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Author Topic: Dom3 Round 11: Endymion as Agartha Won - Link to Playlist of my Videos  (Read 49722 times)

MentalFather

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Re: Dom3 Round 11: Game in Progress
« Reply #480 on: March 24, 2013, 06:23:03 pm »

Hello from round 10!

Guys, are you interested in a new game?

I would join too. I would prefer a LA (since round 11 is EA and round 10 is MA).
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Karlito

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Re: Dom3 Round 11: Game in Progress
« Reply #481 on: March 24, 2013, 06:30:24 pm »

Dang Karlito. That was on the open field? I'm impressed... and curious. Feel free to write a longer report if you'd like.

I've invested pretty heavily in the PD of my last province, so my numbers were actually larger than those shown, and Pangaea continues to send armies that are 90% nearly-useless-maenads up against my sacred lizard cavalry.

I haven't even watched the whole battle because the computer I'm using is kind of slow, but when I do I'll post some more details.
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ThtblovesDF

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Re: Dom3 Round 11: Game in Progress
« Reply #482 on: March 25, 2013, 04:09:20 am »

Welp, time to download my turn and have a look, right? What could have goooonnneee wwrrooonnggg?

** Starts normal, powering up on my end, undead being summoned and death gems burned on his end.

***Made the mistake to hit "n" for next turn, cause it was boring. Nearly melted my pc.

Aha, so here is my mistake. My pans would cast Strenght of Gaia and then a bunch of other spells.
What they did do is cast strenght of Gaia - and then pass out right away. When they wake up, they choose to ignore ALL orders and proceed to self-buff and cast low cost spells, ignoring all there gems and posibilities.

(Meanwhile, somewhere at the flank of the map, a single archer kills 3 wolfs in melee and causes a wolf-rout).


******I checked, strenght of Gaia is actually only 20 fatigue, wtf... 'It seems that giving them some blood slaves made them think they had blood magic skill - one blood burst (Which did nothing) - and they where left out cold for the rest of the fight. Must be all that heavy armor, right?

I had some Lamias in there, they did suprisingly well. Honestly, it was lost utterly and only because all pans passed out from STrenght of Gaia and then ignored there scripting. My stupid mistake.

(Oh and most of the suriving sauromantian troops have 1-4 afflictions).

The earth 9 god casting Flying stones kills like 20-30 mandea a turn, its rather ugly. My own pans casting poorly placed earth melds (Sometimes not even hitting a single enemy) do there own part.
Cockatrice only have percision 8. Today I learned what exactlly that means. Ouch.

The % of army lost caused a rout before any of the good troops (or earth elementals) made it to the front line.
The frustrating part is that most pans litterally only got 2 spells off in 10-15 rounds of combat and then where laying there, passed out, to be killed. Seriously, strenght of Gaia was the end of me. Never again : I
As the fight ended, 6 of the sleepys where laying there. 1 of them made it out.

My prophet actually would have gotten away, but decided not to (??!?) and stoped right at the end of the map, then took a good 2-3 rounds of being beaten while surrounded utterly to go down. He even cut a path to the exit free and didn't use it. - I assume he got hit by a arrow near the end and went berserk, so there was little I Could do. This is fairly frusting, not only because the pans could have easily won this if they had cast there spells and used there gems, but also because I lost two shields to Sauromatia.

But, lessons learned, right? I'm still doing fairly good for my first mp game and I have plenty of renforcements around.





« Last Edit: March 25, 2013, 04:35:27 am by ThtblovesDF »
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Calahan

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Re: Dom3 Round 11: Game in Progress
« Reply #483 on: March 29, 2013, 08:43:59 am »

@ ALL

Apologies for the sudden intrusion everyone. But thought I'd bring the following to your attention.

http://www.gamersgate.co.uk/DD-DOM3A/dominions-3-the-awakening

If anyone lurking here has ever thought about buying Dominions 3 but were put off by the price, or you know someone who fits that description, then for a limited time (~18 more hours at time of posting) you can buy it on Gamersgate for 75% off (in the UK I'm seeing the buy price at £4.75).

