>Satisified with how magic turned out, create the race-specifics; units, food sources, etc. Also eat a couple magical muffins as we work!
(3)You begin drafting out the races.
(5)You regain 5 life and all your hunger!
<Get masthaclone on making more healing muffins, tell everyone else to charge, and eat already existing muffins
(1)You choke on a muffin and take 1 damage.
>Increase my hat-getting abilities.
You're mastahcheese, not the hat guy. You're all mastahcheese.
>Increase my hat-getting abilities.
>Also ask this man for a hat
ALSO MASTAHCHEESE.
>I am the Manstahcheese with a hat.
(4)You obtain a Hat!
===
(3)mastahclone makes two more healing muffins!
(3-1)Evil Mop Man tries to swing his mop, but misses.
(2)Iron Jervis just kind of sits there.
(2-1)mastahcloneevilclone trips and falls.
(4)mastahcloneevilclonegoodclone strikes mastahcloneevilclone for 3 damage, and takes
1 damage.
(4)Man With Hat gets another hat.
(1)Magic curses everybody to get a -1 on all rolls next turn.
|====== | (Life)
|==========| (Hunger)
Skills:
Soul Eater: Increases damage at the cost of 1 life per hit.
Bardic Music: Inflicts Dance.
Statuses:
Soul Eater: Attacks inflict more damage, but drain 1 life per hit.
Passives:
STUBBORN: Reduces damage taken, but also slows progress on map.
|=== | (Life)
|====== | (Hunger)
Skills:
Soul Eater: Increases damage at the cost of 1 life per hit.
Bardic Music: Inflicts Dance.
Statuses:
Soul Eater: Attacks inflict more damage, but drain 1 life per hit.
|==== | (Life)
|====== | (Hunger)
Skills:
Soul Eater: Increases damage at the cost of 1 life per hit.
Bardic Music: Inflicts Dance.
Statuses:
Soul Eater: Attacks inflict more damage, but drain 1 life per hit.
|===== | (Life)
|======== | (Hunger)
Skills:
Soul Eater: Increases damage at the cost of 1 life per hit.
Bardic Music: Inflict Dance.
Statuses:
Soul Eater: Attacks inflict more damage, but drain 1 life per hit.
|==========| (Life)
|==========| (Armour)
|====== | (Energy)
Skills:
Laser Blast: Inflicts heavy damage, but drains Energy.
Recharge: Restores Energy.
Repair: Restores Armour.
Passives:
Armour: Reduces damage and applies it to Armour instead of Life until Armour is drained.
|==========| (Life)
|===== | (Mop)
Skills:
Mop Swing: Inflicts damage on one foe with a powerful swing. Damages mop.
Passives:
Mop Block: Redirects damage to mop.
Dancing: Actions requiring coordination suffer a -1. (1 Turns)
|=== | (Life)
|======== | (Hunger)
Skills:
Soul Eater: Increases damage at the cost of 1 life per hit.
Bardic Music: Inflict Dance.
Statuses:
Soul Eater: Attacks inflict more damage, but drain 1 life per hit.
Dancing: Actions requiring coordination suffer a -1. (1 Turns)
|==========| (Life)
|=== | (Hats)
Skills:
Hat Bash: Inflicts damage according to your current number of Hats.
Hat Throw: Powerful attack that sacrifices one Hat.
Magic incarnate. It has no set stats, skills, or passives.
|====== | (Map)
|= | (Races)
Passives:
Python Program: Work on the map takes half as long.
(x3)Healing Muffin: Restores 2 Life and 2 Hunger when eaten.
(x1)Hat: Reduces damage taken by 1.