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Author Topic: Dom3 Round 11: Endymion as Agartha Won - Link to Playlist of my Videos  (Read 49725 times)

Karlito

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Re: Dom3 Round 11: Game in Progress
« Reply #135 on: January 03, 2013, 05:02:12 pm »

There's a lot that could be added to the wiki, actually. Notes on play for spells would be good, as well as stats for all the various weapons and armours. The trouble is, someone would actually have to add all that information in.
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Bluerobin

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Re: Dom3 Round 11: Game in Progress
« Reply #136 on: January 03, 2013, 05:12:18 pm »

Stats for weapons and armor can be found in the mod inspector and you'll probably want to use that instead of other sources because it pulls numbers directly from the mod, but I agree with you that the wiki would be a much more user-friendly version of that, especially if it came with a similar "is this thing useful in my situation?" section. The problem is that people who know the stuff often don't need a reference and the people who don't can't add it because they don't know it. Like all wikis I guess.
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

Waterplouf

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Re: Dom3 Round 11: Game in Progress
« Reply #137 on: January 03, 2013, 05:45:22 pm »

Thanks for the Maerlande's guide bluerobin, it is very interesting even though unfinished.
As I read through the Thread I wonder if I am not the worst at this game here, because a lot of you seems to know quite a lot about dominion 3  :P . I actually never achieved end game, so I have 0 experience with it. Maybe I should play more solo game, but I kind of get bored when I play against the IA.
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Karlito

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Re: Dom3 Round 11: Game in Progress
« Reply #138 on: January 03, 2013, 06:44:48 pm »

Single player is a poor teacher for multiplayer anyway. The AI nations don't act anything like players.
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Bluerobin

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Re: Dom3 Round 11: Game in Progress
« Reply #139 on: January 03, 2013, 06:48:55 pm »

I've only played 3 or 4 multiplayer games and only one really went to endgame, so I wouldn't worry too much. Most of what I know is just theoretical.  :P
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

ThtblovesDF

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Re: Dom3 Round 11: Game in Progress
« Reply #140 on: January 03, 2013, 06:52:00 pm »

I am slightly confused, why is there a victory point province? With the crown and all? How many vp to "win"?
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Karlito

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Re: Dom3 Round 11: Game in Progress
« Reply #141 on: January 03, 2013, 07:02:42 pm »

Many maps have victory point provinces set, but they won't actually do anything because we didn't enable a victory point victory condition. Actually, that's a small lie, because they do have one effect in our game: if you control them they spread your dominion (though at a rate far less than your temples. I forget the exact numbers involved).
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Bluerobin

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Re: Dom3 Round 11: Game in Progress
« Reply #142 on: January 03, 2013, 07:18:24 pm »

According to what I found, provinces with a victory point spread dominion for the owning player as though they were a temple, but calculated as though the owning player had a maximum dominion of 5. Also found during my quick search: starting dominion is the only thing that affects how quickly your temples spread dominion. The manual claims that your current max dominion is what the equations use for calculations, but they actually use your starting dominion. Just an interesting tidbit. Oh one last thing, some maps have special magic sites or more magic sites on victory point provinces. I don't think that's the case for ours though.
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

Akhier the Dragon hearted

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Re: Dom3 Round 11: Game in Progress
« Reply #143 on: January 03, 2013, 07:23:19 pm »

   And just to verify, except for the dominion thing VP's mean nothing in our game. Also for those worried about endgame from what I have seen at least half of us are new to this multiplayer thing and wouldn't know and endgame if it bit us. My closest encounter with endgame was a single singleplayer game that I managed to not get bored with the AI and even then it wasn't so much an endgame as a call of the winds with 20 or so air mages until i stumbled into a win.
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Quote
Join us. The crazy is at a perfect temperature today.
So it seems I accidentally put my canteen in my wheelbarrow and didn't notice... and then I got really thirsty... so right before going to sleep I go to take a swig from my canteen and... end up snorting a line of low-grade meth.

ThtblovesDF

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Re: Dom3 Round 11: Game in Progress
« Reply #144 on: January 04, 2013, 04:10:47 am »

Thanks for all the info guys~

I give it two rounds and I'll most likly make contact with someone, somewhere. Also glad to see my first Commander in the hall of fame, lets see how long he stays.
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Knave

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Re: Dom3 Round 11: Game in Progress
« Reply #145 on: January 04, 2013, 10:57:43 am »

Hello Round eleveners!

Just thought I'd pop in and see if anyone was looking to pick up a nation in Round 10, we may have a couple of players dropping out. I know having more than one game on the fly can be a bit of a commitment, but I reckon there might be a few of you who have a Dom3 itch they want to scratch :)
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Akhier the Dragon hearted

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Re: Dom3 Round 11: Game in Progress
« Reply #146 on: January 04, 2013, 12:55:19 pm »

   If I wasn't admining this round I would take you up on that offer. As it is I think I will keep to one game at a time.
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Quote
Join us. The crazy is at a perfect temperature today.
So it seems I accidentally put my canteen in my wheelbarrow and didn't notice... and then I got really thirsty... so right before going to sleep I go to take a swig from my canteen and... end up snorting a line of low-grade meth.

ThtblovesDF

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Re: Dom3 Round 11: Game in Progress
« Reply #147 on: January 04, 2013, 02:33:28 pm »

Sorry for holding up the round, I missed the mail!

No contacts with other belives or gods yet as the beasts of Pangaea continue to expand the true pretenders domain. Slowly.
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Akhier the Dragon hearted

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Re: Dom3 Round 11: Game in Progress
« Reply #148 on: January 04, 2013, 03:17:24 pm »

   No problem, just remember this and try to be more careful. Your taking on not only this game but now your a part of round 10 and while we have just started they have been going for a while so try to do your nation justice both there and here.
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Quote
Join us. The crazy is at a perfect temperature today.
So it seems I accidentally put my canteen in my wheelbarrow and didn't notice... and then I got really thirsty... so right before going to sleep I go to take a swig from my canteen and... end up snorting a line of low-grade meth.

ThtblovesDF

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Re: Dom3 Round 11: Game in Progress
« Reply #149 on: January 06, 2013, 04:43:54 am »

Aha, a new turn... hope'd we would get a few more done on the weekend.

Mind if I take that territory there, Karlito?
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