Pack updated to r51.
Changelog:
- removed a lot of stuff that was cluttering up the Dwarf Fortress folder...
- everything under LNP/extras was copied over; now renamed to LNP/useful
- I upgraded the legends exports processor so it now works entirely from a folder in LNP/utilities; deleted all related files from the DF folder and set it up as a utility. This is release v3.0
- keybinding for dfstatus changed from ctrl-I to ctrl-shift-I, to avoid conflict with default for 'gui/workflow status'
- upgraded script log-region, so it won't throw an error if you load legends or adventure mode
- added dfhack.init call "tweak patrol-duty" (military training does not give unhappy thoughts)
- fixed spelling in exportmaps
- new script "exportlegends", bound to shift-A. Exports the map/gen info, the legends XML, and all the detailed maps.
- removed script "processlegends", as it was always dodgy and now broken
It looks like a lot of changes, but it's basically a lot of script fixes for dfhack, and a big upgrade for legends mode exports. Now, just run "exportlegends" from dfhack and then use "__Process Legends Exports" in the LNP utilities list. All exported and processed, ready for Legends Viewer!
I've also seen a few reports of odd tiles messing up names in newly generated worlds - if anyone can reliably replicate this or work out what's happening, please let me know! (looks like
this)