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Author Topic: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!  (Read 1891139 times)

forsaken1111

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Re: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!
« Reply #11730 on: April 29, 2014, 08:20:30 am »

Imagine multiplayer cooperation, building an outpost against the apocalypse with roaming hordes beating at the gates.
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WhitiusOpus

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Re: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!
« Reply #11731 on: April 29, 2014, 11:25:19 am »

Kinda impossible though. Since, y'know, roguelike...

The developers would have to completely change game mechanics to allow it to be IRL time, or else multiplayer wouldn't work.
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Mephansteras

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Re: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!
« Reply #11732 on: April 29, 2014, 11:33:55 am »

Imagine multiplayer cooperation, building an outpost against the apocalypse with roaming hordes beating at the gates.

That's the part I'd find awesome. Although, yeah, how that could mechanically work within the game (being a turn based RL) is a bit tricky. That sort of thing normally needs to be a core part of the game from the get-go to really work.
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forsaken1111

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Re: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!
« Reply #11733 on: April 29, 2014, 11:57:04 am »

Oh I'm aware of the challenges involved. I still think a game like that would be amazing.
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The13thRonin

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Re: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!
« Reply #11734 on: April 29, 2014, 01:32:19 pm »

Not everything is improved by being multiplayer.
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RedKing

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Re: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!
« Reply #11735 on: April 29, 2014, 01:33:02 pm »

I would even argue MOST things aren't improved by multiplayer.
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The13thRonin

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Re: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!
« Reply #11736 on: April 29, 2014, 01:36:05 pm »

I would even argue MOST things aren't improved by multiplayer.

+1.
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Il Palazzo

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Re: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!
« Reply #11737 on: April 29, 2014, 01:36:21 pm »

With the notable exception of sex.
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The13thRonin

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Re: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!
« Reply #11738 on: April 29, 2014, 01:38:16 pm »

With the notable exception of sex.

I feel that co-op is much better than 32 person multiplayer.

Less chance of viruses.
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Mr. Strange

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Re: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!
« Reply #11739 on: April 29, 2014, 01:57:02 pm »

With the notable exception of sex.

I feel that co-op is much better than 32 person multiplayer.

Less chance of viruses.
You just need to keep your virus protection up to date, then you're good to go.
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Re: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!
« Reply #11740 on: April 29, 2014, 02:35:40 pm »

Co-op still need multiplayer doesn't it? I don't get why everyone thinks I'm hinting towards a DayZ thing, what I had in mind was just some fun co-op times with my friends.
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Rabid_Cog

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Re: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!
« Reply #11741 on: April 29, 2014, 04:18:42 pm »

Leaving aside the wisdom (or lack thereof) of 32-player multiplayer sex, I think multiplayer Cata is possible, even if it won't be pretty. The key would be order-queuing and safe mode. As long as safe mode is on for you, you can queue up commands, which are carried out as all players give their commands. The game basically goes at the speed of the slowest player. If you are out of safe mode, you can only queue up 1 command at a time. Seeing another player or perhaps just being attacked/closed on by another player obviously drops you out of safemode..

2 problems with this. Sleeping and reading, or any other time-consuming activity that requires very little interaction on the part of the player. I can't see any good way around that. All I can think of is that you simply man up and deal with it. Consider it the end of your turn when you go to sleep and wait for the other players to get on with it. Go make coffee.

Obviously this would not work for anything above 4 players, or it would become completely unplayable.
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Tawa

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Re: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!
« Reply #11742 on: April 29, 2014, 05:32:26 pm »

Oh god, imagine Minecraft-scale multiplayer Cata.

Such horror.
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puke

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Re: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!
« Reply #11743 on: April 29, 2014, 05:35:09 pm »

succession games could be interesting. 

I wonder if you could pass worlds around without killing a character?  I'm pretty sure the character save and world save are kept separately, so what might happen if you backed up your character, and passed the world to a friend to create a new character in... then took the exported world back from him and tried to load up your original character in it?
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scrdest

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Re: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!
« Reply #11744 on: April 29, 2014, 05:43:14 pm »

Oh god, imagine Minecraft-scale multiplayer Cata.

Such horror.

That would ruin the actual Cataclysm part somewhat. It's not much of a cataclysm if you have a hundred survivors running around per square mile.
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