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Author Topic: Lost at Sea: A build a village game. In which Stella continues to be useless.  (Read 65071 times)

Dorsidwarf

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Re: Lost at Sea: A build a village game.
« Reply #180 on: September 26, 2013, 05:10:22 pm »

Flounder: chop up the Ploe-Pole pole to obtain Stickies

Eyes: decide that 'Ploe-pole' is a silly name and rename the Brown Things With Green Things On 'Flees'. That sounds... Almost right... Yeah.

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Slayerhero90

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Re: Lost at Sea: A build a village game.
« Reply #181 on: September 26, 2013, 06:42:27 pm »

Boxer: Lie down and put arms around Stella and Eyes. Get punched by both. Go to sleep alone.
Eyes is not in the shelter.

Stella: Fetch more PLOES and fashion them into a WARMTH-SHEET. (Make leaves into blanket.)
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LeoLeonardoIII

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Re: Lost at Sea: A build a village game.
« Reply #182 on: September 26, 2013, 07:04:22 pm »

Stella: Fetch more PLOES and fashion them into a WARMTH-SHEET. (Make leaves into blanket.)

+1
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GreatWyrmGold

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Re: Lost at Sea: A build a village game.
« Reply #183 on: September 26, 2013, 07:05:04 pm »

Boxer: Lie down and put arms around Stella and Eyes. Get punched by both. Go to sleep alone.
Eyes is not in the shelter.
Alright.

Eyes: Get into the shelter, rest. Punch Boxer if needed.
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NAV

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Re: Lost at Sea: A build a village game.
« Reply #184 on: September 26, 2013, 07:08:48 pm »

Eyes: Get into the shelter, rest. Punch Boxer if needed.
Eyes is on watch duty. -1

Boxer: Tell scary stories.
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LeoLeonardoIII

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Re: Lost at Sea: A build a village game.
« Reply #185 on: September 26, 2013, 07:22:04 pm »

Eyes: Get into the shelter, rest. Punch Boxer if needed.
Eyes is on watch duty. -1

Boxer: Tell scary stories.

There was this time we were on the constructed floatation device out on the breathe, and hit a little home, and almost STOPPED LIVING. Also there are tiny people in the darkness who eat skin but they are too small to see even if you catch one.
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Dorsidwarf

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Re: Lost at Sea: A build a village game.
« Reply #186 on: September 27, 2013, 01:03:16 am »

Boxer: Lie down and put arms around Stella and Eyes. Get punched by both. Go to sleep alone.
Eyes is not in the shelter.
Alright.

Eyes: Get into the shelter, rest. Punch Boxer if needed.
-1, watch duty.
Stella: Fetch more PLOES and fashion them into a WARMTH-SHEET. (Make leaves into blanket.)

+1
They'll need to chop down another tree first, there isn't any leaves from the first left.
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Mlamlah

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Re: Lost at Sea: A build a village game.
« Reply #187 on: September 27, 2013, 02:04:49 am »

Eyes: practice at using namesake in the dark.
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mastahcheese

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Re: Lost at Sea: A build a village game.
« Reply #188 on: September 27, 2013, 02:51:30 am »

Red and Stella continue sleeping.
Flounder goes back over to the Plole he killed and considers chopping it up further, but doesn't want to wake up the others.
Eyes keeps watch, and scans the night.
Boxer tries to tell scary stories, but stops when he hears something.



Spoiler: Village (click to show/hide)
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Mlamlah

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Re: Lost at Sea: A build a village game.
« Reply #189 on: September 27, 2013, 03:16:29 am »

Boxer: tell others he heard something
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Sensei

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Re: Lost at Sea: A build a village game.
« Reply #190 on: September 27, 2013, 03:22:58 am »

Everyone: Observe suspicious black mass on the right side of the panel.

I mean seriously, the last time something slowly emerged from the right side of the panel, you ignored it and it wrecked your boat constructed flotation device.
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Gentlefish

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Re: Lost at Sea: A build a village game.
« Reply #191 on: September 27, 2013, 03:57:53 am »

((Enters the scene!))

Black blob: Eat Boxer.

Failing that.

Boxer: Get ready to hit Darkblob with thing in hand.
« Last Edit: September 27, 2013, 07:45:13 pm by Pufferfish »
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NAV

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Re: Lost at Sea: A build a village game.
« Reply #192 on: September 27, 2013, 06:28:47 am »

Flounder: prepare to caber toss at the mysterious black mass.
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

Elephant Parade

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Re: Lost at Sea: A build a village game.
« Reply #193 on: September 27, 2013, 10:15:00 am »

Somebody not sleeping: Wake up others.
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Slayerhero90

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Re: Lost at Sea: A build a village game.
« Reply #194 on: September 27, 2013, 04:52:44 pm »

Somebody not sleeping: Wake up others.
IF SUCCESSFUL: STELLA: Run into the PLOH-POLE growth where there might be fallen material to wield.
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