insight, Arcana (eladrin)
((So I'm as dumb as a box of whiskey stones, in essence?))
((You're the only one trained in intimidate and insight i think. That makes you the scariest of the group if you really tried. You're also the one most likely to see through illusions))
Weston lowered his voice to a conspiratorial level, so that Symon couldn't hear but Thyra could.
"A certain soft-spoken, cripplingly shy young cleric, believe it or not."
Looks at her sharply
You mention pants?
You mumble about pants in your sleep. No one pays heed to it.
Thyra's face turns to one of slight shock and then changes to one of an impressed look. (17+3 vs 10+11) Symon hears you and turns red.
"I never knew he had it in him."She looks at Symon, almost with a studying look. You feel really uncomfortable about her doing so. (20%) You can't help but fidget as she looks at you. After a few seconds longer, she giggles as you make a fool of yourself.
((I'll spare Symon more embarassment... For now...))
The rest of the first watch goes with only the sound of one scream, a few minutes after Thyra "studied" Symon. The rest of the watch goes off without a sound, other then the talk between the three on watch. The second watch comes up, consisting of Karl and Aurel, and the last watch would be taken by Cromwell and Nadarr. No sounds are heard through the last of the watches. Nothing happens during the night.
At ~6:00am, before sunrise, however, the rest of the party awakes. Symon awakes with Thyra right up in his face, only to watch the poor monk jump out of his skin. (?) She achieves her goal as Symon nearly screams as he awakes to the elvish maiden's face almost right up against his. Everyone gets a good laugh out of it and the party begins to mount up... Before they realise Karl has no mount and must drive the wagon with Nadarr. You return to the crossroads. There is only two paths you have left to take: the far right and the one left of that:
As you come back, everyone notices the charred tree left behind and the dead horse, rotted from being outside all night. Blood is covering the area around the horse as it struggled the day before, only to be brought to peace by Aurel from its torment of pain.
Where does the party go?