"Wow. Did you see that? Oh, good, my helmet's camera was on."
Reload with grenade rounds. Check for more targets.
[2] As you wait for your weapon to adapt to the new ammunition, you keep an eye on the building, but don't see any targets. ((Your gun will be ready by next turn.))
Reload my MG then draw my pistol and search the building and bodies for ammo and explosives, if I encounter any guards shoot them or if this fails use the blade and my fists to kill them.
[3] Reloading your weapon, you draw your pistol and find a single magazine of regular ammo among the guards- they must have used up a good bit during your charge. [4] The next two rooms you check are clear, and you think there are teammates close.
___↑___
| |
← →
| |
| |
___↓___
Loot the bodies for ammo/grenades. Take just enough so that it doesn't weigh me down then join up with Stark.
[5] Though stark stripped the bodies clean of loot, he does offer you three regular magazines, which you take.
ditch the regular primary mags and continue hunting. Check left door then right
Dropping the regular magazines, your make your way forward. [3] You don't see anyone in the two rooms except Janus, who's getting to his feet. You offer him the regular magazines.
_______
|** **|
← →
|** **|
|** **|
__ ↓ __
**= Bunk bed.
Shoot her before she begins shooting again! Toss a dart at her for an extra measure!
[6-1v2] With great effort, you train your rifle on the guard once again, fighting through the pain to aim a single shot, the rifle's recoil feeling stronger in your weaker state. [1+1v2] The bullet cracks into her sternum, the bullet punching into her armor and lodging there. She holds her ground though, turning to your more heavily armored colleague...
[Yeah. Heavy armour might need to be nerfed, it sounds like I had half a clip emptied damn near directly into my head. I mean shit, even if the armour stopped the gunshots. It sounds like my brain should just be mush from the impacts.]
Zadii cries out as the helmet shudders from the multiple impacts, faintly stunned. His ears ringing loudly as he drops his rifle, reaching for his sidearm as he spins around. Raising it and emping the clip into the other guard's body.
Draw sidearm and kill the bitch who shot me.
[2+1v3] Your shots force her to dodge into the corner, where she trains her rifle on you once more. [4v3+1] Luckily, the bullets fly off of your armor, and [6] you and Elron both open up on her, his single shots [5v3] hitting home as yours [4+1v4] join his in striking the guard even as she [3v6+1] continues her fruitless assault against your armor. [1v1], [5v5] By some miracle, though, her armor holds even as the two of you keep up a stream of fire, and you decide to charge even as the turns her fire away from you.
"Hmm, I could let you live... If you tell me where I can find a way to permanently disable all the machines in this building. Do we have a deal?"
Try to intimidate the miner into telling me some vital information, and after that look for some rope to tie his feet and hands togheter and silence him. Able stands guard.
[3] "Okay, I'll cooperate. There's a control booth with a on off-switch somewhere that way, and you can overload the machines if needed. And then, there are the explosives, but those aren't here. Just don't hurt the others, okay?" he says, somewhat calmer now that he's safe. [2] Unfortunately, there's no spare rope or chain lying around. Nevertheless, you have Able stand guard, gun trained on him.
Guards' Turn (Camp, Northwest): [3] A single, surviving guard bravely pops his head up to take a shot at Simon. [1v1+1] Unfortunately for him, the bullet flies high and misses Simon entirely, hitting the hill behind him.
Guards' Turn (Southeast): [4] [6,2] Tory is pretty sure he hears armored footsteps somewhere, but Able doesn't notice.
Guard's Turn (Comm Tower Building) [3v5] As her bullets continue to be little effect to the armored giant, she turns to the already wounded Elron. [4v3], [5+1v4], [6v6] Her now panicked shots only clip him, though, even as single shots slam into her as she stands in the corner. [4v5], [5v6] While the shots do start to make it through, they only nicked her, as the armor slowed them down. She then notices Zadii rushing to cross the 20 feet between the two of them, fist raised. [6+1+1], [1+1v6] Even as he hits her, she catches the blow and directs it into the wall before responding with her own. [2v1+1+1] Zadii catches the blow even as Elron, who has had time to line up a shot by this point, takes it.
