Metal Gear Zelda, Peacewalker Edition...
Convince Link to go where you want him to go, most of the time he does whatever and dawdles around if you don't nag him. (Not game-over critical, you can just not nag him, but it will make saving your kingdom harder, plus different chain of story events!)
Go on missions yourself for maximum life-saving or whatever. (Go in yourself or bring your army along for an all out military assault!)
Delegate tasks/missions to your own troops/people, cause the puppeteer can only be in so many places and pull so many strings at a time. (Time and resource management, as its leader and seer, you can foresee the possible outcomes, knowing beforehand if it will go well or badly... and it is your decision to decide if a sacrifice is needed. There is loyalty and morale to take into account too, your minions cannot see or know what you do and may not be as understanding. It is all for the greater good is it not?)
Considering it, for gameplay reasons, you can nerf Zelda's foresight with whatever in-universe reason, yes? Even progressively unlock it... It would work in a Zelda = badguy edition... and definitely plausible in a Zelda is the main character edition.
For Glyph:
'Honey I'm Home'This is quite a good website that demonstrates the silly poses that women usually take in superhero comics
Huh, these are pretty good..[url] Not into comic books, so don't recognize half of em.