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Author Topic: Finimicon: A Magical Arena. Turn 11 (Successes?)  (Read 17020 times)

GreatWyrmGold

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Re: Finimicon: A Magical Arena. Turn 7 (Goodbye, Cool World)
« Reply #135 on: February 18, 2013, 05:14:14 pm »

Also the arena map isn't working for me,
What are you tal...Oh for the love of petunias!
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Unholy_Pariah

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Re: Finimicon: A Magical Arena. Turn 7 (Goodbye, Cool World)
« Reply #136 on: February 18, 2013, 05:16:41 pm »

Stop floating, grab soul striker move along

Word if attacked
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Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

Emral282

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Re: Finimicon: A Magical Arena. Turn 7 (Goodbye, Cool World)
« Reply #137 on: February 18, 2013, 06:44:55 pm »

Glancing at the new sword, Sirkku mentally debated switching his old one with it. Deciding not too, he had a positively bad and horrible idea. Chuckling darkly to himself, Sirkku walked away from the new sword on the ground and waited for his magical energy to top itself, for his terrible idea would require everything he had.
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GreatWyrmGold

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Finimicon: A Magical Arena: Turn 8
« Reply #138 on: February 18, 2013, 07:23:34 pm »

Take and wear the red gown and then head to the nearest room that is devoid of horrors or people
You slip on the gown and slip into Room 6.

Damn it scapheap! Save me!
Attempt to Wake up!
Escape!
Hop into clear pool!

[2] You are still unconscious and drowning.

Examine pocketwatch
[4+1] It seems to be a phylactery of some sort. You can feel it sucking slightly at your hand.

Fine then.
Kick javier out of the winger.
With a slight sigh, you kick at the blob. [6-1v2-2] You kick the blob, making it disintegrate; Javier is lying unconscious in the fluid.

I run towards the exit, wave my arms about, and say the magical words "Aa Aa Aa!"
[Tails] You head through the south exit, and see a white-haired man kicking a black blob into puddlishness. [5-2,3-2,4-2;6,4] You create a small glob of magma over a huge blob (which causes part of it to boil off) and a chunk of basalt near you.

Stop floating, grab soul striker move along
Word if attacked
Hm, you seem to actually already have the Soul Striker.
You keep struggling south. [6+1] You catapult through the doorway and strike the ceiling. It seems that your floating is not a conscious choice.

Glancing at the new sword, Sirkku mentally debated switching his old one with it. Deciding not too, he had a positively bad and horrible idea. Chuckling darkly to himself, Sirkku walked away from the new sword on the ground and waited for his magical energy to top itself, for his terrible idea would require everything he had.
You toss The Warped Blade aside like it was a slightly rabid squirrel.

-----

The two blobs attack their targets, Javier and Sirius. [4+1-1;2+1-1v2] Javier is once more engulfed, with about a turn to come back before dying, while Sirius manages to avoid his assailant's strikes. A new blob, full-sized emerges from the black pool.

-----

Oh, and since I failed to mention...Sirius and Kletus got points for killing the monsters. That means you get to add points to attributes...oh, and free magic items, forgot that. That would be the Smartphone of Sirius and the Northern Flask.
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javierpwn

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Re: Finimicon: A Magical Arena. Turn 8 (Levels!)
« Reply #139 on: February 18, 2013, 07:41:34 pm »

........I hate this goddamn room.....
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penguinofhonor

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Re: Finimicon: A Magical Arena. Turn 8 (Levels!)
« Reply #140 on: February 18, 2013, 07:56:21 pm »

Aw sweet, I'm helping kill things. I point both my hands at the blob and shout "Aa Aa Aa Aa!"
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Unholy_Pariah

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Re: Finimicon: A Magical Arena. Turn 8 (Levels!)
« Reply #141 on: February 18, 2013, 07:57:19 pm »

yell zzyx with the intention of not floating anymore, drag myself across roof or walk if successful
« Last Edit: February 19, 2013, 03:37:47 am by Unholy_Pariah »
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Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

javierpwn

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Re: Finimicon: A Magical Arena. Turn 7 (Goodbye, Cool World)
« Reply #142 on: February 18, 2013, 08:01:57 pm »

Damn it scapheap! Save me!
Attempt to Wake up!
Escape!
Hop into clear pool!
(How is a 4 a passing out? I would think that would be a 3....)
I hate this room..... I feel that we should have a little memorial wall spoiler to commemorate memorable or funny deaths.....
Like being engulfed several times, and when I finally do escape, I get engulfed again....
« Last Edit: February 18, 2013, 08:05:49 pm by javierpwn »
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kilakan

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Re: Finimicon: A Magical Arena. Turn 8 (Levels!)
« Reply #143 on: February 18, 2013, 08:50:34 pm »

Add my point to mind
Search room 6 and take anything I find, than take a drink of the maple syrup liquor and say Words while trying to use the gown as well to bloster my power.  Point towards the far side of the room.
« Last Edit: February 19, 2013, 01:24:59 am by kilakan »
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Nom nom nom

GreatWyrmGold

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Re: Finimicon: A Magical Arena. Turn 8 (Levels!)
« Reply #144 on: February 18, 2013, 08:54:44 pm »

Aw sweet, I'm helping kill things. I point both my hands at the blob and shout "Aa Aa Aa Aa!"
You don't have...you NEVER had enough Pool for that!
I need to update Pool. When it's done, you'll be out.
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zombie killer

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Re: Finimicon: A Magical Arena. Turn 8 (Levels!)
« Reply #145 on: February 18, 2013, 10:55:41 pm »

Name is tom mchaddish
He is a prisoner of war in germany he was captured after his squad died saving people and him and kenny were the only survivors. He was teleported while doing pullups and planning escape
bio: a class i got a B+ in
items are:
Pullup bar
shoulderbag like indiana jones
a book titled day by day armageddon(is spellbook)
knife hidden in binding of book
1911 (germans thought it was funny to give me no ammo and a gun)
Spare magazine for 1911 i had hidden
8 feet of twine that my hands were bound with at night
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I'd settle for capitalization. although all lower case seems to be zk's thing.
thank you and have a nice day!

GreatWyrmGold

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Re: Finimicon: A Magical Arena. Turn 8 (Levels!)
« Reply #146 on: February 18, 2013, 11:54:52 pm »

a book titled day by day armageddon(is spellbook)
Would that be a how-to book, then?
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penguinofhonor

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Re: Finimicon: A Magical Arena. Turn 8 (Levels!)
« Reply #147 on: February 19, 2013, 12:07:53 am »

Aw sweet, I'm helping kill things. I point both my hands at the blob and shout "Aa Aa Aa Aa!"

You don't have...you NEVER had enough Pool for that!
I need to update Pool. When it's done, you'll be out.

Oh, every word uses up 1 pool? I thought it was every spell. Well then, I punch it.
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Emral282

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Re: Finimicon: A Magical Arena. Turn 8 (Levels!)
« Reply #148 on: February 19, 2013, 12:29:53 am »

I initiate Plan This Is A Remarkably Bad Idea
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scapheap

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Re: Finimicon: A Magical Arena. Turn 8 (Levels!)
« Reply #149 on: February 19, 2013, 03:30:06 am »

(1 to Agility, what does the SmartPhone of Sirius do?)

Kick out javier again
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game
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