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Poll

If we make a sequel should I let humans make steel in it?

Yes.
- 16 (80%)
No.
- 4 (20%)

Total Members Voted: 20


Pages: 1 ... 47 48 [49] 50 51 ... 53

Author Topic: Bridgedstreams: Human Fortress - (Players needed!)  (Read 98499 times)

Karkov

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  • There's been a distinct lack of Praisin' recently.
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Re: Bridgedstreams: Human Fortress - Babies, battles and buzzards!
« Reply #720 on: December 09, 2013, 09:29:15 pm »

The download isn't working, try a dffd .zip.
Agh, I knew something was going to mess up.

Here

Try that instead.

Grim Portent

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Re: Bridgedstreams: Human Fortress - Babies, battles and buzzards!
« Reply #721 on: December 10, 2013, 08:22:38 am »

Why have people been voting in the placeholder poll?

EDIT: And why has 'Oh' got the most votes?
« Last Edit: December 10, 2013, 08:51:34 am by Grim Portent »
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There once was a dwarf in a cave,
who many would consider brave.
With a head like a block
he went out for a sock,
his ass I won't bother to save.

Urist Mc Dwarf

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Re: Bridgedstreams: Human Fortress - Babies, battles and buzzards!
« Reply #722 on: December 10, 2013, 10:46:43 am »

Got the save

Where's the crafting workshop.
« Last Edit: December 10, 2013, 11:08:34 am by Urist Mc Dwarf »
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Grim Portent

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Re: Bridgedstreams: Human Fortress - Babies, battles and buzzards!
« Reply #723 on: December 10, 2013, 11:11:35 am »

Got the save

Where's the crafting workshop.

It should be in the bottom left side of the town unless someone's moved since my turn. Though that was like five turns ago now. Come to think of it I don't even know what the town looks like now.
Logged
There once was a dwarf in a cave,
who many would consider brave.
With a head like a block
he went out for a sock,
his ass I won't bother to save.

Karkov

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Re: Bridgedstreams: Human Fortress - Babies, battles and buzzards!
« Reply #724 on: December 10, 2013, 01:07:49 pm »

Why have people been voting in the placeholder poll?

EDIT: And why has 'Oh' got the most votes?
Hey, if it was up to me, we'd have had Oh My as one option, and it'd be upvoted to hell.

Crafting workshop's pretty easy to find, just look for the guy who's Berserk! and move camera to creature.

Grim Portent

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Re: Bridgedstreams: Human Fortress - Babies, battles and buzzards!
« Reply #725 on: December 10, 2013, 03:28:23 pm »

Downloaded a copy of the save to check it our first hand, was surprised at how much bare ground the yaks are leaving, it's like a mini-desert by the houses.
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There once was a dwarf in a cave,
who many would consider brave.
With a head like a block
he went out for a sock,
his ass I won't bother to save.

BlackFlyme

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  • BlackFlyme cancels Work: Interrupted by bird.
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Re: Bridgedstreams: Human Fortress - Babies, battles and buzzards!
« Reply #726 on: December 10, 2013, 04:05:58 pm »

Downloaded a copy of the save to check it our first hand, was surprised at how much bare ground the yaks are leaving, it's like a mini-desert by the houses.

Yaks are essentially giant furry domesticated grass vacuums. I find it impossible to keep more than a handful alive without dedicating a massive amount of land for them to graze on.
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Grim Portent

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Re: Bridgedstreams: Human Fortress - Babies, battles and buzzards!
« Reply #727 on: December 10, 2013, 04:15:16 pm »

Downloaded a copy of the save to check it our first hand, was surprised at how much bare ground the yaks are leaving, it's like a mini-desert by the houses.

Yaks are essentially giant furry domesticated grass vacuums. I find it impossible to keep more than a handful alive without dedicating a massive amount of land for them to graze on.

I sometimes forget why I prefer goats, pigs and sheep.
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There once was a dwarf in a cave,
who many would consider brave.
With a head like a block
he went out for a sock,
his ass I won't bother to save.

Urist Mc Dwarf

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Re: Bridgedstreams: Human Fortress - Babies, battles and buzzards!
« Reply #728 on: December 11, 2013, 06:21:14 pm »

How do I do screenshots?

Update will be up soon.

BlackFlyme

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Re: Bridgedstreams: Human Fortress - Babies, battles and buzzards!
« Reply #729 on: December 11, 2013, 06:27:47 pm »

How do I do screenshots?

Update will be up soon.

There's a few ways.

If you have a snipping tool built into your computer you could use that.

You could also press a button on your keyboard that should say something along the lines of 'print screen' or 'PrtSc'. This will copy your entire screen onto your clipboard, then you can just paste it into paint or a similar program, then save it and upload it to an image hosting site.
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Proto105

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Re: Bridgedstreams: Human Fortress - Babies, battles and buzzards!
« Reply #730 on: December 12, 2013, 01:11:08 pm »

If you use paint, don't forget to resize the drawing area to about the size of the screenshot. Otherwise you would get white borders.
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Urist Mc Dwarf

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Re: Bridgedstreams: Human Fortress - Babies, battles and buzzards!
« Reply #731 on: December 13, 2013, 06:07:39 pm »

This book was found in the ruins of Bridgestreams. The cover is plain but there is an image of as dwarf on the inside.

Karkov ran screaming into my barracks while I was training." Siege, handle it and everything else now!" Not sure what to do, I wondered, "How would dwarves handle this?" I knew the beakwolves had sieged us, and I knew there were a lot, but I figured dwarves would take the foe face to face, so I ordered most of our warriors to fight them.

I needn't have worried about our brave soldiers. half the beakwolves were slaughtered, while the rest, including the general, ran like rabbits.

The mad dwarf died of thirst.

Later, I ordered some mining done,trees cut, some stone smoothed, and sowrds forged for the Emergency Response squad so we could fight properly.

Next, I tried to make our mayor happy and ordered some farms built. Migrants arrived, 10 in total. Apparently, a map was posted in one of our ruined cities.

Now however, we will likely get more attacks.

Indeed, almost immediatley after. two thieves were spotted. one escaped, the other was ripped to pieces by the Underworld Bladesmen. A new guard tower and some depot protection is being built, and I am preparing to expand our compound.
Summer has arrived.

 

Der Metzger

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Re: Bridgedstreams: Human Fortress - Babies, battles and buzzards!
« Reply #732 on: December 19, 2013, 11:27:08 am »

Great Story so far. Looking forward to the Future of Bridgedstreams :D


Please humanize me as "Der Metzger" and if possible as one of the Soldiers.
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Warning! May contain bad Grammar!

English is not my native Language, so please donīt burn me alive for my bad Grammar! You are free to correct me.

Grim Portent

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Re: Bridgedstreams: Human Fortress - Babies, battles and buzzards!
« Reply #733 on: December 23, 2013, 01:45:06 pm »

It's been ten days since the last update, are you still in Urist Mc Dwarf or has real life stuff gotten in the way?
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There once was a dwarf in a cave,
who many would consider brave.
With a head like a block
he went out for a sock,
his ass I won't bother to save.
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