Cataclysm - Dark Days Ahead version 0.8 memorial file
In memory of: Eli Price Darp
He was a male Shower Victim when the apocalypse began.
He died on Summer of year 1, day 6, at 8:49 AM.
He was killed in a science lab.
Cash on hand: $11185
Final HP:
Head: 0/90
Torso: 90/90
L Arm: 88/90
R Arm: 88/90
L Leg: 85/90
R Leg: 86/90
Final Stats:
Str 8 Dex 7 Int 11 Per 9
Base Stats:
Str 10 Dex 10 Int 13 Per 10
Final Messages:
8:49 AM The turret shoots your torso for 32 damage!
8:49 AM From the north you hear P-p-p-pow!
8:49 AM The turret shoots your torso for 31 damage!
8:49 AM From the north you hear P-p-p-pow!
8:49 AM The turret shoots your head for 81 damage!
8:49 AM From the north you hear P-p-p-pow!
8:49 AM The turret shoots your torso for 31 damage!
8:49 AM From the north you hear P-p-p-pow!
8:49 AM The turret fires its smg!
8:49 AM The turret shoots your torso for 24 damage!
8:49 AM From the north you hear P-p-p-pow!
8:49 AM The turret shoots your torso for 36 damage!
8:49 AM From the north you hear P-p-p-pow!
8:49 AM The turret shoots your torso for 36 damage!
8:49 AM From the north you hear P-p-p-pow!
8:49 AM The turret shoots your torso for 31 damage!
8:49 AM From the north you hear P-p-p-pow!
8:49 AM The turret fires its smg!
8:49 AM You hit the turret for 1 damage.
8:48 AM The turret shoots your right arm for 17 damage!
Kills:
r - squirrel x9
r - rabbit x5
M - moose x2
w - wolf x7
w - coyote x6
B - bear x3
d - dog x6
Z - zombie x220
Z - zombie cop x8
Z - shrieker zombie x7
Z - spitter zombie x6
Z - shocker zombie x15
Z - smoker zombie x2
Z - swimmer zombie x8
d - zombie dog x22
Z - zombie brute x20
Z - fungal zombie x7
Z - boomer x10
B - fungal boomer x1
Z - skeleton x6
Z - zombie soldier x4
Z - grabber zombie x14
F - fungaloid x4
f - young fungaloid x9
o - spore x4
s - sewer snake x13
s - wolf spider x19
s - jumping spider x8
r - manhack x9
R - secubot x3
t - turret x6
Total kills: 463
Skills:
bartering: 2 (2%)
computers: 3 (47%)
construction: 1 (0%)
cooking: 5 (73%)
driving: 5 (30%)
electronics: 4 (31%)
fabrication: 3 (10%)
first aid: 3 (78%)
mechanics: 23 (0%)
speaking: 1 (6%)
survival: 4 (52%)
swimming: 3 (0%)
tailoring: 3 (48%)
trapping: 4 (0%)
archery: 1 (0%)
bashing weapons: 7 (83%)
cutting weapons: 4 (0%)
dodging: 8 (13%)
firearms: 2 (28%)
launchers: 2 (0%)
melee: 8 (45%)
piercing weapons: 4 (0%)
throwing: 1 (3%)
unarmed combat: 3 (0%)
handguns: 4 (0%)
rifles: 4 (27%)
shotguns: 3 (0%)
submachine guns: 2 (9%)
Traits:
Chemical Imbalance
Fleet-Footed
Insomniac
Parkour Expert
Quick
Schizophrenic
Truth Teller
Ugly
Ongoing Effects:
Hallucinating
Pain (22)
Bionics:
1: Internal Climate Control
2: Integrated Toolset
3: Mini-Flamethrower
4: Internal Storage
5: Internal Furnace
6: Solar Panels
7: Cranial Flashlight
8: Ethanol Burner
9: Thermal Dissipation
10: Electroshock Unit
11: Electromagnetic Unit
12: Alarm System
13: Joint Torsion Ratchet
14: Air Filtration System
15: Blood Analysis
16: Blood Filter
17: Directional EMP
18: Uncanny Dodge
19: Alloy Plating - Torso
20: Diamond Cornea
Total bionics: 20
Power: 2/24
Weapon:
