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Author Topic: Einsteinian Roulette (Missions 9a, 10, 11, and Heph post war survey team)  (Read 464797 times)

Xantalos

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Re: Einsteinian Roulette Survey Team: Big Sister Is Watching You
« Reply #3480 on: January 29, 2014, 12:32:37 pm »

((She did it much slower than anyone else would've, to be fair.))
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piecewise

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Re: Einsteinian Roulette Survey Team: Big Sister Is Watching You
« Reply #3481 on: January 29, 2014, 02:38:46 pm »

((Oh, if only you people could hear my laughter. Mark Hamill as the Joker is a close approximation.))

Is that clear enough for you, Auron? I should hope so, because the next step if you continue is forcible detainment. I gave you your chance to explain yourself, but I will not tolerate willful insubordination. Now remove it. And keep in mind that all potential weapons packages must be approved by me.
[Unholy uncon:5+1]
[Intuition:4]
[Dex:1+1 SPINE REROLL 5+1]

Auron, clearly not happy with the current turn of events, jerks his mounted gun up and fires a heavy laser pulse directly at Simus' chest. Simus catches the movement out of the corner of her eye, and a combination of fiberoptic nerves and unconscious reflex causes her to throw herself to the side, diving out of the way like an action hero away from an explosion.

The wayward laser pulse clips a fuel tank thats sitting around in the salvage yard.

[Ohshit Roll:1 (AHAHAHA)]

The tank, a huge metal pipebomb filled with massively reactive fuel and surrounded by all forms of metal shrapnel, detonates instantaneously. The blast shatters every single unbroken window on the front of the soon to be demolished control building and hurls chunks of metal and salvage in all directions.

Simus end:2+1
Auron end:3
(is there anyone else out there right now? I lost track)

Well, simus catches a piece of shrapnel the size of a small car and gets punted away by it, landing unconscious a good quarter mile from where she was standing at the time, synth muscle and metal bone all bent and crushed and oozing. She'll live, but there's a skeleton replacement and long soak in a chemical bath for her.

Auron, well his exosuit, bone armor and half melted shield serve him pretty well. They catch several bolts and nuts the size of his fist and take the damage for him, the shield bending, bone shattering and exosuit caving in a bit. But, as the shockwave rolls over him and sends him flying back, a particularly angry piece of metal- a support girder, judging by the hole it leaves- catches him just below the belly button and follows a course through his guts, and out just below his neck, between the shoulder blades.  This leaves him extremely dead.

Also, now the entire area around the base of the ship and the salvage yard is on fire.

And the spider tank is just sort of lazily wandering around through it, a few chunks of debris embedded in it.

Some of the ships are damaged too. Not terrible though, since none were re-outfitted yet so there wasn't a lot to break.


KRI! Update your counter.

Pre drop or post drop?
Pre-drop.

Attempt to locate people I know.
Probably only succeed in locating Feyri because pretty much the only other person I know on that first mission would be Jim, who isn't four-armed or anything yet.

"Hi, Miss Feyri!"

((Hey, Tiruin, want to roleplay Virtual!Feyri?))
You run up to oldtime feyri, who seems not to know who you are, unsurprisingly, but voices a great deal of concern and disgust about a child being on this mission.

>Everyone get in your shuttle and make ready to drop. We're leaving in 5.


Huh...it felt like the ship moved just then...

Be VR!Jim in Grate's Mission 1 sim. (Right now I believe that means we're in the briefing room.)

Jim merely looked at Grate with a raised eyebrow, although this was impossible to see through the mirrored lenses of his gasmask. Huh. What use is a kid on this kind of mission, let alone the HMRC? His gaze went to the woman the kid addressed, then flicked back the speakers the green voice was coming from. "I've got my equipment. I'm ready to go as soon as these people are," he said, crossing his arms.
You enjoying your flesh and gasmask? Because there's a chance you might not actually lose them this time. Assuming the hotdrop goes well.

I'm rolling to see if it does.

Ha.

HAHAHA

((Okay, so. Action actually incoming.))


Anton saves all the separate designs, and removes all but the Black Death and the Party Wagon from the scene. Then he separates the scenes for each ship, preparing to run scenarios to test their performance. "Testing, testing, one, two, three, testing..."

Create a series of VR tests to determine operational value of the refitted Courier and Blackship craft.

[For the Courier/"The Party Wagon"]
- Create a replica landscape of Hephaestus, specifically one of the important locations the UWM might strike at.
- Populate the vicinity of the site with UWM troops, as they would be if they were taking over the site, dropships, support armor and all.

