I'm....not even sure what your point is. That parts of the industry are fine so there isn't any point in talking about the parts that have problems? That there isn't a problem?
At what point did I say this? I'm saying homogenizing the entire gaming industry into one mass of sexualizing stereotypes is counter-productive to progressing towards fair representation. That point has been rather clear.
And I really don't get the scooby doo picture.
Scooby Doo's been around for over 40 years, the lead male is strong and brave yet hopeless without his gang, the dog is a dog, the other male is cowardly and a comic relief character, whereas the of the two female characters one has enough martial prowess to eat steel FBs whilst outsmarting electricity with a great fashion sense and the other is a braniac juggernaut. To say all works, indeed even in mainstream culture have employed sexist resonating tropes to achieve their mainstream status is to overlook the fact that consumers are not idiots nor do they pay for an experience they will not enjoy.
Whatever. You're either a troll or our values are so different that the conversation is useless.
I'm out. Have fun guys.
Gra. And I even made a thread about how the use of troll is misused. If our values are so different then conversation is exactly what would allow us to comprehend each others' values. This thread hasn't had a lot of conclusions but the one thing it has had is understanding. Labeling anyone you disagree with a troll before departing is hardly helpful to the condition of the thread or any discussion really.
Ok, since you did actually make an effort answer me clearly here I'll reply, although I may still leave after this.
First off, I did use Troll in its proper term. As in, someone Trolling for reactions from people rather than actually trying to communicate. Hence the OR in there, if you were trying to communicate but the communication was failing.
I'm sorry if I've completely misunderstood you, but I
still don't get your point. That generalizations are bad? I've never said that the
entire gaming industry is sexist, just that rampant sexism in the industry was a problem. Even if only half the industry is sexist it would still be a problem, and I think it's much more than half. Heck, even if it was less than half it could still be a problem worth discussing.
So let's be clear: What is your stance on the issue?
My stance is that there is a problem, and that it is one that is aided by raising people's awareness of the issue. I've
worked in the industry, I've worked firsthand with developers and artists. I've known people actually making games who didn't realize that some of the stuff they did was sexist until someone pointed it out. I also know that a lot of the problem is management and PR folks who know damn well that they're objectifying women with their characterizations and justify it by saying that Sex Sells.
If you raise awareness you get more people to question these decisions and push back against the industry. It's slow, but it's a good way of making social progress in the long term and since part of the goal is to get society as a whole moving towards equality, slow but broad is better than quick but regulation-based.