Name: Atrom-Boream alliance
Description and biography: This empire experienced a very rare event in the universe, two biodiverse planets in one solar system that developed sapient races almost simultaneously... Yes, when Atroms, insctoid race from L-G planet contacted with mammalian humanoid Boreams they were few hundreds years ahead tech-wise, but large difference in gravity and atmospheric pressure made trade and cooperation more profitable than outright conquest and soon tech gap was neutralized...
Much later war space war started, not for main the planets, but for resource rich solar system. It was long, it was bloody and after mutual nuclear bombing their planets become barely good enough to sustain life...
Recently, great leaders ended the senseless war and created an alliance that aims to expand beyond the home system
Traits: +2 to colony level (2 points), Industrious2 (5 points) Inquisitive (5), +20 fleet points (2 point) , Military techs* (2 points), Civilian techs*2 (2 points)
Custom trait: adaptable, (2 points): Having two races from very different planets, with different atmospheres, gravities and temperatures allows the alliance to settle on wider range of planets
Description of system and planets:
Samur: Sun like star
Kolir: LVL3 colony, capital. Mars sized planet with average surface temperature of 45Co, little water and quite thin atmosphere. After recent war noticeably irradiated. Home of Atrom race
Tamish: LVL3 colony, 1.5 large than earth Terran, slightly cold planet with 80% of surface belonging to oceans\ice. Home of
Boream race. Very irradiated. 14Co average yearly temperature
Biquk: Outpost. Strange planet of mysterious origin, while having two sizes of earth it nothing but a huge chunk of iron + low percentages of heavier metals. Was a reason of the war that escalated in nuclear war. -44Co.
Damium: Gas giant with large rings and various small moons
Torimah: Mercury sized cold rock: -173Co/.
Alekaro asteroid belt.
List of colonies:
Kolir, LVL3
Tamish: LVL3
Biquk: LVL1
Civilian techs:
Radiation protection: Being forced to live on polluted planets the alliance learned to create measures to protect from radiation, from suits to special walls
Advanced underground construction During the war many cities moved underground to survive an orbital bombardment
Synthetic food plants Alliance learned to produce an edible food from various hydrocarbons and\or any aviable biomass
Military techs:
Long range planet attack missiles: Small, fast, hard to notice, long ranged kinetic missiles designed to carpet bomb enemy planets from the safe distance
Advanced fusion bombs: Alliance knows how to make highly effective fusion bombs of various sizes, from tip of a pencil sized bombs to asteroid sized bombs
Planet assault combat drones It was decided that wasting ground troops for landing on hostile planets is unwise, and during the war those were designed
Defensive satellites automated, cost effective fighter sized suicide satellites with a fusion bomb inside. Designed to intercept any hostile object, get inside it and blow it up
Fleet: 70 points
Cruisers * 2 (2*30 points)
One wing of defensive satellites (10 points)