Hi I've floated around for a long time and love Masterwork - thanks for doing your best to improve one of the best games ever. I'm trying to analyse a crash with V 0.006 and forgive me im neither educated nor skilled in the area. There are three options (hopefully) I wonder if anyone could help narrow it down for me. Here's the setup: Dwarf mode, Gnome Caravan arrives, with a Guild Rep (option 1 is something to do with him crashing the game upon setting up his meeting - ive tried locking him out, and the depot has been dismantled [Titan FUN] so his caravan has nowhere to go, that could be it?); then, not long after but not an exact moment, I have the crash. Error log mentions the TIGERGIRL entity and the ZWEI_HANDER not being finalised, which I saw someone post about earlier, but I -tried- that fix and it did nothing for me (note, I tried but might have failed, this crash is option 2). 3rd option is the standard built over a tree crash; but I THINK I got my magmaforgework floor deconstructed in time - does this crash occur multiple tiles around the tree or just directly over the top of it? Sorry to just bum rush in here with problems but like I said the work done here is a source of much enjoyment Im eager to find a workaround. In any case everything else in the errorlog is standard pathing stuff, but with the doors locked thats to be expected...I DO get this, whats that uniform kill job?:
path fail: dwarf,Pickup Equipment,68,49,176 -> 81,72,176: Id #15365:Path Goal Grab Uniform:Station Squad Kill List at 101,99,18
path fail: dwarf,Plant Seeds,68,49,176 -> 79,74,176: Id #15232:Path Goal Grab Job Resources:Station Mill Building at 62,74,22
path fail: dwarf,Plant Seeds,68,49,176 -> 77,71,176: Id #14685:Path Goal Grab Job Resources:Station Mill Building at 95,48,174
path fail: dwarf,Pickup Equipment,68,49,176 -> 77,72,176: Id #15016:Path Goal Grab Uniform:Station Squad Kill List at 104,88,18