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Author Topic: The 1st Punitive Mars Expedition: Money In The Bank  (Read 33594 times)

10ebbor10

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Re: The 1st Punitive Mars Expedition: Facility Online [WL:4/6]
« Reply #345 on: July 17, 2013, 04:25:42 pm »

((Including you, you've got 2 professionall soldiers, and maybe 2 civies in outdated armor. There's 5 of us, albeit with smaller guns + whatever peacekeeping regiment exists around here. Doubt explosions are good for camouflage.
 
1)I assume you need blueprints. That's what those suits we sold were used for, after all.
2)We get a discount, and I believe we're using some kind of inventory station/ automatic mass fabricator. Doubt you'd get much more efficient than that. Unless you want to skip on some "unneeded" parts
))

Edit: GM ninja
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Alexandria

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Re: The 1st Punitive Mars Expedition: Facility Online [WL:4/6]
« Reply #346 on: July 17, 2013, 04:31:59 pm »

(( How long would it take to have 2 sets of jug and 2 sets of dread armor upgraded? And how much would I get for each set of armor then how much more would it cost to buy it back?

I hope they have a lot of raw, I need to get all of them a quad auto cannon at least so they all have some heavy firepower. We don't have numbers but I can sure as hell make up for it with fire power.

I'm probably gonna sell the majority of the current kit and replace it with better stuff, fewer weapons with better firepower is preferable to variety and pore damage, plus it's easier to supply ammo if it's only 1-2 kinds.

How much would it cost to upgrade my ammo maker to an ammo station? More ammo for a lower price is gonna come in handy.


Including me my force is 5 men, 2 in jug armor 2 in dread armor, older models yes but I can upgrade them easily enough, I'm an engineer from the company that makes the armor so I already know how to do it.


I can work out what I'm gonna buy once I have the full inventory of my new forces kits so I can work out what I'm selling and how much money to set aside for the upgrades. ))
« Last Edit: July 17, 2013, 04:39:07 pm by Alexandria »
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She had stared into it for to many years, alone and unblinking, determined that it would not take her.
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Now she was lighting a candle.

Ross Vernal

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Re: The 1st Punitive Mars Expedition: Facility Online [WL:4/6]
« Reply #347 on: July 17, 2013, 04:50:23 pm »

Code: [Select]
Callsign: FuckinDreadnaught
STR 5/ END 8/ AGI 4/ PER 3 / CYB 1 / PSI 1
HP: 84
PSI: 60
RAW: 0
Skills
Medical - 1
Standard Weapon - 2
Energy Weapon - 2
Heavy Weapon - 3
Weapon 1: Turbolaser
Weapon 2: Stinger
Weapon 3: Mortar
Sidearm: Fluxgun
Armor: Dread MkMARS
Pack1: Energy
Pack2: Ammo
Grenade: Heat
Grenade2: Plastique
Inventory 1: Health Hypo
Inventory 2: Health Hypo
Inventory 3: 10 Spare Ammo
Inventory 4: 10 Rations
Perks: Veteran, Packrat

Code: [Select]
Callsign: PsiJuggernaught (Jon)
STR 3 / END 7 / AGI 3 / PER 3 / CYB 3 / PSI 8
HP: 81
PSI: 130
RAW: 0
Skills:
Standard Weapon - 1
Heavy Weapon - 2
Offensive Psi - 2
Utility Psi - 1
Weapon 1 : Rocket Shotgun
Weapon 2 : Quad RPG
Weapon 3 : Quad Autocannons
Weapon 4 : Lock on Missiles
Armor : Juggernaut Mk9
Pack: Shield
Grenade: Heat
Inventory 1: Psi-Amp
Inventory 2: Psi Hypo
Inventory 3: Psi Hypo
Inventory 4: Health Hypo
Perks: Talent, Psi Training

