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Author Topic: Cataclysm: Dark Days Ahead - A roaming horde appears on the horizon!  (Read 1880599 times)

DrPoo

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Re: Cataclysm: Dark Days Ahead
« Reply #450 on: January 21, 2013, 12:44:55 pm »

I just run em over :3
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Shades

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Re: Cataclysm: Dark Days Ahead
« Reply #451 on: January 21, 2013, 12:46:11 pm »

I just run em over :3

Once I'm done you might find that very hard >:]
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DrPoo

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Re: Cataclysm: Dark Days Ahead
« Reply #452 on: January 21, 2013, 04:23:09 pm »

I just run em over :3

Once I'm done you might find that very hard >:]

Whaaaait whaaaaaaat?
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Ygdrad

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Re: Cataclysm: Dark Days Ahead
« Reply #453 on: January 22, 2013, 11:35:33 pm »

Hey, I just discovered this game a couple days ago and have been having a blast playing. I've got a few questions though, how are you supposed to train the mechanics, electronics, and computer skills to 1 if your character is too dumb to read the basic books? Also, what's a quick reliable way to get mutations when going for a mutant build?
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DrPoo

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Re: Cataclysm: Dark Days Ahead
« Reply #454 on: January 23, 2013, 01:10:01 am »

Hey, I just discovered this game a couple days ago and have been having a blast playing. I've got a few questions though, how are you supposed to train the mechanics, electronics, and computer skills to 1 if your character is too dumb to read the basic books? Also, what's a quick reliable way to get mutations when going for a mutant build?

1. Drugs, meth works best
2. Craters and Waste Disposals, oh and mutagen

Also
Spoiler (click to show/hide)
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Ygdrad

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Re: Cataclysm: Dark Days Ahead
« Reply #455 on: January 23, 2013, 01:29:48 am »

D:

Guess I won't make anymore low-int characters. Meanwhile, this one will become a meth-head.
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hops

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Re: Cataclysm: Dark Days Ahead
« Reply #456 on: January 23, 2013, 08:04:06 am »

I really don't get why eating unborn babies mutate you.

....So does that means those Japanese demon statues things were humans until they ate too many babies and transformed?
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Neonivek

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Re: Cataclysm: Dark Days Ahead
« Reply #457 on: January 23, 2013, 08:10:43 am »

Quote
all while uncovering the secret of why the world was really destroyed

Let me guess... EVERYTHING destroyed it.

There are soo many things going wrong in this game that it is a miracle that humans were even around.

Quote
I really don't get why eating unborn babies mutate you

Mutated Fetus Stemcells.
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shadenight123

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Re: Cataclysm: Dark Days Ahead
« Reply #458 on: January 23, 2013, 08:11:38 am »

I wonder...would a tile-set be possible?
I find it easier to learn a game by having a tile-set at least for the beginning.
(Then I usually have no problem with ASCII, but I do believe a tileset would help the starters)
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“Do something!” she whispered, trying to keep her sight on all of them at once.
Basileus clapped his hands once. The Forgotten took a step forward, attracted by the sound.
“There, I did something. I clapped. I like clapping,” he said. -The Investigator And The Case Of The Missing Brain.

hemmingjay

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Re: Cataclysm: Dark Days Ahead
« Reply #459 on: January 23, 2013, 08:36:51 am »

I wonder...would a tile-set be possible?
I find it easier to learn a game by having a tile-set at least for the beginning.
(Then I usually have no problem with ASCII, but I do believe a tileset would help the starters)

My dream would be to see CDDA merged with the engine from Underrail

www.underrail.com
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Shades

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Re: Cataclysm: Dark Days Ahead
« Reply #460 on: January 23, 2013, 09:21:06 am »

My dream would be to see CDDA merged with the engine from Underrail

Unfortunately that engine isn't open source so it's hard to port it in. Otherwise I'd have been tempted too.
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Its like playing god with sentient legos. - They Got Leader
[Dwarf Fortress] plays like a dizzyingly complex hybrid of Dungeon Keeper and The Sims, if all your little people were manic-depressive alcoholics. - tv tropes
You don't use science to show that you're right, you use science to become right. - xkcd

jester

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Re: Cataclysm: Dark Days Ahead
« Reply #461 on: January 23, 2013, 07:10:29 pm »

D:

Guess I won't make anymore low-int characters. Meanwhile, this one will become a meth-head.

Most of my Chars these days have 13 starting int, means you can read any book, just more convenient.
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Nighthawk

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Re: Cataclysm: Dark Days Ahead
« Reply #462 on: January 23, 2013, 08:54:39 pm »

Most of my Chars these days have 13 starting int, means you can read any book, just more convenient.
Ooh, I didn't know that. That's really handy.

Also, is there any way to raise your base stats at all? Or will they forever remain the same and only your Skills will increase?
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Gamerlord

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Re: Cataclysm: Dark Days Ahead
« Reply #463 on: January 23, 2013, 09:05:18 pm »

A couple of biotics can change them, as well as getting EXTREMELY lucky with mutations.

Blaze

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Re: Cataclysm: Dark Days Ahead
« Reply #464 on: January 23, 2013, 09:06:29 pm »

I think the only way to raise stats now is via mutation, bionics, and artifacts.
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