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Author Topic: Dom3 Round 11: Endymion as Agartha Won - Link to Playlist of my Videos  (Read 49591 times)

Karlito

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Re: Dom3 Round 11: Game in Progress
« Reply #165 on: January 07, 2013, 09:55:08 pm »

Sadly the cripple-fighting has been the only interesting stuff for me to watch so far. My scouts haven't managed to catch any of the other action going on.

I wish I even had some scouts. Don't start with one, can't spare a turn at the capital to recruit one, and the unfortunate thing about the early age is the scarcity of provinces where they can be recruited. Luckily, my own armies are entertaining enough to watch.
« Last Edit: January 07, 2013, 09:57:01 pm by Karlito »
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Bluerobin

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Re: Dom3 Round 11: Game in Progress
« Reply #166 on: January 07, 2013, 10:19:03 pm »

I have to say, even though it means I can get attacked from a lot of places and dominion can be tough to maintain, having so many neighbors for all of my provinces is nice at times. I can see a third of the map without spies!
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

Akhier the Dragon hearted

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Re: Dom3 Round 11: Game in Progress
« Reply #167 on: January 07, 2013, 11:11:25 pm »

   Lots of diplo this turn. I sent out some messages and it seems most that I have gotten messages from haven't done their turn yet so just to let you all know I sent my responses and some messages of my own. Hopefully it all works out as I don't particularly want to break the year one peace treaty but I will respond if need be.
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Quote
Join us. The crazy is at a perfect temperature today.
So it seems I accidentally put my canteen in my wheelbarrow and didn't notice... and then I got really thirsty... so right before going to sleep I go to take a swig from my canteen and... end up snorting a line of low-grade meth.

ThtblovesDF

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Re: Dom3 Round 11: Game in Progress
« Reply #168 on: January 08, 2013, 03:26:57 am »

The Nation of Pangaea weeps at its first loss, there smartes Pans had put there head together and came up with a battle plan - they observed how the enemy fights and tried to counter it.

I knew that he has his big hitters in the middle, archers in the back. So I simply tried to flank with my minos, top and bottom, clog up the hydras with pd & naked ladys - and as bonus, get some slingers firing at the hydras, since I for some reason thought that would help.

Here is the setup:

Spoiler (click to show/hide)

It starts off alright, the bottom troop of minos decided that the hydras are the rear-most unit. But some nice, satyrs leak throu and keep the archers semi busy... and look at that, the top troop is doing as it was told, ready to flank next turn! (Marked with circle)

Spoiler (click to show/hide)


Guess what happend?

Spoiler (click to show/hide)


Moral has hit a all time low for the young nation, but they shall not be violated without a price.

« Last Edit: January 08, 2013, 03:43:53 am by ThtblovesDF »
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Akhier the Dragon hearted

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Re: Dom3 Round 11: Game in Progress
« Reply #169 on: January 08, 2013, 03:28:04 am »

Wrong thread much or someone has the ultimate rush strat.
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Quote
Join us. The crazy is at a perfect temperature today.
So it seems I accidentally put my canteen in my wheelbarrow and didn't notice... and then I got really thirsty... so right before going to sleep I go to take a swig from my canteen and... end up snorting a line of low-grade meth.

Bluerobin

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Re: Dom3 Round 11: Game in Progress
« Reply #170 on: January 08, 2013, 11:11:07 am »

Welp, ThtblovesDF isn't in the other games, so it has to be the right thread. Also I can vouch that Pangaea and Sauromatia are close enough that this could have happened.
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

Akhier the Dragon hearted

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Re: Dom3 Round 11: Game in Progress
« Reply #171 on: January 08, 2013, 11:41:08 am »

   I thought Thtb was in round 10 as a replacement, actual I know it as the thread is pinned right next to this one. It looks like through that after an edit from Thtb that he lost a battle though I am still confused as the original post was apocolypticey in sound.
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Quote
Join us. The crazy is at a perfect temperature today.
So it seems I accidentally put my canteen in my wheelbarrow and didn't notice... and then I got really thirsty... so right before going to sleep I go to take a swig from my canteen and... end up snorting a line of low-grade meth.

Karlito

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Re: Dom3 Round 11: Game in Progress
« Reply #172 on: January 08, 2013, 12:01:51 pm »

Just for the record, I didn't start this one. Thtb sent me a pm calling for peace between us, and then ordered his troops into my territory on the same turn (and had a bunch of harpies suicide on my province defense as well).
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Waterplouf

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Re: Dom3 Round 11: Game in Progress
« Reply #173 on: January 08, 2013, 12:13:52 pm »

Just for the record, I didn't start this one. Thtb sent me a pm calling for peace between us, and then ordered his troops into my territory on the same turn (and had a bunch of harpies suicide on my province defense as well).
Harpies suicide, because being a harpie can be terribly nerve-wracking sometimes  :P.
« Last Edit: January 08, 2013, 12:36:07 pm by Waterplouf »
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gman8181

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Re: Dom3 Round 11: Game in Progress
« Reply #174 on: January 08, 2013, 05:42:57 pm »

So is that arena helmet any good?
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Bluerobin

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Re: Dom3 Round 11: Game in Progress
« Reply #175 on: January 08, 2013, 05:46:39 pm »



It's pretty nice, yeah. The main problem (in my opinion) is that it forces the winner to fight again with each arena tournament.
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

gman8181

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Re: Dom3 Round 11: Game in Progress
« Reply #176 on: January 08, 2013, 05:49:24 pm »

I guess as long as you don't put in anyone important its not a big deal.  Quickness is nice.
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Karlito

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Re: Dom3 Round 11: Game in Progress
« Reply #177 on: January 08, 2013, 06:16:05 pm »

It's definitely better than anything else that can go in the helmet slot.
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Bluerobin

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Re: Dom3 Round 11: Game in Progress
« Reply #178 on: January 08, 2013, 06:35:03 pm »

I dunno, I like Horror Helmets. Also the booster ones, but they're really mostly useful as magic boosters.
« Last Edit: January 08, 2013, 06:36:48 pm by Bluerobin »
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

Karlito

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Re: Dom3 Round 11: Game in Progress
« Reply #179 on: January 08, 2013, 06:39:06 pm »

He wasn't a prophet, just a regular Rakshara. Though I do agree, for a certain sort of thug a horror helmet might be better, but the 4 extra attacks shouldn't be snorted at.
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