There might never be a lower price for this epic game.
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Bluerobin

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Re: Dom3 Round 11: Game in Progress
« Reply #484 on: March 29, 2013, 08:51:10 am »

Huh. Cool, thanks. I might actually just buy a copy to have to give to someone later.
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

Bluerobin

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Re: Dom3 Round 11: Game in Progress
« Reply #485 on: April 01, 2013, 04:01:51 pm »

I was excited for the new turn, but then I realized the only reason it processed was because someone stopped extending it for TC and Sauromatia. Oh well I guess, new turn!
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

Akhier the Dragon hearted

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Re: Dom3 Round 11: Game in Progress
« Reply #486 on: April 01, 2013, 05:06:20 pm »

   Correction, my extension did not go through. I was delaying and really my stale turn is my own fault but I feel bad for Sauromatia.
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So it seems I accidentally put my canteen in my wheelbarrow and didn't notice... and then I got really thirsty... so right before going to sleep I go to take a swig from my canteen and... end up snorting a line of low-grade meth.

gman8181

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Re: Dom3 Round 11: Game in Progress
« Reply #487 on: April 01, 2013, 05:32:24 pm »

Wow, guess I'm competing with Pangea for most amount of dead chaff in a single battle.  Probably not going to summon those things again any time soon.  Looks like it's all Dakinis and longdead chaff from this point onward and most of my researchers are now being drafted to the war front.

Edit:  I sacrificed magic scales for drain scales so I could do a nature bless on my awesome sacreds... which I can't use well against the giants because of those cold auras... on the bright side, if I win this war the rest should be much easier.
« Last Edit: April 01, 2013, 05:43:00 pm by gman8181 »
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Karlito

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Re: Dom3 Round 11: Game in Progress
« Reply #488 on: April 01, 2013, 05:35:25 pm »

I feel bad for Sauromatia.

Do you feel bad because I effectively lost over 15 turns ago? You really shouldn't be delaying the game for a week just on account of me.
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ThtblovesDF

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Re: Dom3 Round 11: Game in Progress
« Reply #489 on: April 02, 2013, 03:46:47 am »

The idea here is "You keep pangaea busy", which is fairly nice for all others, but I'm not a very aggressiv nation anyway.
On that note, I'm aggressivly taking the indy province near Niefel Ograthon (9), please stay away to avoid coloteral damage.

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Akhier the Dragon hearted

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Re: Dom3 Round 11: Game in Progress
« Reply #490 on: April 02, 2013, 11:17:22 am »

   I feel bad because I can't ever remember what anyone but mine and The person who is currently chomping my nearly dead corpse is doing. That and my in ability to keep who is which nation straight (which is why I always try to refer to people as their nation) means I am actually sorry for you and not just pitying you.
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Join us. The crazy is at a perfect temperature today.
So it seems I accidentally put my canteen in my wheelbarrow and didn't notice... and then I got really thirsty... so right before going to sleep I go to take a swig from my canteen and... end up snorting a line of low-grade meth.

Endymion

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Re: Dom3 Round 11: Game in Progress
« Reply #491 on: April 02, 2013, 12:45:38 pm »

I'm not really chomping you at the moment. I'm sorta just letting you lie there and rot while I attend to other matters. I mean, given the 20+ pd you put in every region and the idea that you probably searched your homeland first... killing you simply isn't that desirable at the moment.
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Bluerobin

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Re: Dom3 Round 11: Game in Progress
« Reply #492 on: April 02, 2013, 09:46:43 pm »

Welp. It's that time of game again apparently. I don't think I actually understand Dominions 3 past the early game. Oh well.
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

ThtblovesDF

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Re: Dom3 Round 11: Game in Progress
« Reply #493 on: April 03, 2013, 09:43:47 am »

Same here, but building SC thingies is rather high end.
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Bluerobin

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Re: Dom3 Round 11: Game in Progress
« Reply #494 on: April 03, 2013, 09:51:25 am »

Yeah I'm ok with early game and I'm ok with late game SC/big magic, but the in between where you need to use armies and magic together well is my worst part. It turns out that the nations I do well with can mostly skip that stage.
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.
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