[1+1v3] A sudden block moves her out of the way, though, and she takes Zadii's hesitation at the friendly shot to draw her knife. [6+1v3], [5+1v2+2] Even as Zadii swings once more, [6+1+1v2+1], [3+1v2] she ducks down, jamming the foot-long blade into his gut just as an armored fist crashes through her helmet and ends her life with a sickening crunch. [1] Zadii, staring at the knife protruding from his gut, slowly collapses to the ground, the impact of hitting the ground not doing any favors for his wound.
Zadii is wounded badly!
((Yes, there is a limited number of guards present in the camp. Also, anyone can apply first aid to their teammates or even themselves, as long as they're not badly injured- it's an INT roll. The blue square is the captured miner.))
- Disable Communications.
- Cripple Mining Operation.
- Disable Rail Cars/Transport Aircraft.
- Extract at Drop Zone.
Player: Persus13
Name: Janus Simmons
Gender: Male
Description: Janus got his name for the split down the middle of his face. He is almost always in some sort of dull pain. He was a genetic experiment gone bad, but it gave him a hightened sense of agility. He hates almost everyone, and took this job because he wanted to shoot stuff.
Health: Fine.
Str: 2 (0)
Agi: 5 (+1)
End: 1 (-1)
Int: 4 (+1)
Cha: 3 (0)
Gear-
Primary: SSBR (5 mags Laser, Holo-sight, Medium barrel.)
Attachments- bayonet (Melee weapon), nightvision scope (No penalties for darkness while aiming.)
Secondary: Sword (Melee weapon, melee defense bonus.)
Attachments- None
Auxiliary: 2 Synthetic Systems Anti-Personnel Mines, 1 General Armories Smoke Grenades
Armor: Medium Mercicorps Body Armor (+1 armor, +1 mobility boost when used)
Pack: Standard loadout.
Primary Ammo:
Laser- [55sec/60sec] [60sec/60sec] [60sec/60sec] [60sec/60sec] [60sec/60sec]
Regular- [30/30] [30/30] [30/30]
Secondary Ammo:
Sword
Player: GreatWyrmGold
Real Name: Simon Reinhardt
Gender: Male
Description: Brown eyes, black hair mostly concealed by an old, olive drab fedora. Tall and lean, with dark skin and a small nose and mouth. He wears an outfit mainly in various shades of gray, with brown shoes, black sunglasses, and the aforementioned OD green hat. He wears a gray vest over a gray shirt and above gray sweatpants, which partly cover gray socks under gray shoes. All of this is subject to change when the situation requires, of course. Simon's most notable characteristics are his cybernetic right arm and calves, with his electronic left eye and the dataport behind his left ear more concealed. He is typically aloof, preferring to avoid talking with people he doesn't have to, as well as businesslike; however, he firmly upholds his standards of honor and justice, and once you've earned his trust and respect he's a good friend.
Health: Fine.
Str: 2 (0)
Agi: 8 (+2)
End: 2 (0)
Int: 3 (0)
Cha: 0 (-1)
Gear-
Primary: SSBR (3 mags HE grenade, 2 mags AP, 6x scope, Long barrel.)
Attachments- Laser Sight (Get aiming bonus in cqc without aiming), Bipod (1 turn to deploy, +1 to hit).
Secondary: SSMP (Ironsights, 3 mags flamethrower)
Attachments- Extended Clips (1.5 mag size).
Auxiliary: 2 General Armories Concussion Grenades, 2 Professional Signals Flares
Armor: Medium Mercicorps Body Armor (+1 armor, +1 mobility boost when used.)
Pack: Standard loadout.
Primary Ammo:
HE Grenade- [10/10] [10/10] [10/10]
AP- [4/20] [20/20]
Secondary Ammo:
Flamethrower- [45sec/45sec] [45sec/45sec] [45sec/45sec] (seconds)
PLayer: mesor
Name : Jared Kane.
Gender : Male.
