Name: Joe Cerrito
Age: 28
Equipment: Desert Eagle, 6 full clips for said Eagle, combat knife, tome of forbidden knowledge.Beneli M4(
, 36 12-gauge shells
HP: 10
Stats:
Int: 15
Str: 10
Agi: 5
Skills: Small arms (1),
(3), Long guns (1)
Advantages: He has a tome of forbidden knowledge, might come in handy. Also never seems to give up no matter how F.U.B.A.R. a situation has become, though that crosses into disadvantage territory when the situation is can only get worse by continuing.
Disadvantages: He is pretty goddamn crazy.
Perks: Has the unnatural ability to always find a clip of ammo when he needs one, even where it should not be (check your potted plant. Ammo clip. Check your back pocket. Ammo clip. Check the inside of your computer. Ammo clip.).
Quirks: Carries a small tome of forbidden knowledge, losing track of the book leaves Joe incapable of doing anything but tearing everything apart to find the book. No one else is allowed to touch, read, or even have a clue what is in his book without later dying under suspicious circumstances.
Bio: Joe was an undergrad student at a local university when the first wave came. After looting a dead man's body of a shotgun, Joe was spotted by an Imp who was carrying a small tome. While Joe couldn't kill the Imp before it alerted others to his presence, he still managed to get away. Later, Joe felt a lump in his back pocket. The tome that the Imp carried had somehow gotten into his pocket. Against every part of him telling him to throw the book away, something seemingly forced him to read it. No one knows what he read, but Joe was discovered by the Foundation cutting off the hand of a demon who would not let go of the book even in death. Currently, the only information about the book that could be pried from Joe was "There is always more. No matter what, there is still the next page."
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You go to sleep, only to be waken up by a loud alarm coming from the main room. You go out o see what the problem is, to see everyone running around and gathering equipment. "Zombie outbreak in Hong Cong" Ace said simply. "Wonder why they always end up in big cities...get ready. We leave ASAP." Everyone was gathering equipment.
Is there anything particular item you want to fight the zombies?
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Name: Patricia Garfien
Age: 37
Equipment: Backpack :Surgical bag, .357 Magnum, bottle of whiskey, hatchet, 46 .357 rounds (Speed loader) , Contacts, Glasses case:glasses
HP: 11
Stats:
Int: 9
Str: 11
Agi: 10
Skills: General Medic(3), Small Arms (3)
Advantages: She has steady hands, and is very calm in high stress situations. This can be a lifesaver in the field.
Disadvantages: Territorial about her work, needs glasses/contacts(farsighted), and a functional alcoholic.
Perks: Excellent bedside manner.
Quirks: Racist. Yep. Against EVERYONE. Not to the point where she dislikes them, just the point where she believes just about every stereotype there is. Curiously enough, not religious, or homophobic, or sexist. I can change this if it might cause problems.
Bio: Patricia grew up in southern Texaz, raised by two rich white parents who fit every stereotype of rich white people there was, or almost. They did love their daughter, but they were also assholes to most people below their station. When she became a surgeon in college, they were delighted to see their little girl take up such a proud profession. When the chupacabras started striking, she managed to save her brother's life, barely, but had to run, and he was left behind. She rode a horse for hours, eventually letting the poor thing rest, where she was taken in by some kind colored people. Long story short, she ended up joining the Archangel foundation, to help keep the fighting men alive. That said, being a Texan, she's not bad with a pistol either...
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You help the security guard more, with some of the kids helping you as you give them commands. Goldman asks them some questions, and after he is satisfied activates his headphones "Main building all clear. I need a pickup, we got one wounded in bad condition. We are stabilizing him at the moment." Goldman said, to be greeted by an emergency team bursting thru the door to take the man away in a stretcher. You offer the teenagers his gun, but most do not know how to use it, and they are all to traumatized by the event to do much at the moment.
"What is your status?" He says over the headphones, on a different frequency. "Secure here" The Twins replied, "No casualties. It looks like the Oni where trying to take hostages. I wonder why...". "Secure here" replied Charlie, "It is a parking lot, full of cars but no people. Only strange thing on my end is a chalk circle the Oni where standing around."
"Something doesn't feel right..." Goldman said out loud over the communicator. "The Oni on our end said something about a boss. Do a sweep north, I think we are missing something."
"Well Patricia, we should probably split off here. Any idea what might be going on?" Goldman asks. "There may be nothing, and we will go faster apart."
Anything to say to him before?
-----------------------------------
Name:Jack Darlon
Age:32
Equipment:Barret M82 Anti-Materiel Rifle, 5 clips of .50BMG ammo, ( browning m1911 pistol(with 3 clips of .45 ACP), combat knife, communicator
HP:12
Int:8
Str:12
Agi:10
Skills:Rifle(3), Small Arms (3)
Advantages: Special Forces Sniper. If Jack can see it, he can kill it. And thanks to his Force Recon sniper training, he can see and hit it from a long way off
Disadvantages:Emotional Distance. Jack's time in the special forces has had him sent to a variety of hellholes on the planet, and his experiences can make him sound distant and unemotional to those he doesn't know or trust, and trust is a very hard thing to come by with him.
Perks:He can drive a wide range of vehicles to get around, from your average motorcycle to a Bradly
Quirks:Lucky silver dollar. He has a dented silver dollar that saved his life once by deflecting a bullet. He never goes anywhere without it, and can actually attempt to refuse to do a mission if he doesn't have it on him
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Brooks flies the copter to you, after picking up Conners, and you start to exit after a few minutes. The traveling was pretty much exactly like the first time around, except this time you entered another toaster-oven like entrance. It looks like the one dedicated to your party can be opened much like a garage door, at the touch of a button. The copter lands in the garage and the party begins putting their equipment away, restocking, cleaning their guns, and other maintenance work. After a while, Connesr waves to you and begins a conversation.
"Nice work out there!" He says, "Especially for your first time. Keep fighting like that and you just might survive." Eggy walks in as he was talking to you, and begins his own conversation. "It looks like the man was identified as a member of a tribe nearby. He was recorded dead, they say that he and his brother got lost badly on a hunting trip. I theorize that his brother had perished and he had tried to eat him in order to survive, creating a Windago...." "Ah, thanks Eggy" Conners replies. "That is not my name" Eggy replies, and the two walk our to continue their own work.
After preforming maintenance, you look at a wall clock and notice how late it is. It was morning when you got here, but after the two several hour trips and the hours of fighting, the day escaped you. You go to your room. It is nicer then the ones at your old barracks, it is a single man room that looks like something you would find in a hospital or a collage, not in the military. You lay down and easily go to sleep. After waking up, you go out to the main room. A plastic bag filled with breakfast rations was on a table, and Conners tells you to help yourself. You do so, having a Styrofoam cup filled with gas-station-style biscuits and gravy. It wasn't bad, and it was pretty filling.
"If you want to get anything you need on base, now is the time" Conners tells you while you eat. "We still have two hours of cool down left, and I want you back by then. Until then, do whatever you want"
Is there anything you want to do in your spare time?