modded them to lay a low number of eggs so i cant mass them, but most creatures in my modded worlds can reproduce. Dragons also grow up in 30 years or so, which is 3 times the lifespan of my typical fort.
Have you considered that there may be a possible causal relationship between those two facts?
no, i havent played df for that long yet, so i tend to abandon if i see my fort as too inefficient, too ugly, or just as something i dont like anymore. If i knew i could start over and make it way better, i would. I've reached the stopping point for that already, and my last fort was going to be my forever fort, but succumbed to a crash-on-load bug that kept crashing it, so i was forced to abandon. Theoretically if i didnt abandon anything, i think i would have a fort that can last indefinitely considering i get rid of all tantrum spiral fuel in advance; have lockdown systems in place; and enough food production and accommodations to sustain a fort without a population cap.
Hey thanks!It's so obvious they are in the lake which is 1 level above a fudging magma sea. All I need is one pump that too!
Coming up next: A thread asking for help on how to de-magmify a cavern layer .
i think i know a way, just channel down to the magma sea and make sure to channel out the last tile from the side. Then build a magma safe grate over it. If you're cavern is already full of magma and you cant go to channel the surface tile, then im sure theres a exploitish method with retracting bridges that lets you channel from below. Otherwise a controlled cave-in on a piece of single floor can be used cause a hole to appear.