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Author Topic: Dom3 Round 11: Endymion as Agartha Won - Link to Playlist of my Videos  (Read 49590 times)

gman8181

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Re: Dom3 Round 11: Game in Progress
« Reply #195 on: January 09, 2013, 10:09:31 pm »

Second picture doesn't show up for me.  How much regen did umm "wonder woman" have?  Just got my turn in an email but too tired to make intelligent decisions... It'll probably have to wait until tomorrow.
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Quote from: GUNINANRUNIN
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Endymion

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Re: Dom3 Round 11: Game in Progress
« Reply #196 on: January 09, 2013, 10:12:33 pm »

Completely amphibious in CBM, excluding a few summons. I think in vanilla we're only poor amphib. It is amazingly useful to have amphibious scouts, since water provinces let you see so much of the map.
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Watching Wizard of Oz while listening to Dark Side of the Moon on shuffle.

ThtblovesDF

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Re: Dom3 Round 11: Game in Progress
« Reply #197 on: January 10, 2013, 03:27:44 am »

I read the thread before i loaded the new turn. Looks like I did good? Lets check...

**Good lord, those ladys (how much are they, 20 gold?) are so power gamed blessed they can stand up to 100 gold worth of units or more... So thats what it feels like to win a battle and yet lose a war - Ouch ouch.,..


@gman

Spoiler (click to show/hide)
« Last Edit: January 10, 2013, 03:37:30 am by ThtblovesDF »
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Karlito

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Re: Dom3 Round 11: Game in Progress
« Reply #198 on: January 10, 2013, 03:39:17 am »

**Good lord, those ladys (how much are they, 20 gold?)
No, they're 50 each. :/ And the one in charge is about 3x that.

I hope you don't mind the advice, but you might have better luck with centaurs rather than minotaurs, if there's going to be a next battle. The shield will help against arrows, and they're a little better protected. And I know Pangaea has cheap temples, but I see at least 600 gold that probably could have been better spent on soldiers. (Though I suppose it's a bit late for that now)
« Last Edit: January 10, 2013, 03:43:16 am by Karlito »
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ThtblovesDF

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Re: Dom3 Round 11: Game in Progress
« Reply #199 on: January 10, 2013, 06:08:54 am »

Appriciated - bit of a reality check, compared to ai/bot games, where all that works just fine.
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Bluerobin

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Re: Dom3 Round 11: Game in Progress
« Reply #200 on: January 10, 2013, 02:32:35 pm »

Oh, I just found this wiki page on troop placement/scripting that could be useful to people: http://dom3.servegame.com/wiki/Placement
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

Knave

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Re: Dom3 Round 11: Game in Progress
« Reply #201 on: January 10, 2013, 02:46:28 pm »

A dryad + 20 Centaurs/Centaur Warriors is a great way to mess with/raid your neighbour's provinces, This early on I imagine most provinces don't have very ridiculous PD and the Dryad's +25 stealth will make them pretty hard to detect.
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ThtblovesDF

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Re: Dom3 Round 11: Game in Progress
« Reply #202 on: January 10, 2013, 03:51:06 pm »

Oh I tried that, in lesser scale. He had 10++ pd in every province - as I said, its a bit loopsided.
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Karlito

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Re: Dom3 Round 11: Game in Progress
« Reply #203 on: January 10, 2013, 11:36:23 pm »

A thought about delaying this write-up a few turns, but I decided I don't really care what it reveals about my current tactical position.

Spoiler: Turn 13 (click to show/hide)
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ThtblovesDF

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Re: Dom3 Round 11: Game in Progress
« Reply #204 on: January 11, 2013, 07:45:59 am »

Well you have only about 10 shots per archer, or so, right? ... right? I might not be try-hard enough to stand a big chance, but I try to stay in the game for a while, if only to observe and poke...
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gman8181

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Re: Dom3 Round 11: Game in Progress
« Reply #205 on: January 11, 2013, 09:31:31 am »

A thought about delaying this write-up a few turns, but I decided I don't really care what it reveals about my current tactical position.

Spoiler: Turn 13 (click to show/hide)

Haha that is a rediculous number of naked women.  Good writing though.
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Neonivek

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Re: Dom3 Round 11: Game in Progress
« Reply #206 on: January 11, 2013, 01:16:56 pm »

Well you have only about 10 shots per archer, or so, right? ... right? I might not be try-hard enough to stand a big chance, but I try to stay in the game for a while, if only to observe and poke...

Archers tend to suffer greatly in Dominions sometimes even to uselessness due to how easy it is to outright disable them for the entire battle. As well since disabling all archers is the same way you disable fliers, which you need to deal with to protect mages, it tends to happen organically anyway.

It isn't hard to kill that many archers if you planned ahead.
« Last Edit: January 11, 2013, 01:54:21 pm by Neonivek »
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Waterplouf

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Re: Dom3 Round 11: Game in Progress
« Reply #207 on: January 12, 2013, 06:46:58 am »

My main computer is currently HS at the moment, so all I have is a crappy little laptop. The problem is I don't have dominion 3 on it and I don't see how to download it. I am going to send a PM to Kebooo as it seems he had the same problem as me when we began the game and got it fixed.
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Waterplouf

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Re: Dom3 Round 11: Game in Progress
« Reply #208 on: January 12, 2013, 03:20:17 pm »

Ok everything's fine now, thanks.  :P
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Endymion

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Re: Dom3 Round 11: Game in Progress
« Reply #209 on: January 13, 2013, 12:33:39 am »

This is the first time I've ever considered Inkpot End to be a useful site. It amuses me.
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Watching Wizard of Oz while listening to Dark Side of the Moon on shuffle.
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