(sure you can! Are you cleared for that information citizen?)
(I'll make a list with descriptions)
EDIT: Holy of Holies, i just found the Red Clearance Reference sheets! If you guys want them, i'll post a link.
EQUIPMENT LIST: (That your characters know of)
Laser Pistol. Standard stuff. Laser damage
Laser Rifle. Like the pistol, but nastier.
Grenade: Makey Thing Go Boom Boom. Penetrating shrapnel damage.
Slugthrower: Buddabuddabudda! Does damage depending on ammo loaded: Slugs penetrate, Hollow bullets do the same but nastier, ECM wrecks up bots and is expensive.
Cone Rifle. Similar to Pre-Oops bazookas. Damage depends on cones: Solid Shell Penetrates, HE is like a grenade, Napalm sets everyone nearby on fire, ECM freezes comms and damages bots, and TacNuke is, well, what do you THINK it does?
Flamethrower: Shoots a river of burning fire at everything and everyone, user is strapped in.
Hand Flamer: Like a flamethrower but smaller, less lethal, and less likely to kill everyone near the user.
Sonic Rifle: Blasts targets with ultra-concentrated sound energy.
Energy Pistol: A beam of subatomic particles are fired by this. Tends to disintegrate for no reason
Energy Rifle: Bigger, nastier, less likely to vanish without warning.
Truncheon: THWACK!
Stun Baton: Zap!
Monofiliament Sword: A One-atom-thick blade contained in magnetic field. Field generator fails a lot. Bye-bye arms!
Needle Gun: Shoots little plastic flechettes at high velocity. Jams a lot. Cheap syntheplast body.
ARMOUR:
Reflec: Standard anti-laser protection. Only protects against lasers of it's own clearance or lower.
Asbestos Clothing: You wont live long enough to care about the side effects. Fireproof. Ish.
Faraday suit. Protects against energy-based stuff.
Environment suit. A bit of everything. A bit.
Kevlar: Good protection against Penetrating weapons only.