Use cooks and Light-Heat thing to finish off the soup.
[2-1] You sweep the beam across the room, causing glare off a shiny pot to blind you for a turn or so. “Argh!”
[6+1,5,4,3] Wow. You quadruple in size (forcing you to the ground) and you feel a chill. A cook splashes you with water, which burns and causes you to recoil! The burns don’t leave a mark--it seems to basically be supernatural hydrophobia.
Grab a respirator, then fly out the window and into the city. Are there any nearby villains?
You don’t see a respirator in the van, nor a window, not a way to fly.
The van pulls to a stop, then starts turning and backing up.
[2] And no new mutations come along to let you respirate, fenestrate, or aviate.
Ask for bandage. And haemophilia medication.
Heal shin.
“Hey, can I have a bandage and some haemophilia medication?”
[1] (Oh gods why do you guys suck at these kinds of rolls.) “Why would you want those? See, you’re O.K. Look, I’ll cut you to prove my point.” A slight gash on your arm turns into a bleeding river. You feel a bit light-headed.
[2+1,7+1] A fin grows out of your back and another on your tail.
Rick continues trying to get to shore with his new body with the aid of his water powers. "Is there any thang I can do to help you, little buddy? You done helped me out a lot with that thar cage, and I'm aimin' to return the favor."
”Having a tribe would be nice. Maybe you could recruit one?[2+1] You’re almost to shore now.
[3] You don’t change any further. Although by this point, it’s kinda hard for you to get weirder.
-----
Do nothing! Let mutation happen naturally.
[5] It sure does. You feel supernaturally strong...oh wait, you’re inanimate. Wow, the dice are just taunting you now.
Get out of the creek, follow it to something interesting.
[1] You find yourself at a police station in a tiny town where you murdered someone and their police station has a creek flowing by it. They recognize you! Yes, despite glowing.
[6] Your new weakness comes into play: You have a sort of minor telepathy, causing every thought of every man, woman, and child, as well as their dogs, to whisper themselves indistinctly into your mind’s ear.
Respond to the question by punching the guy and driving off.
[3v5] FALCON PAWNCH REDUX! You miss. [4-1] Despite the “big” guy grabbing the highest part of you he could reach--just above your legs--you manage to slip into the vehicle. It’s quite cramped, but you can drive. [3] Except that the keys aren’t in the car. (Unless I said that they were earlier, in which case let me know.)
[4] You gain an almost useless ritual that requires touching someone!
CRAZY PUNCH EVERYONE! HAHAHAH!
[5v5-1] You punch the disoriented people, making them more so! Fun!
[3] Fun fun fun!
Does the cage go to the floor or ceiling? Try to go out through the top/bottom weak point.
No, it’s like a dog cage, except much bigger.
[1] You manage to get your head stuck between two bars.
[4,5] You swing your arms about and feel a cell phone teleport into your hand. The dice have mercy on you as well, as when you tug your head backwards, you rip the bars enclosing your head out of their sockets...and wrenching your neck painfully. Use this power wisely...
-----
"May I see one syringe? Is very interesting, I must take look." Surreptitiously slip one of the syringes into jacket pocket. "Ah yes, is very good test then, all adequate and normal."
If sleight of hand doesn't work, whip out cell phone and start talking in unknown foreign language, occasionally interjecting English "Okay Suzie!" In other words, call superiors and ask for further instruction.
[2,4] “No, you cannot.” This doesn’t stop you from sneaking one off the shelves.
[7] You hear waves, neat.
Yawn. Go to sleep.
“Goodnight everyone.” You lie down and [5] enjoy a restful sleep.
[5] This is hard to convey when you’re asleep.
seek more booze and cookies
[2] “I DEMAND ALCIHOL AND COOKIE SNACKS!” “Um, no. Now tell me...how do you feel?”
[3] You feel normal. Well, normal as ever. ...Which is normal, of course.
-----
NPC Actions:
The police make a watchlist for Xan, Crazy Joe, That Guy, and Walther.
-----
Joe (dermonster)
Physical State:
-Slight Flu
-Slight Malnourishment
-Heightened Hearing
-Mighty Muscles
-Highly Allergic to Pollen
-High Metabolism
-Fires blasts of radiation from hands
-Hightened Hearing
-???
-Many minor physical changes (see Turn 16)
-??
-New Ability
-Blunt Antlers
-Hemophilia
-Blind!
-22'4"
-Ectothermic
-Irradiated!
-Cuts, Bruises, Grazed Shoulder
-Bullet in Lung
-Somewhat Hungry
-Boiled
Mental State:
-Slight Insanity
-Evil Eve of Ensanity
-Can Bend Light
-Supernatural Hydrophobia
Inventory:
-Old Coat
--$48.93
--Candy Bar Wrapper
-Old Sweatpants
-Old Sneakers
Joe Bridger (Remuthra)
Physical State:
-Elderly
-Switchable Armored Skin (plasticky)
-Disintegrating Touch (tires)
-No Nose
-Bristley Hair
-??
