Name:Jack Darlon
Age:32
Equipment:Barret M82 Anti-Materiel Rifle, 4 clips of .50BMG ammo, .50BMG ammo(9) ( browning m1911 pistol(with 3 clips of .45 ACP), combat knife, communicator
HP:12
Int:8
Str:12
Agi:10
Skills:Rifle(3), Small Arms (3)
Advantages: Special Forces Sniper. If Jack can see it, he can kill it. And thanks to his Force Recon sniper training, he can see and hit it from a long way off
Disadvantages:Emotional Distance. Jack's time in the special forces has had him sent to a variety of hellholes on the planet, and his experiences can make him sound distant and unemotional to those he doesn't know or trust, and trust is a very hard thing to come by with him.
Perks:He can drive a wide range of vehicles to get around, from your average motorcycle to a Bradly
Quirks:Lucky silver dollar. He has a dented silver dollar that saved his life once by deflecting a bullet. He never goes anywhere without it, and can actually attempt to refuse to do a mission if he doesn't have it on him
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You quickly aim and fire, but you where in a position making it difficult, on top of the tree moving back and forth, being preoccupied by the radio, and other factors made it a difficult shot. You fire a single bullet, hitting it in the arm and grazing it slightly. It lets out a roar, and runs off before you can hit it again. You had successfully used the communicator to contact backup, and Conner informs you that he will be here soon. The weather is holding him back. Katy states she is closer, but still a bit off. You go to reload, but the Windigo has started circling you. You would not be able to tell, but it has been trying to knock you down with large rocks and logs, some smashing into the tree around you, exploding it into splinters around you. A few fly into you, but the armor blocks the shrapnel effectively. You try to follow the Windago, but can not see it very well thanks to the blizzard.
What do you do now?
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Name: Patricia Garfien
Age: 37
Equipment: Backpack :Surgical bag, .357 Magnum, bottle of whiskey, hatchet, 50 .357 rounds (Speed loader) , Contacts, Glasses case:glasses
HP: 11
Stats:
Int: 9
Str: 11
Agi: 10
Skills: General Medic(3), Small Arms (3)
Advantages: She has steady hands, and is very calm in high stress situations. This can be a lifesaver in the field.
Disadvantages: Territorial about her work, needs glasses/contacts(farsighted), and a functional alcoholic.
Perks: Excellent bedside manner.
Quirks: Racist. Yep. Against EVERYONE. Not to the point where she dislikes them, just the point where she believes just about every stereotype there is. Curiously enough, not religious, or homophobic, or sexist. I can change this if it might cause problems.
Bio: Patricia grew up in southern Texaz, raised by two rich white parents who fit every stereotype of rich white people there was, or almost. They did love their daughter, but they were also assholes to most people below their station. When she became a surgeon in college, they were delighted to see their little girl take up such a proud profession. When the chupacabras started striking, she managed to save her brother's life, barely, but had to run, and he was left behind. She rode a horse for hours, eventually letting the poor thing rest, where she was taken in by some kind colored people. Long story short, she ended up joining the Archangel foundation, to help keep the fighting men alive. That said, being a Texan, she's not bad with a pistol either...
-----------------------
"Shielding thing?" Goldman asks questioningly. "No. We have a mobile stretcher in the jetcoptor, however. Lets hope we don't have to use it. Lets get out there, the longer we take the more civilians in danger." The rest of the men go to the hallway at the end of the room, as you follow them. At the end of the hallway, there is a door much like the one on the garage you came in in. The door opens with a similar suction sound, and leading into a similar, if smaller, garage. The only thing in the garage is a small helicopter, like the emergency ones used back in Texas, except slightly larger.
You follow the other squad mates into the helicopter. There are several chairs, they look a lot like some kind of strange dentist chair. Everyone sits down and presses a button, reclining the chair up to a sitting position. Charlie shows you how to recline back up, how to store your gear, and then gives you instructions for how to respond to what happens next. The flight goes normally for about ten minutes, but then everyone started to recline their seats again. You put the double seat belt on, put the fighter pilot mask on your face, and recline your seat as Charlie told you how to do. You shift to the side soon afterwords, and there is a noticeable increase in speed.