Code: [Select]
Callsign JuggAlNaught
STR 5 / END 5/ AGI 5/ PER 7 / CYB 3/ PSI 1
HP: 75
PSI: 60
RAW: 0
Skills (max of 6 for each):
Standard Weapon - 1
Heavy Weapon - 3
Weapon 1 : Rocket Shotgun
Weapon 2 : Quad RPG
Weapon 3 : Quad Autocannons
Weapon 4 : Lock on Missiles
Armor : Juggernaut Mk9
Pack: Shield
Grenade: Heat
Inventory 1: Optics
Inventory 2: 10 Alcohol
Inventory 3: 10 Rations
Inventory 4: 10 Rations
Inventory 5: Food Maker
Perks: Enviro Resist, Food Prep

Code: [Select]
Callsign: Dread Civilian
STR 5/ END 5/ AGI 4/ PER 5/ CYB 7 / PSI 1
HP: 75
PSI: 60
RAW: 0
Standard Weapon - 1
Heavy Weapon - 1
Repair - 1
Weapon 1: Plasma Torch
Weapon 2: Vulcan
Sidearm: Gravity Hammer
Armor: Dread MkMARS
Pack: Repair
Grenade: Camera
Inventory 1: "Rope"
Inventory 2: Recycler
Inventory 3: Optics
Inventory 4/5: Toolkit
Perks: Smuggler Background, Spatial Awareness

Code: [Select]
Callsign: Dread Reservist
STR 5 / END 8/ AGI 5/ PER 4/ CYB 7 / PSI 0
HP: 84
PSI: 50
RAW: 0
Computers - 1
Maintain - 1
Modify - 1
Standard Weapon - 1
Heavy Weapon - 1
Weapon 1: Plasma Torch
Weapon 2: Vulcan
Sidearm: Gravity Hammer
Armor: Dread MkMARS
Pack: Repair
Grenade: Standard
Inventory 1: Hand Cannon
Inventory 2: 10 Spare Ammo
Inventory 3/4: Toolkit
Perks: Systems Analyst, Cyborg Body

[Not long. You would have no net gain or loss.

2250.

Cart items are:
3 Assault Rifles/Grenade Launchers, Fully Loaded
21 30-Round Ammo Clips / 3 6-Round Grenade
1 Energy Pack
1 Toolkit
1 Crate of Autocannon Ammo (2500 Autocannon Rounds)
1 Medikit
8 Health Hypos
2 Stim Hypos
4 Disposable Repair Kits
1 Survival Kit w/11 Transponders
10 Gallons of Purified Water
5 Gallons of Ethanol
1 Box of Cheap Cigars
2 Months of Food (yes, this includes the new soldiers) ]
« Last Edit: July 17, 2013, 05:22:11 pm by Ross Vernal »
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Alexandria

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Re: The 1st Punitive Mars Expedition: Facility Online [WL:4/6]
« Reply #348 on: July 17, 2013, 04:54:01 pm »

(( Ok I'll work it out now, wouldn't it be simpler for me to just pay the guy directly to upgrade it? Same cost but saves the dancing around, what would it cost to upgrade all 5 sets of armor btw?

Oh and the Vulcan is pretty much just a weaker version of the auto cannon ain't it?


2250 for the upgrade to ammo station? Or 2250 is how much money they have combined? ))
« Last Edit: July 17, 2013, 04:57:35 pm by Alexandria »
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Now she was lighting a candle.

Ross Vernal

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Re: The 1st Punitive Mars Expedition: Facility Online [WL:4/6]
« Reply #349 on: July 17, 2013, 04:57:05 pm »

[I am not sure what you mean by the first question.

Yes.

That's the upgrade to the station, minus the sellback of the ammo maker. They had exactly enough RAW to buy their loadout as shown.]
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Alexandria

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Re: The 1st Punitive Mars Expedition: Facility Online [WL:4/6]
« Reply #350 on: July 17, 2013, 04:59:52 pm »

(( Doesn't really matter, I wouldn't have enough money since I only have my 600.
 
