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Author Topic: Dom3 Round 11: Endymion as Agartha Won - Link to Playlist of my Videos  (Read 49727 times)

ThtblovesDF

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Re: Dom3 Round 11: Game in Progress
« Reply #465 on: March 20, 2013, 03:46:07 am »

Well while we are spilling the beans, I should put up Enchantet forest next Turn, so I'll be the Lord of chaff (if only I had a idea what to put behind it) - my final plan is to be king of chaff by adding carrion woods to that. And there is my final plan~


On another note, I think I would play Oceania in our next game, if its MA. They have much the same access (+water) as pangaea, so I know some of the spells already - and being underwater (and mostly only underwater) should suit my pacifist/trader playstyle better, since I should be able to repell and ruin the day of anyone assaulting me there, while still droping the monsterboars like no tommorow. I've heard that they are just bad, but can do ok vs other water nations, which would be my main worry. Fishy fishy, I also love the idea of a invading army meeting a army of mega-krakens that then follow them onto the shore, squid squid. The downside is since there is always at least one ry'leh player, it would get ugly, quickly.... not a big fan of that :I Might even try a bless start, seeing as I skiped that utterly and completly this time, for such silly things like luck scales (the scales, they do nothing for my bad events)
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Akhier the Dragon hearted

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Re: Dom3 Round 11: Game in Progress
« Reply #466 on: March 20, 2013, 08:04:07 am »

@Agartha
   I knew I was not killing your mages. I was mostly casting that because I had nothing better to do with that guy. What else could I do with the guy? I have one air Mage with more then one level of air and at my height had two. My early game was archer spam and I rushed the one air spell but ended up using it on maybe three Indy provinces. You killed one of them and now because you have my Capitol I don't even have the chance to try to make more. It was not my end game strategy but you basically killed me before I was able to leave my early game because of my bad luck hiring mages. I only needed maybe two more and I would have been better off.

@ThtblovesDF
   If I host another Dom3 game after this I will probably do a MA game and work my way through the ages because if I just did another EA I would be too tempted to play the same thing.
« Last Edit: March 20, 2013, 09:17:53 am by Akhier the Dragon hearted »
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Join us. The crazy is at a perfect temperature today.
So it seems I accidentally put my canteen in my wheelbarrow and didn't notice... and then I got really thirsty... so right before going to sleep I go to take a swig from my canteen and... end up snorting a line of low-grade meth.

gman8181

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Re: Dom3 Round 11: Game in Progress
« Reply #467 on: March 20, 2013, 02:48:45 pm »

I'd like to play MA Ermor before anyone else calls it.

Oh yeah and I was considering Arcane Corruption for my late game strategy until I realized I messed up on my Pretender's Paths.  (Not enough Astral :()  Right now I'm looking at Gift of Health.
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Bluerobin

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Re: Dom3 Round 11: Game in Progress
« Reply #468 on: March 20, 2013, 02:50:56 pm »

Y'know, I've done nations I don't know at all for too many games in a row now. If the next game is MA I'm gonna hop on my comfy Caelum couch again.

Also, I'll probably be more diplomatic next game too... this one's been hard so far.

As a final note, Soul Slay works wonders.
« Last Edit: March 20, 2013, 03:16:57 pm by Bluerobin »
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

Karlito

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Re: Dom3 Round 11: Game in Progress
« Reply #469 on: March 20, 2013, 07:22:51 pm »

Come on already Thb. Enough with these probbing mercenaries, hit me already!
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ThtblovesDF

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Re: Dom3 Round 11: Game in Progress
« Reply #470 on: March 21, 2013, 03:26:12 am »

If you don't peacefully roll over and die of old age, maybe I will!


Lets have a look around (having scouts everywhere is a nice distraction) - looks like Ti-Chis massive Shambler army was beaten by ladys with awe - but the provinces next to it only have 1-2 shamblers each, so its more likly that the massive shambler army is trapped in the castle, sieged by the ladys. Its about  a 2 shambler to 1 aweful lady ratio - no renforcements to be seen coming in for the shamblers thou...


Ry'leh has been sitting its rather large army near the burning point of niefel for a while now, I may have missed a large battle since I lost sight of both niefels and lankas main army - however niefelheim is still in niefels control, so... what happend, guys?