r - aluminium bat
Equipment:
. - reinforced leather backpack
k - reinforced fanny pack
V - reinforced knit hat
z - reinforced bandana
v - cargo pants (fits)
T - hard leg guards
Q - ballistic glasses
a - reinforced army jacket (fits)
= - reinforced tool belt
! - reinforced glove liners (fits)
A - reinforced fingerless gloves
F - holster
E - reinforced hard arm guards
_ - dented kevlar vest
I - army helmet
t - small relic
" - reinforced combat boots (fits)
Inventory:
n - crowbar
L - flashlight (on) (41)
( - glowstick [2] (1200)
C - grenade
s - matchbook (5)
N - matchbook [3] (20)
p - mp3 player (off) (100)
c - pocket knife
Z - scissors
X - sewing kit (112)
; - plastic bottle of disinfectant (2)
& - aluminum can of energy drink [2] (1)
U - MRE - vegetable
* - glass flask of purifier [2] (1)
+ - royal jelly
S - glass bottle of vodka (9)
D - plastic bottle of clean water (1)
j - first aid (5)
u - Adderall (9)
@ - antibiotics (57)
g - aspirin (54)
P - bandages (32)
Y - caffeine pills (15)
O - cigarettes (36)
) - cigars (5)
q - codeine (39)
G - cocaine (33)
d - crack (4)
J - iodine tablets (12)
f - oxycodone (10)
x - Ambien (10)
w - water purification tablets (50)
R - flu shot
y - vitamins (20)
b - cannabis (19)
? - Xanax (20)
# - binoculars
h - electrohack
W - military ID card [3]
i - scratched military ID card
e - science ID card [2]
o - pocket watch
Lifetime Stats
Distance Walked: 0 Squares
Game History
| Year 1, Spring 1, 8:00 AM | evac shelter | Eli Price Darp began their journey into the Cataclysm.
| Year 1, Spring 1, 9:24 AM | mansion | Received a deep bite wound.
| Year 1, Spring 1, 9:28 AM | forest | Cleaned the bite wound.
| Year 1, Spring 1, 9:39 AM | mansion | Received a deep bite wound.
| Year 1, Spring 1, 9:41 AM | field | Worn trenchcoat (fits) was completely destroyed.
| Year 1, Spring 1, 11:05 AM | forest | Cleaned the bite wound.
| Year 1, Spring 1, 11:10 AM | field | Received a deep bite wound.
| Year 1, Spring 1, 11:12 AM | field | Cleaned the bite wound.
| Year 1, Spring 2, 8:27 AM | field | Received a deep bite wound.
| Year 1, Spring 2, 8:37 AM | field | Worn jean jacket (fits) was completely destroyed.
| Year 1, Spring 2, 8:47 AM | sporting goods store | Worn sweatshirt (fits) was completely destroyed.
| Year 1, Spring 2, 11:45 AM | field | Cleaned the bite wound.
| Year 1, Spring 2, 11:55 AM | field | Received a deep bite wound.
| Year 1, Spring 2, 12:06 PM | field | Cleaned the bite wound.
| Year 1, Spring 4, 4:03 AM | house | Injected with dermatik eggs.
| Year 1, Spring 4, 11:18 AM | house | Failed to install bionic: Power Storage.
| Year 1, Spring 4, 2:31 PM | road | Became addicted to opiates.
| Year 1, Spring 4, 3:07 PM | pawn shop | Set off an alarm.
| Year 1, Spring 4, 3:36 PM | bank | Set off an alarm.
| Year 1, Spring 4, 3:36 PM | bank | Set off an alarm.
| Year 1, Spring 4, 4:00 PM | house | Became addicted to nicotine.
| Year 1, Spring 4, 4:25 PM | radio station | Set off an alarm.
| Year 1, Spring 4, 4:29 PM | radio station | Set off an alarm.
| Year 1, Spring 4, 4:30 PM | radio station | Set off an alarm.
