Chapter 1: Picking up the Pieces.
Part Thirteen: That damn Library eh?.
Players:
Magic Level: Apprentice (50% to Adept)
Known Spheres: Death
Known Elements: Bone
Skills/Bonuses:
Bonespeaker: +1 to Bone Magic rolls.
Possessions:
Old Black Steel Blade.
Magic Level: Apprentice
Known Spheres: Death
Known Elements: Blood
Skills/Bonuses:
Capable Fighter: (+1 to all rolls in combat if it gets physical)
Dungeoneer (You should head into that dungeon, you do better in dungeons.)
Possessions:
Hefty Axe
Shaper's Gloves (+1 Earth Magic spells)
Magic Level: Adept (Rank 2)
Known Spheres: Death
Known Elements: Bone
Skills/Bonuses:
Jack of All Trades (You can slip into most mundane roles with no trouble.)
Studious: +1 Study rolls.
Possessions:
Mail Shirt.
Magic Level: Apprentice (25% to Adept)
Known Spheres: Death
Known Elements: Earth
Skills/Bonuses:
Bookworm (+1 Research rolls)
Possessions:
1 Loot Token
Magic Level: Apprentice
Known Spheres: Death
Known Elements: Void
Skills/Bonuses:
Violent Magic (Your magic always bends towards more violent means, Critical rolls are more dangerous.)
Possessions:
Nothing of note.
Magic Level: Apprentice
Known Spheres: Death
Known Elements: Blood
Skills/Bonuses:
Bloodcaller (+1 to Blood Magic rolls.)
Cryptologist (+1 to All Deciphering rolls)
Possessions:
Encoded Diary. (Translated by you)
Enchanted Staff(+1 on spell rolls)
Magic Level: Apprentice (75% to Adept)
Known Spheres: Death
Known Element: Void
Skills/Bonuses:
Stormcaller (+1 to Wind magic rolls (Warning, using an element untrained is dangerous))
Possessions:
Strange Pendant.
Magic Level: Apprentice
Known Spheres: Death
Known Element: Earth
Skills/Bonuses:
Tough as Nails (You receive less penalties from wounds)
Possessions:
Imperial marked Longsword.
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Known Locations:
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Suomi is a small town, that doesnt have a particular allegiance. It exports lumber and is nominally protected by its own militia. The people there are somewhat friendly to newcomers, and you're sure there's work to be had there.
The Tower, is more or less cleaned up, but still old.
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Note, all resources/items are placed in the Tower Stocks unless declared otherwise.
Rooms: Catacombs, Living Quarters, Storage Vaults
Library(Level 1)(Stocked with Death Magic tomes)(Missing Many Tomes, -2 All Study rolls)(Warded against books being removed)
Detani's 'Office'.
Local Map (Man this is crude!)
Greenish/Black Jewel
24 Skeletal Remains
5 Fresh Corpses (Human)
3 Loot Tokens.
3 Barrels of Blood
26 Skeletal Minions
1 Zombified Giant Salamander
3 Zombified Humans
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Events:
Sholan, Samuel Sholan orders some of the skeletons to try to find any books in the tower, and bring them back to the library. [2] They fail outright.
[?,?] Together you two saunter about through the catacombs, heading deeper and using the skeletons and zombies to protect you while you fiddle with doors, and check for things you can still use.
You lost a few skeletons down there, and one zombie. But triumphantly haul up nearly a dozen skeleton remains.
Whatever destroyed your skeletons, left no trace.
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Patrizio, Helfd[
] You start setting wards with the intended purpose of stopping someone from removing books from the library. Its incredibly slow going, but eventually you devise a system wherein you mark each book, and if they cross the threshold of the door they'll put out pulses of magic that should cause the stone of the doorway to slam together, or cause the perpetrators bones to shatter.. Maybe. Its not all that strong a ward yet. And you have to apply it to every single book. This will take time, unless you can devise a better way.
[?] Skeletons under your commands focus their search exclusively in Maxine's chamber. But find nothing. Not one damn book.
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Jerik, Maxine[4,3] Once more Maxine, you are ousted from the library by another, once more you turn to your purloined books to make some progress.
[6-2] Jerik, although so many tomes are missing, your study has paid off. You have made some progress towards becoming an Adept. (50% to Adept)
[4-1] You too make some small progress, when you're not interrupted by skeletons seeking books, and have to hide your tomes lest they be taken from you. Still, this is going to be exceptionally slow going. (75% to Adept)
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Roland [4] You use blood magic to slow the loss of blood from the wounds you inflicted, magically or otherwise. You then rush back to the tower and rush back carrying two barrels and rolling another. Working quickly you manage to get the dead peasants mostly drained, and then buried [5] before anyone comes across them.
Seems like a bit of a waste of bodies, but you can always come back for them.
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Detani [6,2] You follow the tracks deeper into the forest, for hours. You only -barely- manage to escape your single minded track focus long enough to note that you're about to stumble into a clearing with about [8] guys sitting around a campfire. There are about 20 crates here, that they seem to be guarding. [3] You overhear snatches of conversation about how their partners are late.
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Events in Near Proximity:
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Try as they might, the skeletal minions under your command have no luck tracking down the missing tomes.