Red team:To the middle left machine gun! Begin strafing the main deck!
You run to one of the forward machine guns, a strange, dual barrel thing in a mount with a belt of ammo being fed up to it from a hole in the deck. You grab the handles and take aim, trying to spray fire onto the deck of the distant Blue team ship.
[Target number:13]
[12 rolled:5 successes]
You spray bullets like mad, building a little pile of shell casings beside you but otherwise doing nothing constructive.
Red Team
Name: Vlad
Get up to the cockpit. Two speed ahead.
Something I forgot to ask. What is the range on macine guns, and on cannons?
CheatSheets
Red Team:
GreatWyrmGold
Pilate Shepberd
Strength 1
Dexterity 3
Intelligence 6
Cannon 0
Gun 1
Sabre 0
Unarmed 0
Engineering 1
Piloting 3
Name: Joe Bridger, Master Dodger
Strength: 2
Dexterity: 7
Intelligence: 1
Skills:
Cannon (dex)
Gun (dex) 5
Sabre (str)
Unarmed (str)
Engineering (int)
Piloting (int)
Name: Vlad
Stats:
Strength: 2
Dexterity: 2
Intelligence: 6
Skills:
Cannon 0
Gun 1
Sabre 0
Unarmed 0
Engineering 1
Piloting 3
Name: Sloan Waterfree
Strength: 1
Dexterity: 6
Intelligence: 2
Skills:
Cannon (dex)
Gun (dex)
Sabre (str)
Unarmed (str)
Engineering (int) 3
Piloting (int) 2
Name: Danath
Stats:
Strength - 9
Dexterity - 1
Intelligence - 0
Skills:
Cannon (dex) - 0
Gun (dex) - 1
Sabre (str) - 4
Unarmed (str) - 0
Engineering (int) - 0
Piloting (int) - 0
Blue Team:
Name: Toastarrrrr
Stats:
Strength: 2
Dexterity: 7
Intelligence: 1
Skills:
Cannon (dex): 3
Gun (dex): 1
Sabre (str): 1
Unarmed (str): 0
Engineering (int): 0
Piloting (int): 0
Dariush
Name: Vowel;
Stats:
Strength - 3
Dexterity - 4
Intelligence - 3
Skills:
Cannon (dex) - 1
Gun (dex) - 1
Sabre (str) - 1
Unarmed (str) - 0
Engineering (int) - 1
Piloting (int) - 1
Powder Miner
Name: Damien Kanaro, Sword Specialist
Strength: 5
Dexterity: 2
Intelligence: 3
Cannon (dex) 0
Gun (dex) 0
Sabre (str) 4
Unarmed (str) 0
Engineering (int) 1
Piloting (int) 0
Dansmithers
Name: His Most Esteemed Hat-Wearing Gentlemanne
Strength:4
Dexterity:4
Intelligence:2
Cannon:0
Gun:3
Sabre:1
Unarmed:0
Piloting:0
Engineering:1
DaveTheGrave
Name: Steven Lutwah
Stats:
Strength - 4
Dexterity - 5
Intelligence - 1
Skills:
Cannon (dex) - 2
Gun (dex) - 0
Sabre (str) - 2
Unarmed (str) - 0
Engineering (int) - 0
Piloting (int) - 1
You run to the lower cockpit and climb the ladder up to the cockpit proper. You take a seat at the controls, take a few moments to familiarize yourself with them, and then attempt to set the ship in motion.
[Target: 1]
[Rolled:9 Successes:3]
You press the throttle forward to 2 and the ship heaves into motion; it's engines roaring and sending a cloud of smoke and flame out behind it.
(Their range is technically unlimited, but the farther away the target, the harder the check. As seen above.)
RED - Danath: Load normal shells into as many cannons as I can in a turn.
Lets say that, for every two successes on a str check, you can load one cannon this turn.
[9R 6S]
You run down the stairs and into the cramped confines of the weapons deck. You turn the corner, throw open the double doors of the Ammo dump and start lugging heavy metal shells over to the right cannons. You manage to load the entire right side in record time. You reward yourself with a congratulatory flex of your rippling muscles.
No, seriously GWG are you on red or blue team?
Blue, as I thought I said.
It appears GWG's Pilates Goatnudger is defaulting to red.
Dag nabit. Why couldn't this have been mentioned when I was at home?
Pilate: Get to the controls!
You join Vlad in the control room, cowering to the side so you have some cover when the bullets start flying.
Blue team:That's a good question- do the cannons start loaded?
Toaster: Load a standard shell in the first available unloaded cannon.
We'll give you the same check as the other guy got. 1 shell for every 2 successes.
[R2 S1]
You half carry, half drag one shell over towards the first cannon on the left, but can't quite lift it up into the thing. You finally sit it down next to the cannon and have a seat on top of it to catch your breath. Maybe this sort of thing is best left to that guy, Damien. He seemed like a strapping fellow.
Steven, Blue
Go down the ladder, Move to the second forward mounted machine gun (From left to right) and take aim while yelling.
"Take aim friends, for now we must fight, be prepared to fire!"
"Also someone start piloting this thing forward, ya doyps."
You run forward, grab the handles of the machine gun and take aim but...well...you don't think you're gonna be able to hit them from here. You're an alright gunner, but by no means a goddamn machine gun sniper.
Attempt to modify the engines for a SUPER SPEED BOOST!
You run down the stairs and then lower yourself through the hatch into the cramped engine deck. You squeeze through the bulkheads until you reach the engine itself. You give it a look over and think you might be able to squeeze more power out of it; but it won't be easy, and it will take time. Time during which the engine will have to be shut off.
Damian will run over to aid in engineering.
"I may be a sword specialist, but I know one or two things about how to operate an engine! I mean, mostly how to effectively break them BUT STILL!"
You join Gent down in the engine compartment and look over his shoulder as he inspects the engine. With the both of you together you'd have a better chance of pulling the modification off, but it would still take time.
It's time... to d-d-d-d-d-d-d-d-d-d-d-d-d-d-d-d-d-d-horribly murder the differently-coloured guys. Sorry, I have a stutter.
Vowel: grab ammo, load the cannons, starting from the front right and going to the back.
[R3 S3]
You manage to get the shell Toaster is sitting on loaded as well as an extra one. 1/3rd of the cannons are loaded now, at least.
Red Team takes an early lead, rumbling into motion at half speed while Blue team remains dead in the air. Will blue ever get someone up to pilot? Will Vlad ever realize that most pilot rolls are dead easy until the ship becomes damaged and doesn't control well? We shall see.
Team Maps and Sky map updated.
REDBLUESky