===Week 4===
*Catalog update, week 2* Species of unusually large hornets found during the disturbing of some branches, luckily, their stingers had a hard time penetrating half-inch thick chitinous plates, may be useful for honey production, or for the production of poisons. Found some rather pretty flowers, but they don't seem to have any immediate use.
Now then, onto the update proper.
The first thing you do is have your workers dig out a dedicated food storage area, since with the clutch you have coming up you're gonna need it. You also have them build a dedicated armoury near the entrance to the hive, with some basic weapon maintenance facilities (weapon upkeep(+1 to attack rolls), basic weapon making). Following this you have your workers expand the dorms, so you will be able to house the upcoming clutches(+300 space).
Following that you have your workers work on using the tree you had hauled in last week to reinforce the entrance, and give it a door. Unfortunately they sorta butcher the wood, which is to be expected from the lack of woodworking facilities. but what you do get out of it are some decent quality timbers, which you'll use at the frame of a small guard house over the hive entrance. Luckily they are installed much better than they are cut, and will provide a sturdy frame to build the guard house upon.
You order guards posted at the hive entrance, only to realise that you already have them there. You hope you're not going senile already.
A clutch of warriors is lain.
---Suggested actions---
-Food processing
-Workshops
-food stockpiling
-Mine
-(Required) Next weeks clutch
-something else?
Bugs: 16 workers, 5 warriors
Clutch:
-35 warriors(5 weeks)
-35 workers(6 weeks)
-35 workers(7 weeks)
-35 warriors(8 weeks)
Equipment: Tools for 20, 5 spears, 5 cudgels
Food: 533 (current income: -37/week)
Resources: various seeds
Train: 1 drone(under thrall of liege-lady)
Small hive in plains:
-small hatchery (140/200)
-small stores (20/200)
-medium granary (533/1000)
-basic armoury (basic weapons, basic weapons upkeep(+1 to attack rolls)
-medium dorms(23/350)(No furnishings)
-small lair(no furnishings)
-Depth = 55 meters
-Small meh orchard
-2 workers/week
-51 weeks to first harvest
-above ground
Area - Plains
-Copses of trees that are very hard
-Edible grass
-Large herbivores, medium predators, medium predators (pack)
Area - Badlands
-Large mesas w/caves, large stone fissures
-stone outcroppings
-Lot's of big, medium, and small creatures, all of which could tear you a new asshole
Drones consume 1 food unit/week
Workers consume 1 food unit/week
Warriors consume 3 food unit/week
You consume 6 food unit/week (for now)
*note* there is now a bestiary on the second post