| Year 1, Spring 5, 12:34 PM | evac shelter | Became addicted to nicotine.
| Year 1, Spring 6, 5:34 PM | evac shelter | Reached skill level 4 in cooking.
| Year 1, Spring 6, 11:22 PM | evac shelter | Injected with dermatik eggs.
| Year 1, Spring 8, 1:08 AM | road | Set off an alarm.
| Year 1, Spring 8, 1:08 PM | house | Installed bionic: Internal Climate Control.
| Year 1, Spring 9, 6:12 AM | road | Became addicted to nicotine.
| Year 1, Spring 9, 6:12 AM | road | Installed bionic: Power Storage.
| Year 1, Spring 9, 2:20 PM | church | Injected with dermatik eggs.
| Year 1, Spring 9, 10:28 PM | church | Reached skill level 4 in trapping.
| Year 1, Spring 11, 2:33 PM | church | Injected with dermatik eggs.
| Year 1, Spring 12, 12:08 PM | road | Ate a marloss berry.
| Year 1, Spring 12, 12:08 PM | road | Consumed purifier.
| Year 1, Spring 12, 12:24 PM | field | Injected with dermatik eggs.
| Year 1, Spring 12, 12:40 PM | house | Became addicted to nicotine.
| Year 1, Spring 12, 12:41 PM | house | Installed bionic: Power Storage.
| Year 1, Spring 12, 12:41 PM | house | Failed to install bionic: Integrated Toolset.
| Year 1, Spring 12, 1:09 PM | house | Failed to install bionic: Power Storage.
| Year 1, Spring 13, 8:15 AM | forest | Injected with dermatik eggs.
| Year 1, Spring 13, 8:25 AM | forest | Contracted a fungal infection.
| Year 1, Spring 13, 2:21 PM | gas station | Installed bionic: Power Storage.
| Year 1, Spring 13, 2:21 PM | gas station | Installed bionic: Power Storage.
| Year 1, Spring 13, 6:53 PM | science lab | Became addicted to nicotine.
| Year 1, Spring 13, 7:00 PM | science lab | Installed bionic: Integrated Toolset.
| Year 1, Spring 13, 7:00 PM | science lab | Installed bionic: Mini-Flamethrower.
| Year 1, Spring 13, 7:02 PM | science lab | Installed bionic: Internal Storage.
| Year 1, Spring 13, 7:02 PM | science lab | Installed bionic: Internal Furnace.
| Year 1, Spring 13, 7:35 PM | science lab | Installed bionic: Power Storage.
| Year 1, Spring 13, 7:35 PM | science lab | Installed bionic: Solar Panels.
| Year 1, Spring 13, 7:35 PM | science lab | Installed bionic: Power Storage.
| Year 1, Spring 13, 7:35 PM | science lab | Installed bionic: Cranial Flashlight.
| Year 1, Spring 13, 7:35 PM | science lab | Installed bionic: Ethanol Burner.
| Year 1, Spring 13, 8:52 PM | science lab | Installed bionic: Thermal Dissipation.
| Year 1, Spring 13, 8:53 PM | science lab | Installed bionic: Electroshock Unit.
| Year 1, Spring 14, 12:02 AM | science lab | Installed bionic: Electromagnetic Unit.
| Year 1, Spring 14, 9:52 PM | science lab | Ate a marloss berry.
| Year 1, Spring 14, 9:52 PM | science lab | 'Ugly' mutation turned into 'Deformed'
| Year 1, Spring 14, 10:50 PM | science lab | Installed bionic: Alarm System.
| Year 1, Spring 14, 11:59 PM | science lab | Installed bionic: Joint Torsion Ratchet.
| Year 1, Summer 1, 1:07 AM | science lab | Ate a marloss berry.
| Year 1, Summer 1, 1:07 AM | science lab | Gained the mutation 'Hooves'.
| Year 1, Summer 1, 1:10 AM | science lab | Injected with dermatik eggs.
| Year 1, Summer 1, 2:17 AM | science lab | Installed bionic: Air Filtration System.
| Year 1, Summer 1, 3:12 AM | science lab | Consumed purifier.
