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Author Topic: Undertale: Spoilers! Its whats for dinner!  (Read 152403 times)

TheBiggerFish

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Re: Undertale: Its dangerous to go alone, take Spoilers
« Reply #225 on: October 18, 2015, 11:01:16 am »

PTW.
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TherosPherae

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Re: Undertale: Its dangerous to go alone, take Spoilers
« Reply #226 on: October 18, 2015, 11:43:59 pm »

So. This game's a thing that I played yesterday.

Spoiler: Spoilers inside. (click to show/hide)
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Bauglir

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Re: Undertale: Its dangerous to go alone, take Spoilers
« Reply #227 on: October 18, 2015, 11:57:49 pm »

Yes. Yes, a lot of stuff changes. Differences mount as you approach the end. Your combat experiences will be very similar, but the story in which they're embedded will be fairly different, by my understanding.
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In the days when Sussman was a novice, Minsky once came to him as he sat hacking at the PDP-6.
“What are you doing?”, asked Minsky. “I am training a randomly wired neural net to play Tic-Tac-Toe” Sussman replied. “Why is the net wired randomly?”, asked Minsky. “I do not want it to have any preconceptions of how to play”, Sussman said.
Minsky then shut his eyes. “Why do you close your eyes?”, Sussman asked his teacher.
“So that the room will be empty.”
At that moment, Sussman was enlightened.

Trapezohedron

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Re: Undertale: Its dangerous to go alone, take Spoilers
« Reply #228 on: October 19, 2015, 12:18:18 am »

To put it lightly, completion of a pure pacifist run and befriending everyone leads to the best ending and some 30-1hr bonus play value.
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Aedel

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Re: Undertale: Its dangerous to go alone, take Spoilers
« Reply #229 on: October 19, 2015, 01:19:07 am »

So. This game's a thing that I played yesterday.

Spoiler: Spoilers inside. (click to show/hide)

ACT has some of the best parts of the game, and pacifist has some new stuff

It also has

Spoiler (click to show/hide)

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Sonlirain

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Re: Undertale: Its dangerous to go alone, take Spoilers
« Reply #230 on: October 19, 2015, 06:37:26 am »

Spoiler: Spoilers inside. (click to show/hide)

Spoiler (click to show/hide)
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Leafsnail

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Re: Undertale: Its dangerous to go alone, take Spoilers
« Reply #231 on: October 19, 2015, 09:10:01 am »

There's a fair amount of new Dialogue on the Pacifist route, I didn't find it too boring after having done a neutral run.
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TempAcc

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Re: Undertale: Its dangerous to go alone, take Spoilers
« Reply #232 on: October 19, 2015, 09:20:42 am »

Lots of dialogue unique to that path, another date scene, new enemies, more plot bits, new bosses, etc. In comparison, a genocide run gets you less stuff and no conclusion. Genocide runs are far less interesting overall, with the only redeeming bit being the unique boss battle.
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Leafsnail

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Re: Undertale: Its dangerous to go alone, take Spoilers
« Reply #233 on: October 19, 2015, 09:38:02 am »

The genocide run is actually radically different throughout in terms of dialogue, in addition to the changed gameplay.  It also cuts out a lot of the stuff that would normally be tedious on the second playthrough (apparently it's actually the best way to speedrun the game due to this).
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Bauglir

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Re: Undertale: Its dangerous to go alone, take Spoilers
« Reply #234 on: October 19, 2015, 11:26:45 am »

The genocide run is actually radically different throughout in terms of dialogue, in addition to the changed gameplay.  It also cuts out a lot of the stuff that would normally be tedious on the second playthrough (apparently it's actually the best way to speedrun the game due to this).
That does make sense. There are no puzzles, you skip most of Hotland, and aside from the two bosses every fight after the Ruins is a one-hit sort of affair. If you can do the bosses reliably, you'll have a huge advantage.
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In the days when Sussman was a novice, Minsky once came to him as he sat hacking at the PDP-6.
“What are you doing?”, asked Minsky. “I am training a randomly wired neural net to play Tic-Tac-Toe” Sussman replied. “Why is the net wired randomly?”, asked Minsky. “I do not want it to have any preconceptions of how to play”, Sussman said.
Minsky then shut his eyes. “Why do you close your eyes?”, Sussman asked his teacher.
“So that the room will be empty.”
At that moment, Sussman was enlightened.

Qmarx

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Re: Undertale: Its dangerous to go alone, take Spoilers
« Reply #235 on: October 19, 2015, 02:04:03 pm »

The genocide run is actually radically different throughout in terms of dialogue, in addition to the changed gameplay.  It also cuts out a lot of the stuff that would normally be tedious on the second playthrough (apparently it's actually the best way to speedrun the game due to this).
Well, technically it's fastest to do a 'genocide that falls off the wagon right at the end' neutral run, so you don't have to farm random encounters at the end or face the geno bosses.
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Putnam

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Re: Undertale: Its dangerous to go alone, take Spoilers
« Reply #236 on: October 19, 2015, 05:44:27 pm »

one of the geno bosses

Leafsnail

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Re: Undertale: Its dangerous to go alone, take Spoilers
« Reply #237 on: October 20, 2015, 02:22:24 am »

Spoiler (click to show/hide)

e: actually nevermind, it looks like in the past week there's been some neutral runs that are a couple of minutes faster.  It seems incredibly close in any case.
« Last Edit: October 20, 2015, 02:29:36 am by Leafsnail »
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SeriousConcentrate

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Re: Undertale: Its dangerous to go alone, take Spoilers
« Reply #238 on: October 20, 2015, 02:27:03 am »

Spoiler (click to show/hide)
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Leafsnail

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Re: Undertale: Its dangerous to go alone, take Spoilers
« Reply #239 on: October 20, 2015, 02:30:32 am »

It just takes practice.
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