"Ha-hah! I am Mother Goose!"
Get the rest of my damage fixed in the infirmary. Then head for the ground floor!
You head to the infirmary and they root around in your insides and replace some self lubricating ball joints and generally unbreak you.
Once they get done repairing you, you head back down the elevator to the ground floor. And I assume wait there for people.
Dynamix AUX bonus: +/-2
Before I need to do anything with the plates, take my arms out of the controls and remove my wristpad. Set it down somewhere accessible. Then, if Marcius cuts off the plate, replace it and hold it in place with one arm.
If Marcius doesn't cut off the plate, or I have time to mess around after I replace the plate, use my dynamic bonus to familiarize myself with the wristpad. I.E. learn what it's capable of, what's installed on it, and how easily I can hack it. This is mostly just in-character research, but I'm also hoping I can get a permanent bonus to messing with the wristpad.
Hmm well, the wrist pad can be used to send messages, use simple programs, play music, and such like that. Hacking...well that depends on what you want to do with it. You can add programs to it without hacking it. And no, you won't get a permanent bonus with it. I usually only do that with things where it would be overly dangerous and annoying to make you have to roll everytime, like flying a ship or driving a car.
And yeah, I'm not even gonna bother rolling. With a +2 dynamic bonus you'd pretty much get it on everything but a 1, and mostly get it on a 1 anyways. Consider that the last plate too.
Hastur in Fallout.
Depends on exactly where on the map you are.
((Time to reactivate the reactor.))
Find the reactor and find out why it's offline
I wouldn't recommend it. Not only is is buried somewhere deep in the ship beyond locked doors, it's also leaking frankly massive amounts of radiation. I mean, the guy who is already down there fixing it is getting a near fatal dose as we speak and he's in a massive, heavily shielded exosuit.
Of course, he doesn't know about that near fatal dose, so Shhh, don't tell him.
cut ze plate!
((Yes. That setting gets all of it. As long as it's grounded in reality, I don't really like the "magic" property of it. Sorta like ER. Fantasy elements don't interest me as much as sci-fi realism.))
[2]
TRY AGAIN
[5]
BETTER!
You cut the plate and the arms carry it away. Wait...was there a welding torch welded to that plate?
LAST PLATE
LAST PLATE!
Go outside. Look around. Is anyone visible?
At this point...Probably no. Everyone is off in the debris field or underground or in the building. Though you might be able to see the skycranes lifting off if you watch.
"crap crap crap crap!"
leave radiation death zone post-haste
[aux:5]
You stand up and clank back up the stairs and out the first airlock.
[end:2]
You're reaching toward the manual controls to close the door when your vision starts to blur and your limbs start to shake. Your fingers shiver on the controls and the arms move about slightly.
Anton climbs into Skylar's shuttle (that was, presumably, sitting on the ground rather than hovering in the meantime) after securing the cables, and prepares for the move, watching out of the open hatch as the ship rises.
"Okay people, here we go! Watch the cables and easy on the throttle, don't lift off too quickly! Bishop, good to see you here. Grab a copy of the salvage chart and feel free to direct the work here while I'm setting up the salvage yard. Make sure nothing gets carried off!"
Climb into Skylar's shuttle. Send Bishop the salvage chart (and leave him in charge for now), make sure Auron and Skylar both have the correct location for the salvage yard, and observe the initial liftoff. Try to give helpful directions to the pilots from my vantage point.
You climb into skylar's shuttle, making yourself another potential victim, should this go wrong. You show them your charts and where they're supposed to go and attempt to help them.
(( I'm not sure I was, I'm under the impression that there isn't really a good place to land in that area. You can ride along in our salvage ship if you want, that should be fun ))
Alright, here's a plan I drew up while you flew over here. We're going to take it slow initially, just in case there are any snags we haven't seen under the ship. Once it's clear of the repair pit walls, we can speed things up on the way to the salvage yard. We'll start on your count, so just say when.
Send over the lift notes I took to Auron, then wait for his signal to begin the lift.
"Hey! Mr. Auron! Why are you flying away? ...He must not want to salvage anymore."
"im helping pull ships out of that irradiated pit so that we can salvage them easier, get back to work. i would appreciate your continued assistance in the meantime."[\color]
coordinate with everyone involved for great failure mitigation, airlift all the things.
Anton's help gives you a dynamic bonus of 1.
[Auron aux:5+1-1]
[Skylar aux:2+1+1+1]
With Anton's help, Both of the Shuttles turned skycranes lift off in a slow, coordinated effort and free the massive hunk of metal that is the first ship from its resting place in the crater. They slowly ascend a few hundred feet to make sure they're clear of anything on the ground and then fly to the landing zone and lower the ship to the ground. Though, now they do still need someone to unhook them.
"Hey! Mr. Auron! Why are you flying away? ...He must not want to salvage anymore."
Anyone need help?
Sincerely,
Grate
If nothing comes up, look for something broken and fix it. Go help Mr. Minimotor.
You join up with miyamoto.