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Author Topic: (IRtD) Roll to Die/Revive/Dwarf/Derail. The End of Gia.  (Read 628863 times)

Execute/Dumbo.exe

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #3045 on: November 11, 2013, 01:34:50 am »

<Make OMEGA MOP MAN INTO... ULTRA MOP MAN!

Also get clone to make healing muffins for all of us.
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He knows how to fix River's tiredness.
Alan help.
Quote
IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."

Gentlefish

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #3046 on: November 11, 2013, 01:36:11 am »

ASSIST.


ASSIST ALL EVERYONE.

mastahcheese

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #3047 on: November 11, 2013, 01:37:13 am »

OK, what does burn do? I can't figure it out, it seems to separate stuff and make it darker. Why wouldn't I just cut/paste fragments of it, and then throw on a semitransparent layer of darker colors over it?
No, it makes things lighter.
And I use it before using my blur and smear tools in order to make more natural looking patches of color.
Which is why the plains and whatnot look like little swirls and ripples, rather than boring slates of solid color.
It's a detailing thing. And when you're dealing with the literally thousands of layers that I deal with on this map, you try to reduce the amount of layers you're dealing with.
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

flabort

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #3048 on: November 11, 2013, 01:44:46 am »

....aaaaahhh. See, I'm used to changing the hex value of pixels individually.  :P
That explains why burn doesn't do much for me, we must work on entirely different scales.
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Elephant Parade

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #3049 on: November 11, 2013, 01:51:47 am »

ASSIST.


ASSIST ALL EVERYONE.

You can only assist one person at a time!

>Bandage myself for moar healz! Apply the big Band-Aid!

Spoiler (click to show/hide)

(1)You stab yourself with the band-aid, which is pointy for some reason. You take 2 damage!

<Make OMEGA MOP MAN INTO... ULTRA MOP MAN!

Also get clone to make healing muffins for all of us.

(1)You turn mop man into EVIL MOP MAN!

===
(6)The clone bakes 8 healing muffins and gives them to mastahcheese.
(2)Evil Mop Man wields his mop in a threatening manner.

Spoiler: mastahcheese (click to show/hide)
Spoiler: mastahclone (click to show/hide)

Spoiler: Evil Mop Man (click to show/hide)

Spoiler: Map (click to show/hide)
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highmax28

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #3050 on: November 11, 2013, 01:53:44 am »

>Bandage self with the non-pointy, smaller band-aids, preferably with some disinfectant in there
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just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

flabort

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #3051 on: November 11, 2013, 01:55:49 am »

>Direct Mastahclone to make MastahCloneClone, and to direct it's clone to bake muffins. Eat some of the already existing muffins.
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Execute/Dumbo.exe

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #3052 on: November 11, 2013, 02:01:12 am »

Jesus Christ guys, at this rate, we are joint to burn out old EP.

Speaking of, I want to create auto iron man soon.

However, I was the one who started this summoning fad Before it was cool.
Edit: didn't notice the new turn, damn,

<create the iron man suit! Install Jarvis and set him on KILL DAT MOP MAN.
« Last Edit: November 11, 2013, 02:06:18 am by Execute/Dumbo.exe »
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He knows how to fix River's tiredness.
Alan help.
Quote
IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."

highmax28

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #3053 on: November 11, 2013, 02:11:36 am »

>After the healing, take the pointy Band-Aid and wield it as my weapon. Slap Iron Man with it on the next turn
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just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

Elephant Parade

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #3054 on: November 11, 2013, 03:14:09 am »

>Bandage self with the non-pointy, smaller band-aids, preferably with some disinfectant in there

(6)You regain 3 HP!

>Direct Mastahclone to make MastahCloneClone, and to direct it's clone to bake muffins. Eat some of the already existing muffins.

(1)You choke on the muffin, nullifying the healing powers and inflicting 1 damage!

Jesus Christ guys, at this rate, we are joint to burn out old EP.

Speaking of, I want to create auto iron man soon.

However, I was the one who started this summoning fad Before it was cool.
Edit: didn't notice the new turn, damn,

<create the iron man suit! Install Jarvis and set him on KILL DAT MOP MAN.

(6)You do these things.

>After the healing, take the pointy Band-Aid and wield it as my weapon. Slap Iron Man with it on the next turn

(2)You stab yourself with the band-aid again. You take 1 damage.

===
(1)Mastahclone creates an evil clone of himself!
(2)Evil Mop Man swings his mop, but misses.
(1)Iron man just sits around.
(3)Mastahcloneevilclone eats a healing muffin! 2 Life restored!

Spoiler: mastahcheese (click to show/hide)

Spoiler: mastahclone (click to show/hide)
Spoiler: Iron Jervis (click to show/hide)

Spoiler: Evil Mop Man (click to show/hide)
Spoiler: mastahcloneevilclone (click to show/hide)

Spoiler: Map (click to show/hide)
Spoiler: Inventory (click to show/hide)

I'm thinking of creating a full-fledged RTD using this system. Of course, I'm already running a few, so I'll probably wait a bit.
« Last Edit: November 11, 2013, 03:39:44 am by Elephant Parade »
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Execute/Dumbo.exe

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #3055 on: November 11, 2013, 03:34:24 am »

Good idea really, let us go and kill ourselves while you just hang back and eat chips.
<everyone, ATTACK!
Edit: actually, also having a shared life bar and stuff would also be pretty cool, like 5 people all fight and if one person gets a broken leg, everyone does.
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He knows how to fix River's tiredness.
Alan help.
Quote
IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."

Elephant Parade

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #3056 on: November 11, 2013, 03:41:57 am »

Good idea really, let us go and kill ourselves while you just hang back and eat chips.
<everyone, ATTACK!
Edit: actually, also having a shared life bar and stuff would also be pretty cool, like 5 people all fight and if one person gets a broken leg, everyone does.

That might be interesting, though the reason for a shared life bar in this case is that you're all one person. I'm not sure what the explanation for multiple actions and attitudes is, though. Maybe you're a time warper with multiple personality disorder?

...When mastahcheese next sees this thread, he will be so confused.
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Execute/Dumbo.exe

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #3057 on: November 11, 2013, 03:59:11 am »

Good idea really, let us go and kill ourselves while you just hang back and eat chips.
<everyone, ATTACK!
Edit: actually, also having a shared life bar and stuff would also be pretty cool, like 5 people all fight and if one person gets a broken leg, everyone does.

That might be interesting, though the reason for a shared life bar in this case is that you're all one person. I'm not sure what the explanation for multiple actions and attitudes is, though. Maybe you're a time warper with multiple personality disorder?

...When mastahcheese next sees this thread, he will be so confused.
Well, the main idea is that they are all spatially connected, existing in different universes but any outward appearance changes apart from their original appearance appears on all of them, we can just say they have a gadgety gadget or something, so that means if one lags behind, all of them do, it would go with a chain is only as strong as its weakest link, if one gets hurt and has low endurance bam! You got a serious injury not all of them would have sustained.
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He knows how to fix River's tiredness.
Alan help.
Quote
IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."

Gentlefish

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #3058 on: November 11, 2013, 04:04:47 am »

ASSIST MAP PROGRESS ACTIONS

Execute/Dumbo.exe

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #3059 on: November 11, 2013, 04:08:45 am »

Hey masthacheese, I know you must be going insane form everybody asking you, but what would you suggest be the best thing for a map builder? I'm thinking of making a big RTD and I need to make about 5 different maps in order for this to work, then some for the cities.
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He knows how to fix River's tiredness.
Alan help.
Quote
IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."
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