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Author Topic: Lost at Sea: A build a village game. In which Stella continues to be useless.  (Read 64752 times)

Slayerhero90

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  • Time for Taako's opinion.
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Re: Lost at Sea: A build a village game.
« Reply #150 on: September 24, 2013, 07:51:16 pm »

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Yeah no I don't haunt here anymore. Peace

cheesemcmuffin88

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Re: Lost at Sea: A build a village game.
« Reply #151 on: September 24, 2013, 07:52:40 pm »

You cant vote twice man
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Ibid Straydrink

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Re: Lost at Sea: A build a village game.
« Reply #152 on: September 24, 2013, 07:53:10 pm »

Posting to do that thing where I watch but do not post.
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“I am the spirit that negates. And rightly so, for all that comes to be. Deserves to perish wretchedly; 'Twere better nothing would begin."

GreatWyrmGold

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Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Slayerhero90

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Re: Lost at Sea: A build a village game.
« Reply #154 on: September 24, 2013, 07:55:01 pm »

You cant vote twice man
I'M NOT VOTING TWICE!
I am justifying the reasons for my vote!
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Elephant Parade

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Re: Lost at Sea: A build a village game.
« Reply #156 on: September 24, 2013, 08:10:38 pm »

Stella Realizes Boxer is attractive Stella Flirts with boxer.
-1
+1
-1 to the -1

-1 to the -1 to the -1.

Edit: Stella: Help construct the shelter. If this has more +1s/less -1s then the other action, it'll win.
« Last Edit: September 24, 2013, 08:12:12 pm by Elephant Parade »
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Harbingerjm

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Re: Lost at Sea: A build a village game.
« Reply #157 on: September 24, 2013, 08:20:20 pm »

Stella Realizes Boxer is attractive Stella Flirts with boxer.
-1
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15:35   HugoLuman reads Harb his secret spaghetti recipe

Ddynamo

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Re: Lost at Sea: A build a village game.
« Reply #158 on: September 24, 2013, 08:33:46 pm »

Since Eyes and Flounder are already friends, I think it better to ship them first.
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Ashsaber

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Re: Lost at Sea: A build a village game.
« Reply #159 on: September 24, 2013, 08:36:55 pm »

They were shipped.
It sunk.
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Harbingerjm

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Re: Lost at Sea: A build a village game.
« Reply #160 on: September 24, 2013, 08:40:49 pm »

They were shipped.
It sunk.
Boated. It was a little small to be a ship. I think it was a lifeboat. Edit: Which I suppose supports the possibility they were shipped previously.
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15:35   HugoLuman reads Harb his secret spaghetti recipe

Ashsaber

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Re: Lost at Sea: A build a village game.
« Reply #161 on: September 24, 2013, 08:42:38 pm »

They were shipped.
It sunk.
Boated. It was a little small to be a ship. I think it was a lifeboat.
Ssh. If they were just boated they can still be shipped. Just without flood insurance.
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mastahcheese

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Re: Lost at Sea: A build a village game.
« Reply #162 on: September 24, 2013, 10:21:56 pm »

((Stupid argument over Stella, can't whether it's being upvoted or downvoted half the time.))

Ok, trying to figure out everyone's orders, then update.

Red
Find a soft patch of sand and take a well-deserved rest. He'll rest when he's dead.
encourage Flounder to keep up the attack

Flounder
Dig a hole. We can roof it over later, when materials are available (Given to Boxer)
Keep striking

Boxer
No order
Dig a hole. We can roof it over later, when materials are available (taken from Flounder)

Stella
Make a crinklesilver hat
Stella Realizes Boxer is attractive Stella Flirts with boxer (-1,+1, -1 to -1?, +1 to -1? Wtf? -1 to the -1 to the -1, seriously? -1) Forget this!
Help construct the shelter

Eyes
No order
Default action: Assist nearest party member (Flounder)

((Yes, this is how my update logs look while I'm working on the updates.))
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Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Elephant Parade

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Re: Lost at Sea: A build a village game.
« Reply #163 on: September 24, 2013, 10:25:33 pm »

Wtf? -1 to the -1 to the -1, seriously? -1)

I'm sorry. I just had to. It was the perfect opportunity for overly complicated +/- 1-ing.
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mastahcheese

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Re: Lost at Sea: A build a village game.
« Reply #164 on: September 24, 2013, 10:47:15 pm »

Red orders Flounder to keep up the attack, and Eyes cheers him on! He wipes out the Ploe-Plole!
Boxer picks the Breathe-Striker back up and makes the hole bigger!
Stella considers flirting with Boxer, but can't get herself to do it, so she unwraps a crinklesilver bar and makes a hat out of it.
Some kind of light brown bar was inside the crinklesilver bar! It smells sweet, and melts slightly upon being touched.
Stella then helps make the shelter bigger.
Eyes likes Flounder more!



Spoiler: Village (click to show/hide)
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread
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