That should be great. I was also thinking of that, this morning. Building a huge maze with many traps, hidden levers and big monster (and treasures) on several levels. . Of course it would take years to build as a forteress, but it could serve as a basis for many adventurer stories !
Actually, I was planning on using my first turn to try to gen a world with a volcano in the middle for magma forges, and make a sort of world-forge that people could use as they pleased.
Also, since dwarves will be moving between sites and whatnot, people who have dwarfed will have to be listed on somebodies post, (probably my OP for when I start a new thread for when this actually begins) so that we don't end up with multiple dwarves with the same name in different parts of the world.
That said, I think we'll need to figure out who, on the list, wants a turn, just wants to be dwarfed, and so on in a more organized list, so we know who to dwarf as soon as dwarves are avaliable, and who wants to wait until their own turn so they can make their dwarf an adventurer.
Also, thanks Yuli Vlasi for the list updates.
I was thinking of having the turns be 48 hours long from the time you download the save, with 24 hours time from the last uploader's post to reply.
If that made no sense, because I'm bad at explaining, Player A uploads new save, Player B has 24 hours to respond and download the save, and then 48 hours to play and have the new save uploaded, at which point Player C has 24 hours to reply.
Any suggestions on changes in turn length? I want people to have enough time to do what they want yet still be flexible to personal schedules, without taking too long.
With those times, It would still take somewhere from 2 to 3 months for the 37th person on the list. MAN, that's a long line...