continue attacking its leg.
It's thrashing too much and you can't do more damage.
(Attack 1+2 vs 6+1)
Get up, find an opportunity to strike one of the uninjured (or the least-injured) limbs!
You see an opportunity to strike it's left arm and do, so ripping the skin.
(Attack 4-0 vs 1+1, 4 damage)
Move to Body. Attack Body.
This is too easy, so I'm very much aware that once this thing's down, we'll probably have to defend it. A few of us should conserve vigor.
You clamber onto it's back and start scratching.
(Attack 4+1 vs 2+1, 4 damage)
Be very unhappy. Try to stomp on guy who ate my face.
(Attack 10 vs 8+1, hit dmg 5)
Rip off some more skin, latch onto it's face.
It rushes toward you, striking a glancing blow. You respond by once again mauling it's face and latching onto it's nose with your jaws.
You realize that it's going to have a lot of trouble moving with it's head restrained.
(Attack 7+1 vs 4, hit dmg 8 HELD status effect applied)
(5 dmg taken)
Action: Imma get that tail! Wild Attack!
You destroy major musculature in it's tail. It bleats pitifully and staggers!
(Attack 9+5 vs 3+1, dmg 20, Wound inflicted)
Attack the body
You slam your kill-claw repeatedly into it's side opening gaping holes in it's torso.
(Attack 8+1 vs 1+1, dmg 14, Wound inflicted)
I'm not 100% sure in this case, but it's my understanding that dinosaurs with this body plan had major locomotion muscles for the rear legs that were attached to the base of the tail at one end.
I recently decided that strings of +1 and -1 modifiers were a pain to a calculate. Thing in this system that gave a -1 are gradually being shifted to instead give a +1 to the opponent. Hopefully this makes opposed rolls easier to compare.
http://tinyurl.com/DinoArenaSheetshttp://tinyurl.com/DinoArenaRules