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Author Topic: Rise of the Magic Girls v2 IC Thread: Antimagic and gods and souls oh my  (Read 3185951 times)

GreatWyrmGold

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Re: Rise of the Magic Girls v2 IC Thread: Rising from the ashes
« Reply #61140 on: April 09, 2014, 09:24:21 pm »

<Really, that should be impossible...>
<And why is that? Especially since there are things that protect against not only those but also Persona, superpowers, divine abilities, etc?>


<Lunette? Yomiko? How's the stuff I requested for the mission coming?>
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USEC_OFFICER

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Re: Rise of the Magic Girls v2 IC Thread: Rising from the ashes
« Reply #61141 on: April 09, 2014, 09:27:44 pm »

<Lunette? Yomiko? How's the stuff I requested for the mission coming?>

<Yomiko's working on it..>
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Projeck37

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Re: Rise of the Magic Girls v2 IC Thread: Rising from the ashes
« Reply #61142 on: April 09, 2014, 09:36:56 pm »

<Well, anti-void requires void in the first place. And for them to both co-exist, is impossible, because the void would eat the anti-magic.>
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GreatWyrmGold

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Re: Rise of the Magic Girls v2 IC Thread: Rising from the ashes
« Reply #61143 on: April 09, 2014, 09:40:37 pm »

<Lunette? Yomiko? How's the stuff I requested for the mission coming?>
<Yomiko's working on it..>
<Glad to hear it. Estimated time to complete it?>

<Well, anti-void requires void in the first place. And for them to both co-exist, is impossible, because the void would eat the anti-magic.>
<Firstly, generics. Secondly, demons. Thirdly, you. Any questions?>
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Empiricist

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Re: Rise of the Magic Girls v2 IC Thread: Rising from the ashes
« Reply #61144 on: April 09, 2014, 09:41:32 pm »

<Evidently not, seeing as they are using it right now. In front of you. Perhaps it rapidly alternates between the two?>
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GreatWyrmGold

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Re: Rise of the Magic Girls v2 IC Thread: Rising from the ashes
« Reply #61145 on: April 09, 2014, 09:50:32 pm »

<Or...maybe this impossibility that Ashley's worried about is as impossible as reaching space, by which I mean not remotely impossible?>
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Empiricist

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Re: Rise of the Magic Girls v2 IC Thread: Rising from the ashes
« Reply #61146 on: April 09, 2014, 09:55:08 pm »

<Perhaps @Ragnarok told @Projeck something @Elf never approved again?>
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Projeck37

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Re: Rise of the Magic Girls v2 IC Thread: Rising from the ashes
« Reply #61147 on: April 09, 2014, 10:25:22 pm »

<Well, anti-void requires void in the first place. And for them to both co-exist, is impossible, because the void would eat the anti-magic.>
<Firstly, generics. Secondly, demons. Thirdly, you. Any questions?>
<You're confusing magic of the two types, with entities of the two types.>
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RangerCado

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Re: Rise of the Magic Girls v2 IC Thread: Rising from the ashes
« Reply #61148 on: April 09, 2014, 10:30:55 pm »

Luna goes for cheap shots at the groin to disable and hurt.

Ghost tries to spin into two or three enemies to cause more damage.
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Empiricist

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Re: Rise of the Magic Girls v2 IC Thread: Rising from the ashes
« Reply #61149 on: April 09, 2014, 10:31:28 pm »

<Evidently not, seeing as they are using it right now. In front of you. Perhaps it rapidly alternates between the two?>
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Atnegam

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Re: Rise of the Magic Girls v2 IC Thread: Rising from the ashes
« Reply #61150 on: April 09, 2014, 10:49:41 pm »

((Depression and college suck))

My characters exist and do stuff that they would do.

Sanure

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Re: Rise of the Magic Girls v2 IC Thread: Rising from the ashes
« Reply #61151 on: April 09, 2014, 11:21:43 pm »

Spoiler: Battle Stats (click to show/hide)

A door on a nearby building bursts open and a man wearing a longcoat and a priest's shirt walks out from it. On his arms are summoning circles and around his hands are bandages, "You know, it's just like me to forget about my infinity key."

Paladin Templar looks at the man, "Paladin Luthar, Where is your unit? We need all of them here!"

"I came ahead of them. They should be here shortly."

