Okay, thanks. The latest save is the one Njals linked? I'll download that. You're going to get some story about the fort in a few days.
EDIT:
From afar it looks glorious. Giant pyramid rising from the ice cold glacier. It's the true masterpiece of the Dwarven engineering. How could anything as beautiful as this be chaotic hellhole where the yetis crawl to die?
The I move couple of z-levels down.
Oh god.
This is one of the least fucked up floors of the Amberjewel. So we have whole stockpile full of severed goblin hands?
And then the prisoners... We have currently 82 dwarves, few hundred or something like that animals and about 60 prisoners.
Really? What we are going to do with 60 prisoners? Hell, soon were going to have more prisoners than we have a citizens.
I don't even pretend to understand what the heck is going on there. What you see is a room full of stray yetis punching and kicking a bunch of cats. Why? I don't have a slightest idea. Which ones there are the bad guys? The cats or the yetis? Are those others the members of infamous Cat Mafia (the one which detonates fortresses with thermonuclear weapons)? And yetis are just defending the glory of the dwarves? Or are the cats the defenders of the fort and yetis are trying to kill them? And why are those yetis so ineffective? Maybe they are pacifist yetis and trying just to calm the cats down (which, in this scenario, are anti-nuclear protesters - wait what but aren't cats walking nuclear reactors?)?
...
Where is booze stockpile. I think I need a drink.
I dorfed myself. I'm now legendary mason. And I hate oysters. And I have an adamantine crossbow. The artifact one.
I guess you don't mind if I'll start building an apartment to the pyramid? Not like I care, I already started it. I ordered every dwarf either to build my room or to dump all trash (there is clothes for like needs of thousands of dwarves) into my brand-new atoms-smasher. Also I planned to paint the pyramid's inside with goblin blood, so I started to build dropping chambers for our prisoners. Also, I ordered full golden furniture for me.
This so called "front gate" is the most stupidly complex thing I've ever seen. I have no idea how it is supposed to work. Oh, migrants. More slaves for me. That's nice.
... how the front gate is supposed to be opened? Never mind,
what or where the front gate is?Ah, there's some notes. Is is "front gate" or "three-way gate"? I don't know. I'll pull that, and those other levers too. I even got the migrants safely inside!
Some ghost just scared a dwarf to death. Pretty sad. Now I have fewer workers to build stupid things for me. I ordered some slabs to be engraved. It took some time before I even found any craftsdwarf's workshop. Why is everything so stupidly designed. This layour may work with 200 dwarves, but with 80 dwarves everyone uses most of their time just to walk from place a to place b.
There is my atom smasher. All these clothes lying around are totally killing the FPS. It's just 42-55. I started to mass-butcher useless animals like cats and other things. I didn't touch to the yetis. I ordered some of them to guard the gates and trap corridors and stuff. I also built a dropping chamber for the prisoners abowe that yeti-cat-clusterfuck-room. Let's drop some gobbos into the mix. I don't see what could possibly go wrong.
One of our best smithes got some stupid idea and claimed his workshop and some adamantine wafers. And he is demanding logs. Hell, this fort has literally everything
but logs. We are in the middle of a glacier, man. Do you see many trees growing there?
I ordered someone idler to (have I mentioned how much I hate idlers? Every time I see one I put him to haul some trash) hack down some pink mushroom-trees.
Then. I want to know who made those statues. Those gold statues are going to be in my room.
And... that idiot made a
statues of oysters. If there's one thing I haet, it's
oysters. The world is literally full of good things that could be made into statues, but no... Oysters.
Goblins came. It seems that I forgot to close the front gate. I still don't have an idea which lever closes it? Is is the "main entrance" (or something like that) or "three-way gate-whatever"? Also, DEATH TRAP sounds good. I ordered it to be pulled. And I stationed military into the ice floor.
I don't see anything working even if I pulled all the levers. Our traps hovewer are absurdly effective. Now I see why do we have so much prisoners. At least half of the invaders are in the cages now. Including the leader of a goblin squad. His soldiers are now just sitting in a circle near that cage waiting their boss. Not like they could open the cage or anything. They just sit there. In the ice brigde. I wonder if there's a lever which retracts that brigde...
Still no deathtrap. Let's deal eith them with good ol' Dwarven Iron. Or adamantine-steel-iron-bronze combo. For some reason there's a civilian dwarf between a goblins... how he is even managed to get there without getting killed? And where is he going?
Outside?]/i] Why?
Well now he's not going anywhere anymore.
That Närber guy is just plain badass. He punched some goblins into face, ran into that corridor-thingie (I don't understand why dwarves are trying to get outside - they aren't trying to stockpile anything, that one had "no job"). Then he died. The end.
Yeah, adamantine weapons are awesome... but... why is that macedwarf wielding a sword?
The thing is that the military of the Amberjewel is a bunch of losers.
The problem is not in the equipment. We have weaponry and armour for a giant dwarven armies.
No, the problem is that they aren't always active. They take weeks to pick up their equipment before they will arrive into the battle. And then they have forgotten something (like, you know, the weapon) and they run back into the furnaces the hundred levels below the surface. And then they wonder why everyone is getting murdered.
After this battle is over, I'll make those losers to the fighters. I'll make sure they have a weapons they are skilled to use. And that they have best possible armour (we really shouldn't use those bronze armours, we have enough iron and steel). In the dwarven fortresses, there is a three important things - military, military and military. And maybe awesome golden rooms for the leaders. I'll make sure that the fortress of Amberjewel won't ever lose a fight again.
So those were events during the spring. More will come soon.