So I can sell the armor, it'll be upgraded then I can buy it right back for the same price? I'm guessing they all have full ammo? ))
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The darkness was eternal, all-powerful, unchangeable.
She had stared into it for to many years, alone and unblinking, determined that it would not take her.
Now it never would.
Now she was lighting a candle.

kj1225

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Re: The 1st Punitive Mars Expedition: Facility Online [WL:4/6]
« Reply #351 on: July 17, 2013, 05:02:56 pm »

[By the way I am still watching this game I just have nothing to do or say.]
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Ross Vernal

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Re: The 1st Punitive Mars Expedition: Facility Online [WL:4/6]
« Reply #352 on: July 17, 2013, 05:07:50 pm »

[The "available RAW" is a total pool of everyone's RAW, the credit for the upgrade, sale benefits, etc.

Yeah, you can sell yours, and then the armor of the Juggies will be upgraded to the Mk9 instead of the MkMARS. And yes, they all do.]
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Alexandria

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Re: The 1st Punitive Mars Expedition: Facility Online [WL:4/6]
« Reply #353 on: July 17, 2013, 05:09:21 pm »

(( What about the dreads? Will they be upgraded as well or only the 2 jugs?  ))

« Last Edit: July 17, 2013, 05:16:33 pm by Alexandria »
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The darkness was eternal, all-powerful, unchangeable.
She had stared into it for to many years, alone and unblinking, determined that it would not take her.
Now it never would.
Now she was lighting a candle.

Ross Vernal

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Re: The 1st Punitive Mars Expedition: Facility Online [WL:4/6]
« Reply #354 on: July 17, 2013, 05:15:16 pm »

[They'll be the MkMARS edition.]
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Alexandria

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Re: The 1st Punitive Mars Expedition: Facility Online [WL:4/6]
« Reply #355 on: July 17, 2013, 05:20:00 pm »

(( Hmmm ok, need to find a way to get them upgraded when I can ))

Sell the 2 jug armors then repurchase them once they've been upgraded to MK 9. Have the ammo maker upgraded to an Ammo station.
Have the 2 level 3 heavy weapons guys train myself and the rest up to level 2 heavy weapons.
« Last Edit: July 17, 2013, 05:22:01 pm by Alexandria »
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The darkness was eternal, all-powerful, unchangeable.
She had stared into it for to many years, alone and unblinking, determined that it would not take her.
Now it never would.
Now she was lighting a candle.

Ross Vernal

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Re: The 1st Punitive Mars Expedition: Facility Online [WL:4/6]
« Reply #356 on: July 17, 2013, 09:27:48 pm »

[The upgrades for the armor are now listed.

I'll do a post about the weapons training in a while. For now, assume that you, and anyone else who chooses to attend, can add a +1 to Heavy Weapons.]
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Rolepgeek

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Re: The 1st Punitive Mars Expedition: Facility Online [WL:4/6]
« Reply #357 on: July 17, 2013, 10:00:36 pm »

Confer with Robert, to discuss our purchases. Acknowledge my comparative lack of skill in heavy weapons, attend the training. Have Robert buy back the assault armor/sell scout armor etc. if it hasn't been done.

[So, I say we need vehicles, but not a tank. Perhaps a couple buggies, each of which can carry some of our heavily armored friends(not in the seat, but strapped on or something), and maybe some motorcycles or smaller buggies for the rest of us. Alexis, I really hope you aren't planning mutiny. That wouldn't turn out well. Plus, remember that heavy guns and heavier armor isn't the solution to everything.]
« Last Edit: July 17, 2013, 10:04:45 pm by Rolepgeek »
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Alexandria

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Re: The 1st Punitive Mars Expedition: Facility Online [WL:4/6]
« Reply #358 on: July 17, 2013, 11:31:50 pm »

(( I'm not planning mutiny, I'm planning to blow shit up. Once I have the ammo station and the 2 jugs have been upgraded then all I plan is to look into ways to upgrade the dreads while I wait for all of you. ))
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The darkness was eternal, all-powerful, unchangeable.
She had stared into it for to many years, alone and unblinking, determined that it would not take her.
Now it never would.
Now she was lighting a candle.

Ross Vernal

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Re: The 1st Punitive Mars Expedition: Facility Online [WL:4/6]
« Reply #359 on: July 18, 2013, 02:51:58 pm »

[Well, a buying consensus would be nice to have before I advance it.

An assumption inventory system isn't very workable here. xD ]
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