-Tired and Woozy
-Roots
-Enhanced Hearing
-No Normal Legs
--Head on One Remaining Leg
---Left Eye in Left Ear
---Leg on Head
-Three Arms
--Right Arm has two legs growing off of it
-Thin Skin
-Weak Respiratory System
-Echolocation
-Head Wounded
Mental State:
-Dementia'd
-Psychometry
Inventory:
-Fedora
-Wraparound Shades
-Pink Bathrobe
--$50.00
--Notebook
--Falcon Treats
-Police Belt
--Taser
--Radio
--Handcuffs
--Pistol
---Bullets
-Falconing Glove
-Slippers
-City Map
-$0.25
Rick (Xanmyral)
Physical State:
-Overweight
-Apricot-colored Face, Auburn Hair
-Tingling
-Sonic Blasts
-Long Left Tentacle (~+25%)
-Glider membranes from tentacles
-Wormy Head, Body, Etc--No legs, dextrous worm-tentacles for arms, worm head
-Vibrating Spine
-Vermilion Feathers
Mental State:
-Annoyed
-Suddenly understands body language
-Something Moderately Useful
-Helpful Worm--Totem
-Can Control Water
Inventory:
-Jumpsuit (legs torn)
--Wallet
---IC
---$13.38
--7 Pennies, 2 Dimes
-Shoes
Xan(talos)
Physical State:
-Slight Malnourishment
-Long, Finned Tail
-No sense of touch
-Secretes Numbing Slime
-Roots (toes, growing from shoulders)
--Improve Smell, Can Taste
-Disease Immunity
-Nictating Membranes
-Long, Purple Fur on Head, Back, Upper Arms
-Regeneration
-Enhanced Balance
-Tentacles
-Woody Arms
-Yellow-Green Scales
-Hemophilia
-Dorsal Fin
-Cut Shin (partly healed)
-Bleeding Cut on Upper Arm
Mental State:
-Cultist
-Possession
-Knows a Ritual
-Probably insane
Inventory:
-Broken Knife
-Filthy Bathrobe
--$100.00
-Sweatpants
--Wallet
---$2.48
Alexandra (Greenstarfanatic)
Physical State:
-
Short, Thin
-Farsighted
-9'7"
-Unstable Density
Mental State:
-Intelligent
-Magnetic Control
-??
-Lightening Ray (as in lowered density, not electricity)
-Ritual
Inventory:
-Glasses
-Labcoat
-Green Shirt
-Pants
--Wallet
---ID
---Driver's License
---$61.32
--$0.83
--Keys
-Shoes
That Guy (superBLAST)
Physical State:
-Average
-Wounded Hand
-Shapeshifting (simplish items only)
-Super Strength
-Mode Lock: Chunk of Metal
-Caged!
Mental State:
-Psychotic
Inventory:
-Straightjacket
-Sweatpants, Matching
--$50.00
--Newspaper Clipping
The Pirate (borno)
Physical State:
-Short Round
-Slightly Ill
-Confusing Touch (if so desired, to anyone touching him)
-Kasplodey Touch
Mental State:
-Thinks he's a pirate
-Likes Limes
-Fear Sense
Inventory:
-Cheap Tricorne
-Eyepatch
-Leather Jacket
-T-shirt
-Plastic Hook
-Jeans
--Wallet
---$52.25
-Boots
Thrak (Toaster)
Physical State:
-
Gangly Skeletal
-Blank, Skull-like Head
-Angerpire
-No Smell or Taste
-Tough
-Frail from Skeletalness
-Slowed Something
-Can Teleport Objects Into Hand
-Super Strength!
-Mutating Quadrupally
-Bruised Not-A-Mouth
-Caged!
Mental State:
-Foolish
-Transhumanist
Inventory:
-Hoodie
--$50
-Lewd T-shirt
-Jeans
-Sneakers
Walther (Harry Baldman)
Physical State:
-Muscular
-Luminescent
-Water-Dependant
Mental State:
-Crazy
-Lightbender
-Annoyingly Telepathic
Inventory:
-Glasses
-Robes
--$50.15
--Parking Ticket ($50)
-Socks
-Sandals
Greg (Unholy_Pariah)
Physical State:
-Malnourished but Sated
-Filthy
Mental State:
-Transhumanist
-??
Inventory:
-Used Sweater
-Old T-Shirt
-Goodwill Sweat Pants
--"Found" Wallet
---Emptiness
-Beaten-up Boots
-Beer Bottle
-Empty Cookie Package
Mr. Normal (HugoLuman)
Physical State:
-Normal
-Not At All Suspicious
Mental State:
-Normal
-Not At All Suspicious
-Waves Crash Sometimes
Inventory:
-Clean gray hat
-Clean gray suit
--Cell Phone
--Absolutely a Fridge Magnet
--Nothing weird about this Stapler
--$50.00
-Bombless Shoes
William Snow (Persus13)
Physical State:
-Skinny
Mental State:
-Reckless
-Wait until you awake!
Inventory:
-Baseball Cap
-T-shirt, Dirty
-Jeans
--Driver's License
--$54.11
-Socks
-Sneakers
-----
I had some clever comments, but I forgot them.