Two worlds
Tra
Geology: Mainly ferrous rocks, with large deposits of copper and gold in many areas.
Wildlife: Blue plants. Southern continent wildlife is mainly land-living cephalopods, such as the tendrilled walkers--squid which walk around on their tentacles, using their eight arms to snag food.
Sentients:
-Dwarves:
--Southern: Dark skin, red hair. Highly intelligent and well-known for various questionable/criminal activities. Good at ice magic.
--Northern: White skin, yellow or orange eyes. Excellent sight, excellent weather magic. Inefficient feudal system. Once followed the Whale Spirits, but turned their backs on them for Ores, a god.
-Gnomes: Pale skin, dark hair, violet eyes. Possess no bones. Noted for skill with medicine, social situations, and witchcraft. Worship a hierarchial, matriarchial pantheon of gods and goddesses who they believe are generally distant and uninvolved in their lives. Religion focused on rituals. Government is...ethical, it its own way. Mostly scattered tribes. Half-dwarf, half-human.
-Humans: Dark hair, fair skin. Marry late and rarely have kids. Precognitive alchemists.
-Manormul: Misshapen worms with many elongated arms. Divided into several castes with different jobs and appearances. Complex system of holidays. Complex reproductive cycle. Dictatorship.
-Ordynars: Skinless cephalopods. Lead by hunters. Involved in a cold war with dwarves to determine fate of the gnomes.
Onydia
Geology: Mostly igneous rocks
Wildlife: Green-chlorophylled plants like jungle ones. Animals are 80% reptilian, but with a few birds, gastropods, and flatworms. There is also a species of semi-planarian beings with tentacles and sometimes arms and/or intelligence.
Sentients: Onyd, giant stubby-limbed reptiles. They have sweet pheromomes and are 60% servants. They create more onyd with a ritual to their god, in which lizards are turned into new onyd. They understand how the mind works but are typically depressed. (Specimens of Tralian races are also present.)
Settlements:
Cottage by the Lake: A large cottage by a small lake. Inhabitants:
Dodok Brokenbolt,
Dahilu Marquessa Endinghands,
Gsih Bloodstained-Bishop Foulgrotto,
Rarige HelmetShadows Ghastly,
Urist Lonelantern,
Riru Clumsyfists PavilionOrientation,
Regod Gambler-JadeSteal Shieldfist-Ghastly,
Oeni GreatSelfThought Shadowborn, and
Kun Dreamer Unnamed.
Lastcave: The last bastion of Onyd civilization. Inhabitants: 700 Onyd.
Onydia City: The landing point for the misguided Onydian colonization. Inhabitants: 120 dwarves, 36 manormul, and 14 humans.
Other bodies:
Feer, gray moon orbiting Lyt
Jauns, yelow moon orbiting Tra
Lyt, lavender sun
Pakin, gray rocky moon orbiting Onydia