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Poll

This isn't an update. This isn't an update at all!

Patience, young Padawan
- 24 (9.5%)
Bribe lazy owls
- 28 (11.1%)
Prod lazy owls
- 25 (9.9%)
Beat lazy owls
- 25 (9.9%)
Savagely beat lazy owls
- 33 (13.1%)
ヽ༼ຈل͜ຈ༽ノ RIOT ヽ༼ຈل͜ຈ༽ノ
- 66 (26.2%)
Abandon thread
- 18 (7.1%)
Get our own LP, with blackjack and hookers!
- 33 (13.1%)

Total Members Voted: 84


Pages: 1 ... 7 8 [9] 10 11 ... 179

Author Topic: Expendable Princess [Week 12: Hoops]  (Read 279806 times)

birdy51

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Re: Expendable Princess [Weekend 5 Continued: Mission Accepted]
« Reply #120 on: November 17, 2013, 09:57:49 pm »

Now would be an excellent time to brush up on Internal Affairs heavily. We need to know all about this "treasury" if we want to break into it.
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BIRDS.

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Mech#4

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Re: Expendable Princess [Weekend 5 Continued: Mission Accepted]
« Reply #121 on: November 17, 2013, 09:59:31 pm »

That and/or flattery. There may be guards you have to bribe/coerce out of the way.
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Kaypy:Adamantine in a poorly defended fortress is the royal equivalent of an unclaimed sock on a battlefield.

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JackOSpades

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Re: Expendable Princess [Weekend 5 Continued: Mission Accepted]
« Reply #122 on: November 17, 2013, 10:04:29 pm »


Strategy Because we need a plan.

Zorgn

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Re: Expendable Princess [Weekend 5 Continued: Mission Accepted]
« Reply #123 on: November 17, 2013, 10:26:22 pm »


Strategy Because we need a plan.

Sounds like a good idea to me.
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birdy51

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Re: Expendable Princess [Weekend 5 Continued: Mission Accepted]
« Reply #124 on: November 17, 2013, 10:39:51 pm »

I second strategy as well, although I think that flattery will get us no where with the guards. O.o
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Frumple

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Re: Expendable Princess [Weekend 5 Continued: Mission Accepted]
« Reply #125 on: November 17, 2013, 10:44:40 pm »

Polearms and poisons, because by billhook or by crook Axespendable I's getting in there.

E: Also, poisoning your loyal guards is the best way to get a head queendom rolling.
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LordSlowpoke

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Re: Expendable Princess [Weekend 5 Continued: Mission Accepted]
« Reply #126 on: November 17, 2013, 11:11:09 pm »

...how about shit like accounting so it looks like we have a legitimate reason to go there

but then with willful we're not going to learn that worth a damn
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Zorgn

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Re: Expendable Princess [Weekend 5 Continued: Mission Accepted]
« Reply #127 on: November 17, 2013, 11:15:01 pm »

E: Also, poisoning your loyal guards is the best way to get a head queendom rolling.

The way I look at it, dead guards can't betray you. They can't protect you, either, but I suspect this is the kind of game where the guards aren't on your side.
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Sensei

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Re: Expendable Princess [Weekend 5 Continued: Mission Accepted]
« Reply #128 on: November 18, 2013, 12:15:23 am »

Intrigue and foreign intelligence. Mind you, I'm pretty sure strategy only counts on a military basis.
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Re: Expendable Princess [Weekend 5 Continued: Mission Accepted]
« Reply #129 on: November 18, 2013, 01:19:25 am »

PTW
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Elephant Parade

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Re: Expendable Princess [Weekend 5 Continued: Mission Accepted]
« Reply #130 on: November 18, 2013, 02:28:56 am »

Posting to watch.
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Broken

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Re: Expendable Princess [Weekend 5 Continued: Mission Accepted]
« Reply #131 on: November 18, 2013, 04:02:57 am »

Internal Affairs and Foreign Intelligence. Study Intrigue is always good.
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Hyo

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Re: Expendable Princess [Weekend 5 Continued: Mission Accepted]
« Reply #132 on: November 18, 2013, 08:32:08 am »

Strategy and climbing? I mean, if we're going to be sneaking around, I doubt foriegn intelligence is going to help much with that.

Unless your royal guards are all mercenaries. Then of which you are fucked.
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IronyOwl

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Re: Expendable Princess [Weekend 5 Continued: Mission Accepted]
« Reply #133 on: November 18, 2013, 08:47:21 pm »

Week 6: We Saw Nothing~


Strategy 4
Internal Affairs 3
Foreign Intelligence 2
Flattery 1
Polearms 1
Poisons 1
Intrigue 1
Climbing 1


Eeeexcellent.


Haha oh wow.

Now I wish I remembered who half of these people were.


Ursul digs priestesses JuliannaxFidela confirmed canon.


Now your smiley expression makes sense.


Save us skill checks!

By which I mean Internal Affairs, Strategy, or Reflex checks. Other stuff... I'm thinking other stuff should just be roleplayed out, you know?


Apparently "Panic" is not a skill we're skilled at, so we're gonna have to call this one manually.
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Neonivek

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Re: Expendable Princess [Weekend 5 Continued: Mission Accepted]
« Reply #134 on: November 18, 2013, 08:52:03 pm »

Polearms and poisons, because by billhook or by crook Axespendable I's getting in there.

E: Also, poisoning your loyal guards is the best way to get a head queendom rolling.

You are going to be sad when you find out what Polearms skill REALLY is.
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