Combat

Paladin Luthar enters the fray, "So, this is the group of Heretics? They look like children to me. Still, Looks like they can do a lot of damage." Paladin Luthar does nothing this turn but stand still.

Paladin Templar Attempts to strike Ashley [84vs30] bringing his sword down onto her shoulder dealing 21 damage + 30 Holy damage.

Icarus attacks Aria caster 2 [51vs43] striking him and dealing 26 damage.

Jollygent retreats out of attack range along with his 2 Java drones.

Marie summons more muskets multi fires [67,33,25][35,26,27] at Aria caster 2 hitting him twice for 65 damage total. The third shot flies and strikes Kyle for 28 damage. ((if your wondering I rolled a d50 for each character other than Marie and Aria caster 2 and Kyle had the lowest roll with a 4))((Also, that 28 damage is already halved and reduced by Kyles endurence. Marie did a shit ton of damage with that last attack.))

Aria caster 2 dies. Paladin Templar loses his protection from magic.

Kyle successfully hotwires the car and begins driving it towards the group at highspeeds. ETA 1 turn.

Alucard sense a void lash at Knight 2 striking him for 11 damage. The knights armor glows and absorbs some of the magic from Alucards attack. Alucard retreats from attack range.

Luna attempts to strike Knight 3 in the groin [35vs59] but Knight 3 grabs her arm and jerks her up. Knight 3 now has Luna in a grapple. (STRvsSTR to escape. further actions taken must be to escape.)

Ghost attempts to spin attack Knight 1,2, and Paladin Templar [48vs61,Stunned,34] As she spins to strike Knight 1, Knight one parries her attack, stopping the attack.

Bartimaeus sends a void fireball at Knight 2 hitting him for 22 void damage. Knight 2's armor glows again and absorbs some of the magic from Bartimaeus's attack.

Alice, having no target, retreats out of attack range.

Rose follows Alice out of attack range.

Ashley strikes at Paladin Templar again [42vs49] but Paladin Templar Parries the attack again and [67vs69] strikes her again for 9 damage

Knight 1 regroups with Paladin Templar and Paladin Luthar and takes a defensive stance.

Knight 2 recovers enough to regroup with the two Paladins taking a defensive stance.

Knight 3 drags [13vs35] Luna over to the two paladins.

The dragon slayer squad arrives via airdrop.

Andras and his demons arrive via teleport.
As Andras arrives the Paladin's and the Knight's armor begin to glow.

All void based damage is reduced by Half so long as Andras and his demons are present.

Paladin Luthar smirks, "I see. So these children are the consorts to demons. Then I agree with your Sentencing Templar and hereby assume the role of executioner. Here me Demon. I shall slay you where you stand."

Paladin Luthar pulls up his sleeve and spills some of his blood unto a circle etched into his arm, "Ye who breathes the sinner's mist, Arise and devour thy enemy." The circle glows and a shadow begins to form in front of him. The shadow dissipates leaving a two-headed zombie like demon standing before him. The demon growls as luthar points to Marie and Allies.
Luthar takes 40 damage

Spoiler: Battle Stats (click to show/hide)
« Last Edit: April 10, 2014, 07:43:33 am by Sanure »
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Suika, Drinker of Sake - Today at 9:11 PM
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Projeck37

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Re: Rise of the Magic Girls v2 IC Thread: Rising from the ashes
« Reply #61152 on: April 09, 2014, 11:24:17 pm »

((So Ashley went from 145 HP to 85 HP? From 9 damage?))
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Sanure

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Re: Rise of the Magic Girls v2 IC Thread: Rising from the ashes
« Reply #61153 on: April 09, 2014, 11:25:34 pm »

((Paladin Templar attacked her earlier for 51 damage))
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Suika, Drinker of Sake - Today at 9:11 PM
"...I really don't know why Cu chulainn made that last promise because he is physically incapable of keeping it in his pants, it is like his junk is some kind of unruly seamonster or moray eel telescoping out of its holster and harpooning ladies left and right"
Johnny Jokotaru sent Kars down under

RangerCado

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Re: Rise of the Magic Girls v2 IC Thread: Rising from the ashes
« Reply #61154 on: April 09, 2014, 11:28:25 pm »

Luna grins and uses her SOUL MAGIC! to force Luthar to stab himself repeatedly while she herself attempts to butt her head against her assailants chin to break from the grapple.

Ghost grins and slashes the ground at an angle in an attempt to send shattered concrete towards the Knights.
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