Determine the minimum safe distance for launching the kinamp-fusion missiles, both for the ship itself and the target. Compare the short-term and long-term damage inflicted on the troops and the area between using the kinamp-fusion warheads, regular 5Kt nuclear warheads, and a Fission Instigator. Compare RU costs for outfitting the craft with either.

[For the Blackship/"The Black Death"]
- Replicate any location of Hephaestus, atmosphere and the space above it.

Compile a list of threats that the UWM fleet may pose. Orbitally launched nuclear missiles, kinetic impactors, small/large asteroids, subcapital ships used for close-range battlefield air interdiction, etc. Spare no expense to audacity. Throw in a hypothetical deployment of an Avatar of War against us, and a scenario where a ship was attempting to flee with something into the jumppoint, and needed interception.

Test how well would the Black Death be capable of responding to the threats, using either the Plasma Cannon, or the Laser Cannon loadout. How much forewarning would be needed to reach the target from the launch site at the base, be the target in atmosphere or in space (i.e. a kinetic impactor can't really be intercepted - but a ship can be stopped from firing if the intent is detected in time).


You feel a great disturbance in the force....as though all your hard work just exploded and your team mates are possibly burning to death...

Oh dear.
« Last Edit: January 29, 2014, 02:59:05 pm by piecewise »
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NAV

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Re: Einsteinian Roulette Survey Team: This is why we can't have nice things.
« Reply #3482 on: January 29, 2014, 02:49:51 pm »

((Auron just proved the robot's effectiveness.))
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

Xantalos

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Re: Einsteinian Roulette Survey Team: This is why we can't have nice things.
« Reply #3483 on: January 29, 2014, 02:50:59 pm »

((AHAHAHAHAHAHA
Wow that was even better than the time I accidentally killed 40+ people.))
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SeriousConcentrate

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Re: Einsteinian Roulette Survey Team: This is why we can't have nice things.
« Reply #3484 on: January 29, 2014, 03:00:58 pm »

VR!Jim heads to the pod, ready to drop with his microwave amp in his head and his monoatomic razor in hand, as he did in the original mission.
« Last Edit: January 29, 2014, 03:06:11 pm by SeriousConcentrate »
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Sean Mirrsen

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Re: Einsteinian Roulette Survey Team: This is why we can't have nice things.
« Reply #3485 on: January 29, 2014, 03:01:44 pm »

((Ahhahahaha oh gog. You know, once we overthrow the UWM, I don't think there will be a problem with us gradually becoming a corrupt government.

We'll self-destruct long before then.))


"..did anybody else feel that just now?"

Anton notices what seems to be a shudder running through the Sword, even from within VR. Concerned, he saves the scene, exits VR, and backs the designs up on his datapad just in case, while addressing Steve.

"Steve? Are we having seismic activity or something around here? Or did someone find another shipyard to kick a nuke down into? I'm trying to work here, and I'd appreciate it if things don't start suddenly disintegrating around me. It tends to throw off my concentration."

Back up my virtual hard work in case something happens. Query Steve. If there's nothing I can personally do to help (being mostly just a tech without fire-fighting or heavy lifting equipment, or even a decent means of transportation), return to VR, get those tests done, and get out to the salvage yard to assess the damage.
« Last Edit: January 29, 2014, 03:04:04 pm by Sean Mirrsen »
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

piecewise

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Re: Einsteinian Roulette Survey Team: This is why we can't have nice things.
« Reply #3486 on: January 29, 2014, 03:09:59 pm »

((Ahhahahaha oh gog. You know, once we overthrow the UWM, I don't think there will be a problem with us gradually becoming a corrupt government.

We'll self-destruct long before then.))


"..did anybody else feel that just now?"

Anton notices what seems to be a shudder running through the Sword, even from within VR. Concerned, he saves the scene, exits VR, and backs the designs up on his datapad just in case, while addressing Steve.

"Steve? Are we having seismic activity or something around here? Or did someone find another shipyard to kick a nuke down into? I'm trying to work here, and I'd appreciate it if things don't start suddenly disintegrating around me. It tends to throw off my concentration."

Back up my virtual hard work in case something happens. Query Steve. If there's nothing I can personally do to help (being mostly just a tech without fire-fighting or heavy lifting equipment, or even a decent means of transportation), return to VR, get those tests done, and get out to the salvage yard to assess the damage.
The salvage yard blows up and Anton barely even leaves Tinker.

Parisbre56

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Re: Einsteinian Roulette Survey Team: This is why we can't have nice things.
« Reply #3487 on: January 29, 2014, 03:13:40 pm »

((Who else saw that coming?))

