Alloy Bird of Cloth and Detritus: Also known as the ABCD. A condor made out of metal and cloth back in Turn 3 by Calistora.
Amulet of Venificus: Allows sight of unseeable objects.
Arrow Greatsword, The: Made of arrows. It has a flower made of lava growing out of the tip, and magma roots within and along the edges.
Blade of Grass: A sword hilt which sprouts a massive, sharp blade of tough leaf.
Bracelet of Frank: Reduces damage taken.
Clear Slab: A tablet of glass, crude and covered in pictures of various figures.
Crystal Lookingglass, The: Delicate. Has a slim figure's silhouette within.
Dreihander of Venificus: Glows.
Druker Family Pocketwatch: Can mesmerize people making eye contact with the watch.
Dwarven Glove: A white mysterious fabric gauntlet studded with onyx. It is sized for a dwarf, but could probably be made to fit on a human's head.
Glassman Wheel: A wheel, about a foot and a half in diameter, made of about two dozen little glass people five inches or so tall in two rows and held together with a wooden frame.
Glowing Talon: A curved, glowy claw which looks to be about the size of a dagger, with a bit of flesh and bone to serve as a hilt.
Gloves of Sirkku: Transfers energy with a touch.
Frank Bone, Ring Of: Causes pressure to targets.
JavieRobe: A linen robe.
Key of Nott, The: Heals wounds.
Kletus's Canadian Cudgel: Can transform those struck into beavers.
Mage's Quill: Writes down spells heard.
Northern Flask: Turns anything within into maple syrup. The wearer gets a bonus to magicking by drinking maple syrup.
Orb of Rand: Ayn't it nice? It glows bloodred and heals people.
Pocketwatch, Mysterious: Seems to be some sort of phylactery.
Red Gown: A gown of reddish fur, seeming to be at least 10 feet long (tall?), which seems to beckon as if it holds the answers to your greatest desires...
Silken Sack of Arnok Calistora: Decreases the size of things in the bag.
SmartPhone of Sirius: Has constant wifi access, at least a few bars at all times, and the ability to store any spells cast at it in the ManaBin app.
Soul Striker, The: A flail which can absorb souls.
Wand of Javier the C: Allows the user to summon monstrous beings or create them more easily.
Warped Blade, The: Hit someone with it and find out.[abbr=Warps on hit, with a Toughness roll negating that. Also has a 20% chance of warping the wielder ({<1d6+3>*10}+1d10) without a Toughness roll.