((Heh. If it had rolled anything less than a four, I'd have taken that leg off in one hit...))
Toehook rolled through the leaves, hooting happily. He swallowed a chunk of meat and reoriented again, getting on his feet...he was aware of the other hunters ready to strike, however...he had to get it's attention on him.
He arched his tail and roared!
Not being the most cunning Hunter that was ever born.
Action: Use Mock attack on it, and be wary.
((Yup, This took you guys 2-3 turns to set up, so you should have a shot at a disabling blow in return. It just happened to roll well.))
You leap back from it's leg and try to occupy it's attention snarling and snapping just out of reach. It ignores you. How embarrassing!
(Cunning 3-1 vs 3-1 ...errr lets roll that again. 1-1 vs 4-1. Failure, it's not effective.)
----
GWG's turn moved below.
----
Move to Close range, Rush if need be. (Ambush if possible) Wild Leap on Left Leg. Cling to leg.
((Apparently, not flank attacking with Scapheap XD))
((You can't get full Ambush, it's aware it's under attack now, but you were hidden last turn so you can have a +1))
You come out of the bushes and run the short way to Close range. Resisting the urge to cry out you leap on it unawares. Your claws dig in very satisfactorily and you hold on. It tries to buck you off it's leg but is unsuccessful.
(Attack 2+3 vs 1+1, 6 dmg)
(+7 Vigor burned)
(Def -1)
Shake off enemies, run!
It tries to shake Maxinum off it's leg unsuccessfully, then looking around frantically spots a direction apparently free of Hunters and takes off as best it can.
(Buck +5 Vigor Spent. Maxinum 3 failure)
Continue forward. Leap onto it, flank-attacking with Unholy Pariah, aiming for the nearest leg.
flanking strike with GWG
It takes off running as the pair of you set up to attack. You have to run after it to make it back to Medium distance.
((Starting from Very Far that used both your actions actions. ...The awkward result of having a game with not completely abstract movement.))
This is weird but I just now noticed that there is no R in scapheaps's name...I think I may have been spelling it scrapheap for the last month. Sorry about that.
(It no problem, it a persevered spelling mistake from my runescape's days.)
Wait till the target is in close range and strike
It barrels toward you through the underbrush, you charge out at it suddenly from your hidden position but it sharply alters it's angle of movement and you miss your strike.
(Attack 6+0 vs 6+1)
Keep looking to make sure there isn't a second enemy sneaking up on us.
(Can't be too careful, and you guys seem to be doing great.)
The fight is getting well underway and making rather a lot of noise. But you're reasonably sure there is nothing sneaking up on your pack. No other creatures are visible in the surrounding woods and the wind carries no scents other than Teno, that of your companions and the growing tang of blood.
The center of the fight seems to have drifted away from you. The Teno seems to be trying to escape.
(Sense 5-1)
This thing is actively attempting to escape combat. Please note the new relative positions due to it's move.
Most of you were more or less behind it. After it got hit it took off running in the only clear direction, which was to scapheap who it was unaware of.
So at this point Max is on it, Scap is close, and the rest of you are trailed out varying distances away. Dwarmin, GreatWrymGold, Unholy Pariah at Medium, and Mastahcheese at Very Far
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