Description : Mentally Jared is as normal as can be.... on the surface. Beneath is a sadistic blood crazed psychopath who lives to cause pain and suffering to his enemies in the most imaginative ways he can invent, but also has a strange streak of loyalty towards certain people.
Phsyically Jared is a large man ( 7 ft tall, 400 pounew ) who's body is made up of pure muscle. He has no hair at all and has lifeless grey eyes. He has a bloody heart emblem on all of his clothing and armor.
He also has no tongue though has never explained what happened to it.
Health: Left Side Clipped.
Str: 8 (+2)
Agi: 1 (-1)
End: 4 (+1)
Int: 0 (-1)
Cha: 2 (0)
Gear-
Primary: SSBR (3 mags Explosive, 2 mags Hollowpoint, 4x scope, Long barrel.)
Attachments- Forward grip (Increase CQC response speed.), Larger mags ( 150 round per clib, belt fed. No mobility penalty- high STR.)
Secondary: GAP (3 clips explosive, Ironsights.)
Attachments- Underbarrel knife (Melee weapon)
SSP (1 clip normal)
Auxiliary: 2 Synthetic Systems Anti-Personnel Mines, 2 Synthetic Systems Anti-Vehicle Mines.
Armor: Heavy Mercicorps Body Armor. (+2 armor)
Pack: Standard loadout.
Primary Ammo:
Explosive- [37/150] [150/150] [150/150]
Hollowpoint- [150/150] [150/150]
Secondary Ammo:
Explosive- [10/10] [10/10] [10/10]
Player: Unholy_Pariah
Name: Stark
Gender: male
Description: caucasian, 6'4", brown hair, athletic build.
Mentality: does not like to speak and believes he can solve all lifes problems by punching idiots in the face.
Health: Fine.
Str: 4 (+1)
End: 4 (+1)
Agi: 3 (0)
Int: 2 (0)
Cha: 2 (0)
Gear-
Primary: SSBR (5 mags AP, 2x scope, Medium barrel.)
Attachments- Extended mags (1.5 mag size), recoil suppresion (Reduced full-auto penalty.)
Secondary: GAP (Ironsights, 3 clips incendiary rounds)
Attachments- Underslung taser (Stunning/shocking melee weapon. Reusable)
Auxiliary: 4 General Armories Fragmentation Grenades, 2 General Armories Concussive Grenades
Armor: Medium Mercicorps Body Armor (+1 armor, +1 mobility boost when triggered.)
Pack: Standard loadout.
Primary Ammo:
AP- [7/30] [30/30] [30/30] [30/30] [0/30]
Secondary Ammo:
Incindiary- [10/10] [10/10] [3/10]
Regular- [10/10 [10/10]
Player: Xardalas
Name: Zadii Valcenti
Gender: Male
Description: Standin at about five foot three inches. His dark brown hair is a bit lengthy. He has pale blue eyes. His nose is slightly crooked. His build is slim, more akin to a runners build than anything else. Off duty he can normally be found wearing loose-fitting, comfortable clothing. On-duty, it's not uncommon to see him wandering around in a grey colored military uniform.
Health: Combat knife lodged in gut.
Str: 4 (+1)
Agi: 6 (+1)
End: 3 (0)
Int: 1 (-1)
Cha: 1 (-1)
Gear-
Primary: SSBR (5 mags Inciendiary, Infrared scope, Medium barrel.)
Attachments- Extended mags (1.5 mag size), Underbarrel flashlight (Light source.)
Secondary: SSMP (Reflex-sight, 3 mags Regular.)
Attachments- Suppressor(Reduces muzzle flash and noise from firing, while slightly reducing muzzle velocity.)
Auxilliary: 2 General Armories Smoke Grenades, 2 Synthetic Systems Anti-Personell Mines.
Armor: Heavy Mercicorps Battle Armor (+2 armor)
Pack: Standard loadout.