| Year 1, Summer 1, 3:13 AM | science lab | Consumed purifier.
| Year 1, Summer 1, 3:46 AM | science lab | Consumed mutagen.
| Year 1, Summer 1, 3:46 AM | science lab | 'Fleet-Footed' trait turned into 'Ponderous'
| Year 1, Summer 1, 3:46 AM | science lab | Gained the mutation 'Glass Jaw'.
| Year 1, Summer 1, 3:46 AM | science lab | 'Ponderous' mutation turned into 'Very Ponderous'
| Year 1, Summer 1, 3:46 AM | science lab | Consumed purifier.
| Year 1, Summer 1, 3:46 AM | science lab | Consumed purifier.
| Year 1, Summer 1, 3:47 AM | science lab | Consumed mutagen.
| Year 1, Summer 1, 3:47 AM | science lab | 'Ponderous' mutation turned into 'Very Ponderous'
| Year 1, Summer 1, 3:47 AM | science lab | Gained the mutation 'Hooves'.
| Year 1, Summer 1, 3:47 AM | science lab | Gained the mutation 'Head Bumps'.
| Year 1, Summer 1, 6:29 AM | military bunker | Installed bionic: Blood Analysis.
| Year 1, Summer 1, 8:52 AM | hazardous waste sarcophagus | Set off an alarm.
| Year 1, Summer 1, 8:58 AM | hazardous waste sarcophagus | Installed bionic: Blood Filter.
| Year 1, Summer 1, 9:43 AM | hazardous waste sarcophagus | Set off an alarm.
| Year 1, Summer 1, 9:43 AM | hazardous waste sarcophagus | Sealed a Hazardous Material Sarcophagus.
| Year 1, Summer 3, 5:42 AM | road | Injected with dermatik eggs.
| Year 1, Summer 3, 6:13 AM | gas station | Became addicted to cocaine.
| Year 1, Summer 3, 6:13 AM | gas station | Became addicted to nicotine.
| Year 1, Summer 3, 6:16 AM | road | Installed bionic: Directional EMP.
| Year 1, Summer 3, 6:16 AM | road | Installed bionic: Uncanny Dodge.
| Year 1, Summer 3, 6:34 AM | road | Installed bionic: Alloy Plating - Torso.
| Year 1, Summer 4, 2:43 AM | road | Consumed purifier.
| Year 1, Summer 4, 5:10 PM | prison | Became addicted to nicotine.
| Year 1, Summer 5, 12:27 AM | field | Threw up.
| Year 1, Summer 5, 4:59 PM | field | Became addicted to cocaine.
| Year 1, Summer 5, 4:59 PM | field | Failed to install bionic: Wired Reflexes.
| Year 1, Summer 5, 4:59 PM | field | Installed bionic: Diamond Cornea.
| Year 1, Summer 5, 4:59 PM | field | Failed to install bionic: Probability Travel.
| Year 1, Summer 5, 7:18 PM | forest | Samantha Smith became hostile.
| Year 1, Summer 5, 10:41 PM | forest | Reached skill level 4 in rifles.
| Year 1, Summer 5, 11:40 PM | forest | Reached skill level 4 in driving.
| Year 1, Summer 6, 4:37 AM | road | Reached skill level 4 in handguns.
| Year 1, Summer 6, 5:21 AM | road | Reached skill level 4 in piercing weapons.
| Year 1, Summer 6, 6:06 AM | road | Reached skill level 4 in cutting weapons.
| Year 1, Summer 6, 6:06 AM | road | Threw up.
| Year 1, Summer 6, 7:12 AM | science lab | Consumed purifier.
| Year 1, Summer 6, 7:13 AM | science lab | Consumed purifier.
| Year 1, Summer 6, 7:36 AM | science lab | Consumed purifier.
| Year 1, Summer 6, 8:49 AM | science lab | Eli Price Darp was killed.
I don't get what happened here. why did the turret got 8 turns of attacking while I did nothing ? or is it the burst effect ?
Is there a multiplier on head damage ? Why did the turret kept shooting at my torso while I was technically already dead ?