Other then that, I noticed that vine men => Magic Creatures 0> magic leadership, which I only have on my pans, which really need to do other things then walk around in the forest.  F'k.


« Last Edit: March 21, 2013, 04:01:00 am by ThtblovesDF »
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Endymion

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Re: Dom3 Round 11: Game in Progress
« Reply #471 on: March 22, 2013, 06:46:38 pm »

I'd also be willing to throw my hat into an MA game. But I'd want to play something... different. I don't know what. I'd probably just elect to have someone choose a non-blood non-earth nation for me.

I think I put vastly too much thought and pondering into this turn. Const 8 finished for me, which shouldn't be too much of a secret anyway (Weapon of Sharpness perhaps being one of the best spells that people never set as a research goal.). So I tried to puzzle together how I'm going to go about making all of the really cool stuff I can now make. However, given the high costs, the high path requirements, and the limited availability of forge bonuses..... it is certainly a non-trivial problem. I finally settled down with agreeing with myself that even though the big picture is convoluted and difficult, the first step in the puzzle is obvious: This turn I'm crafting the dwarven hammer and a few select "unique trinkets"

@gman: Don't worry, late game strategies are supposed to be forgotten and abandoned. I certainly know I've given up on my original end-game strat... or at least flung any hope of casting it back to year 5 at the minimum. And the plan that replaced that one.... also on hold and delayed horribly.

So, would anyone be interested in purchasing some guy's head? Or perhaps a pocket knight?
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ThtblovesDF

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Re: Dom3 Round 11: Game in Progress
« Reply #472 on: March 23, 2013, 05:15:19 am »

Well I had the funny idea that I'd try out Abysia scorpion men (since they are holy) with fire 9

You know, pincer, stinger, enchanted sword, plague bow and gaze of fear on one guy, all with extra fire damage, all with high attack. Results where mixed, while certainly useful, its no main-stay-tactic.


**More testing - holy, infernal seed actually WORKS.
***sometimes.
« Last Edit: March 23, 2013, 12:00:09 pm by ThtblovesDF »
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ThtblovesDF

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Re: Dom3 Round 11: Game in Progress
« Reply #473 on: March 23, 2013, 03:51:25 pm »

I sure hate to be that guy, but its Ti'chis turn once again ~

So infernal seed seems to have no effect vs indys, which is a real shame... I imagine hitting a province with it and simply leaving it, so when a other army runs in it - ugly horror suprise.
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gman8181

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Re: Dom3 Round 11: Game in Progress
« Reply #474 on: March 23, 2013, 04:02:18 pm »

I think that spell is broken anyway.  Not sure to what extent though.

Ugh I really hope I don't need to mobilize my capital mages for war.  I really want more research.
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puntocom

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Re: Dom3 Round 11: Game in Progress
« Reply #475 on: March 23, 2013, 06:14:41 pm »

Hello from round 10!

Guys, are you interested in a new game?
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ThtblovesDF

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Re: Dom3 Round 11: Game in Progress
« Reply #476 on: March 23, 2013, 07:58:08 pm »

Yeah there where some talks, it might be a MA game.
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Karlito

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Re: Dom3 Round 11: Game in Progress
« Reply #477 on: March 24, 2013, 03:26:27 pm »

And once again the elite warriors of Sauromatia throw back the Pangean hordes. Though besieged on all fronts, the tribes continue to hold their capital at all costs. All have pledged not to allow the beasts to threaten the city while even a single man, woman, or child among them lives.



I mean, damn.
« Last Edit: March 24, 2013, 03:28:32 pm by Karlito »
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gman8181

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Re: Dom3 Round 11: Game in Progress
« Reply #478 on: March 24, 2013, 03:27:19 pm »

CURSE YOU NIEFEL!!!  I specifically summoned hundreds of undead in that province under the assumption that you would attack it and I could wipe out the last of your forces in one dramatic battle.  So much for that. :P

One another note, my new thugs work beautifully.  Now if only I had enough magic items to outfit more than three of them.
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Endymion

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Re: Dom3 Round 11: Game in Progress
« Reply #479 on: March 24, 2013, 06:00:35 pm »

Dang Karlito. That was on the open field? I'm impressed... and curious. Feel free to write a longer report if you'd like.

I somehow managed to miss all the interesting battles. Well, no matter, I'm going to be in an interesting one of my own soon.
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