Primary Ammo:
Incindiary- [0/30] [30/30] [30/30] [30/30] [30/30]
Secondary Ammo:
Regular- [3/20] [20/20] [20/20]
Player: Greenstarfanatic
Name: Elron Jameson, A.K.A "Crackshot Ellis"
Gender: Male
Description: Not what you would call a 'Brute' Elron was a lanky young man, with dirty blonde hair, and a small goatee, who quite enjoyed killing. But he was elegant in his ways. No mess. No prisoners. And definitely no loose ends. Some say he was born with a gun in his hands. Massacred the whole facility. His signature outfit is a green, pinstripe suit and brown pants.
Health: Lower Right Side Wounded.
Str: 2 (0)
Agi: 3 (0)
End: 2 (0)
Int: 4 (+1)
Cha: 4 (+1)
Gear-
Primary: SSBR (5 mags AP, 7x NV scope, Long Barrel.)
Attachments- Extended mags (1.5 mag size), 15 half-foot-long knockout poison darts (Stored in handle- use to prick, throw, or shoot.)
General Armories Assault Weapon.
Secondary: GAP (Ironsight, 3 clips AP)
Attachments- Thermal sight.
Auxilary: 2 Professional Signals Flares, 2 General Armories Smoke Grenades.
Armor: Medium Mercicorps Body Armor. (+1 armor, +1 mobility boost when used.)
Pack: Standard loadout.
Primary Ammo:
AP- [23/30] [30/30] [30/30] [30/30] [30/30]
Regular- [18/30]
Secondary Ammo:
AP- [10/10] [10/10 [10/10]
Player: Chronomancer
Name: Able
Gender: Male
Description: 6 foot 11, Able is a brute of a man. He is of Germanic descent, and has white hair. Tattooed on his chest is three eyes surrounding a pitch-black hand, and he doesn't have a clue how he got it. Before coming to Mercicorps, he was a moderately successful bouncer and bounty hunter.
Health: Fine.
Str: 5 (+1)
Agi: 2 (0)
End: 4 (+1)
Int: 2 (0)
Cha: 2 (0)
Gear-
Primary: SSBR (5 mags Hollow Point, Holo sight, Long Barrel.)
Attachments- Bayonet (Melee weapon), Heavy Barrel (reduced recoil penalties/greater stability when aiming.)
Secondary: GAP (Ironsights, 3 clips Explosive.)
Attachments- 40 round drum mag
Auxiliary: 2 General Armories Fragmentation Grenades, 2 Professional Signals Flares.
Armor: Medium Mercicorps Body Armor (+1 armor, +1 mobility boost when used.)
Pack: Standard loadout.
Primary Ammo:
Hollow Point- [23/30] [30/30] [30/30] [30/30] [30/30]
Secondary Ammo:
Explosive- [40/40] [40/40] [40/40]
Player: miauw62
Name: Tory Cooper
Gender: Male
Description: Tory is 1 meter and 65 centimeter, making him smaller than average. Despite his length, his overall volume does not drop too much, as he is very muscular and agile. His hair is brown and his eyes are grey, they are constantly moving focus from one object to another. Some people may already deduce from this, and they are right, that he is quite hyperactive and jumpy. He also likes to talk alot, but this does not impair his skills in combat.
Health: Fine.
Str: 2 (0)
Agi: 8 (+2)
End: 3 (0)
Int: 2 (0)
Cha: 0 (-1)
Gear-
Primary: SSBR (5 mags AP, Reflex Sight, Medium Barrel)
Attachments- Bayonet (Melee weapon), Underbarrel Grenade Launcher (.5 mag HE grenades, single shot before reloading.)
Secondary: GAP (Reflex Sight, 3 clips Incindiary.)
Attachments- Flashlight (Light source.)
Auxiliary: 2 General Armories Concussion Grenades, 1 General Armories Smoke Grenades
Armor: Medium Mercicorps Body Armor (+1 armor, +1 mobility boost when used.)
Pack: Standard loadout.
Primary Ammo:
AP- [11/20] [20/20] [20/20] [20/20] [20/20]
HE Grenade (Underbarrel Grenade Launcher)- [4/5]
Secondary Ammo:
Incendiary- [10/10] [10/10] [10/10]