Everybody knows that there's such a thing as point defenses, right?
Typically designed for missiles, which don't take evasive action or stay far away from the ship because, you know, that would invalidate their point.
btw what kind of software are you using?
I'd also like to know.
...Amazingly, I have nothing else to comment on.
I suggest that we work on a couple cheap drones for now. Possibly a sensors drone and a combat drone. I'll resubmit the Hiram-I.
Name: Hiram-I Railgun Defensive Drone (HIRDD)
Desired Volume: Drone (~5 meters in diameter)
Team: ? At this point, I don't care. Maybe Brian and Mark?
Estimated Time: 1.5 Months?
General Description: A roughly spherical drone, with main engines on one end, auxiliary rockets to the sides, and a turret to the "front" end of the drone. This turret holds a single railgun, firing at the lazy speed of 150 rounds per minute. These rounds are 85% plastic darts which are designed, in both polymer and form, to pierce ship hulls. The whole drone is designed economically, so it can be made in large swarms. While a few are hardly a threat to an armed ship, due to their frailty and the fairy primitive AI, in large numbers they can be impressive. A hundred or so Hiram-I's can probably fill a smallish ship with holes until it loses atmosphere before the larger ship can make a notable dent in their numbers. Against well-armored ships, they're not so good, but the AI's tendency to stay as far away from other ships as they can while still being able to hit their target means that only actual weapons work against them--most point-defense lasers don't have the accuracy to hit them, even if forced to try.
Priorities: Cash Cost 2, Agility 1, Time to Make 1, Durability (neglected) 1
(What's IC Cost?)