Upon hearing the explosion, Flint dropped his datapad, got into Gilgamesh and run to investigate. When he noticed the fire, he immediately sprung to action.
"Steve! What the hell was that? Was there anyone out there? Do they need help?"
Use rocket pods to fly as fast as possible while remaining safe. Carry anyone who wants to help if possible. Priority is to rescue Simus and Auron. Simus first if I have to choose.
Then, if necessary and/or helpful (that means if the fire could damage something useful and they can't extinguish it without my help), acquire large canisters of fire extinguishing fluid from the AM and use Gilgamesh's strength and mobility to help with the extinguishing. If no fire extinguishing fluid or other material (large pieces of dirt for example) is available to douse the flames, see if I can collapse something to cover the flames. Do not actually collapse anything though.
If no fire extinguishing help is needed and the Rescue is successful, stand by Simus until she wakes up while thinking of the best ways to inflict maximum pain on Auron without actually killing him. Maybe also ask the Doctor if he has any torture suggestions/advice or if he wants to have some fun with him. Or better yet, ask the Doc if I could give him 12 tokens + Auron for my horse-thing.
((Turning Auron into my horse would be a good punishment now that I think about it. The traitorous loose cannon with delusions of grandeur turned into an obedient mount. Almost poetic. And marginally worse than being executed by Simus.))
« Last Edit: January 30, 2014, 10:24:20 am by Parisbre56 »
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Sean Mirrsen

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Re: Einsteinian Roulette Survey Team: This is why we can't have nice things.
« Reply #3488 on: January 29, 2014, 03:25:32 pm »

The salvage yard blows up and Anton barely even leaves Tinker.
<snip>
((Well, what would you have him do? He doesn't know what happened, and even once he finds out he has little capability to help. Simple truth of having work to do - if something bad happens and you are powerless to prevent it or help, best you can do is keep working. Work's gotta get done either way.))
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

piecewise

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Re: Einsteinian Roulette Survey Team: This is why we can't have nice things.
« Reply #3490 on: January 29, 2014, 04:01:42 pm »

((...Doesn't Simus always wear the phase suit?  Shouldn't she get a will roll?))
I'm gonna assume that she didn't see it coming because she was in the middle of jumping away and explosions are fast.

Not that it really matters for her; she just needs to sit in the infirmary for a bit.

GreatWyrmGold

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Re: Einsteinian Roulette Survey Team: This is why we can't have nice things.
« Reply #3491 on: January 29, 2014, 04:07:39 pm »

((AHAHAHAHAHAHA
Wow that was even better than the time I accidentally killed 40+ people.))
((Indeed. I was laughing so much that people were giving me funny looks.
Although it might have also been the tone of the laugh. Kinda high-pitched.))

Grate looks around confusedly for a moment before rationalizing that the big people would take care of it and let him know if he could help. Just in case...
Quote from: Grate -> All
Dear Everyone,
What happened? Can I help?
Sincerely,
Grate
He then got back to the VR.
Locate a seat in the shuttle/drop pod/whatever. Try not to get splattered.
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Kriellya

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Re: Einsteinian Roulette Survey Team: This is why we can't have nice things.
« Reply #3492 on: January 29, 2014, 04:09:48 pm »

(( Dutifully updated. And here I was thinking I'd need to update it for the 4 days or so I was being sick XD ))

Skylar looks up from whatever random repair job he was doing and sees the glow from the salvage yard.

Uh... Steve? What just happened? ... and do you know where we can find some fire suppression systems?

Go investigate the damage, preferably with the fire suppression system Steve directed us to :P
« Last Edit: January 29, 2014, 06:45:34 pm by Kriellya »
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Unholy_Pariah

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Re: Einsteinian Roulette Survey Team: This is why we can't have nice things.
« Reply #3493 on: January 29, 2014, 06:04:50 pm »

((Well that was awesome.))

be dead, hopefully wake up in the infirmary, feel extremely justified.
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Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

PyroDesu

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Re: Einsteinian Roulette Survey Team: This is why we can't have nice things.
« Reply #3494 on: January 29, 2014, 06:06:01 pm »

((...Doesn't Simus always wear the phase suit?  Shouldn't she get a will roll?))
I'm gonna assume that she didn't see it coming because she was in the middle of jumping away and explosions are fast.

Not that it really matters for her; she just needs to sit in the infirmary for a bit.

((Never needed to see anything coming before, remember the explosion back in the Sharkmist colony that it activated for? And that Amp Specialist's attack that killed Michael?

Not that it matters, I'll live. Auron, on the other hand...))
« Last Edit: January 29, 2014, 06:15:55 pm by PyroDesu »
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