A few hours later, the plane begins to shift back into position as it greatly looses speed. Your mask stops giving oxygen, and you take it off as instructed. After unreclining you chair and taking out your seat belt, and everyone prepares to land, getting their equipment out and turning toward each other.
"Before we land" Goldman asks, "are their any questions?"
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Name: Joe Cerrito
Age: 28
Equipment: Desert Eagle, 6 full clips for said Eagle, combat knife, tome of forbidden knowledge.
HP: 10
Stats:
Int: 15
Str: 10
Agi: 5
Skills: Small arms (1),
(3)
Advantages: He has a tome of forbidden knowledge, might come in handy. Also never seems to give up no matter how F.U.B.A.R. a situation has become, though that crosses into disadvantage territory when the situation is can only get worse by continuing.
Disadvantages: He is pretty goddamn crazy.
Perks: Has the unnatural ability to always find a clip of ammo when he needs one, even where it should not be (check your potted plant. Ammo clip. Check your back pocket. Ammo clip. Check the inside of your computer. Ammo clip.).
Quirks: Carries a small tome of forbidden knowledge, losing track of the book leaves Joe incapable of doing anything but tearing everything apart to find the book. No one else is allowed to touch, read, or even have a clue what is in his book without later dying under suspicious circumstances.
Bio: Joe was an undergrad student at a local university when the first wave came. After looting a dead man's body of a shotgun, Joe was spotted by an Imp who was carrying a small tome. While Joe couldn't kill the Imp before it alerted others to his presence, he still managed to get away. Later, Joe felt a lump in his back pocket. The tome that the Imp carried had somehow gotten into his pocket. Against every part of him telling him to throw the book away, something seemingly forced him to read it. No one knows what he read, but Joe was discovered by the Foundation cutting off the hand of a demon who would not let go of the book even in death. Currently, the only information about the book that could be pried from Joe was "There is always more. No matter what, there is still the next page."
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You nod and sit in the corner. "Well ain't YOU talkative" says a man with a southern accent, wearing a cowboy hat and leaning in the corner of the room. "Let him alone" said a dark haired man who was lying down on beanbag chair on the other side of the room, hands behind his head and eyes closed. "You'd complain if he talked to much, Teddy". A young women, ignoring the other two as they start a small argument, begins to speak to you while giving a casual salute "Hi! I am Jenny. Those two morons are Jack and Teddy. I see you met the biggest moron already, our 'esteemed' leader Ace" she says half sarcastically. "Footman is hiding. He is probably going to surprise you if he gets the chance. He likes doing things like that..." she continues. "If you have any questions, now would be the time to ask them" Ace stated, as he pulls up a chair and starts munching on an apple he got from the shelf.
Any questions?
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Name: Johnathan Legrin
Age: 31
Equipment:Beretta 92 (2 clips), Calvary Saber, toolbox
HP: 7
Stats:
Int: 12
Str: 7
Agi: 11
Skills:Engineer(3), small arms(2), close combat (3)
Advantages: A tinker, Johnathan knows how to make stuff, and fix stuff, and was a fencer in his spare time, getting rather good at it.
Disadvantages: He's not used to guns, and doesn't like them, in addition to often having been thoroughly traumatized in New York.
Perks: He likes hiking and being in the outdoors, and so is used to being outside.
Quirks: He has a minor case of OCD. (What exactly said obsession/compusion is will be decided when it comes around to it.)
Bio: Working as an engineer at a New York-based company, he was among the first hit by the horde. He survived by using his wits to escape the quarantine zone, but was heavily traumatized- his family survived by virtue of being on the outskirts of the city. Before the change in his life, he had been born and raised in the south, though he moved to New York for his job, where he would later meet his wife. He also picked up fencing while in college, and continued the hobby until now, at which point he's found a practical use for it.
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"Ah, we would have to climb this hill a bit to see ourself. If we go to the trees, he will NEVER find us!" Vlad said quietly. You do realize that it is possible that the dragon would find you, but he is right. The trees would make good cover, especially from the air. "We could also get some info from the COPTER! We have a COMMUNICATOR! But if we distract WALTER and TIMMY, we might cause them HUGE trouble."
What do you do now?