Cool. I think.
"Alright, here we go. Try to avoid hurting them permanently. And try to watch out. Any smokers? No? Never mind then."
Get right in front of Mike and use Dragon Breath on all three foes.
((I'm not sure that you understand how attack rolls work, based on your character sheet. Strength + 2 doesn't mean your attack is always 18. It's 1d20 + STR mod + 2.))
Thymu: + 3 + 2 = 25:
CRITICAL HIT! 9 damage to each of Mike, Charlie, and Sierra!
Charlie is barely standing up! Sierra is bloodied!
Mike slashes at Fargrim with his knife, hitting him for 4 damage.
"Damn, I was hoping it'd do that bouncing thing it does sometimes. Oh well. Let's turn up the heat!"
Cast Explosive Pyre on the middle enemy!
Weston: 12 + 6 = 18: Hit! 7 + 1 + 6 = 14 fire damage to Mike! Mike is now bloodied!
Try again.
I actually have no idea how much damage the fire does.
Joe: 18 + 2 = 20: Hit! 3 + 2 = 5 fire damage against Mike, plus a fiery zone.
Fargrim is stunned, so I'm going to assume he just rolls a saving throw.
15: Pass! Fargrim is no longer stunned.
Charlie takes 5 fire damage from Explosive Pyre, plus 2 damage from the fiery zone, and falls over.
Sierra also takes 5 fire damage from Explosive Pyre, plus 2 damage from the fiery zone. She then lunges at Thymu with her knife, but misses.
"Hey, sweet cheeks!"
Attack Sierra with my sling.
Kyle: Your turn again!
((Also, I hope you guys are keeping track of your HP, because I'm not.))